[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 67

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -1658,665
Objectives[0]positionY = 6090,358
Objectives[0]positionZ = -0,4890958
Objectives[0]Heading = 90,98695
Objectives[0]model = player_two
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 16
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 26
Objectives[0]COMPONENT_LEGS_TEXTURE = 9
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 2
Objectives[0]Weapon0 = FlareGun
Objectives[0]Weapon1 = PipeBomb
Objectives[0]mission_ActorsCount = 4
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -1650,568
Objectives[0]mission_Actors[0]positionY = 6082,966
Objectives[0]mission_Actors[0]positionZ = 2,433948
Objectives[0]mission_Actors[0]Heading = 87,00852
Objectives[0]mission_Actors[0]String_Name = player_zero
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = FlareGun
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_FISHING
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 8
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 16
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 3
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 6
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 6
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 14
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 48
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 50
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 59
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 61
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[0] = 1
Objectives[0]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[0] = 2
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = -1807,122
Objectives[0]mission_Actors[1]positionY = 5926,369
Objectives[0]mission_Actors[1]positionZ = 3,020005
Objectives[0]mission_Actors[1]Heading = 328,8005
Objectives[0]mission_Actors[1]String_Name = a_m_y_jetski_01
Objectives[0]mission_Actors[1]Relationship_Group = Neutral
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Random
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_STAND_FISHING
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 5
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 9
Objectives[0]mission_Actors[1]NeededForSetPlayerActorTaskCount = 1
Objectives[0]mission_Actors[1]NeededForSetPlayerActorTaskObjectiveNumber[0] = 8
Objectives[0]mission_Actors[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = -1805,047
Objectives[0]mission_Actors[2]positionY = 5925,206
Objectives[0]mission_Actors[2]positionZ = 2,428505
Objectives[0]mission_Actors[2]Heading = 296,4987
Objectives[0]mission_Actors[2]String_Name = a_m_y_jetski_01
Objectives[0]mission_Actors[2]Relationship_Group = Neutral
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Random
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_STAND_FISHING
Objectives[0]mission_Actors[2]NeededForSetPlayerActorTaskCount = 1
Objectives[0]mission_Actors[2]NeededForSetPlayerActorTaskObjectiveNumber[0] = 10
Objectives[0]mission_Actors[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = -1809,945
Objectives[0]mission_Actors[3]positionY = 5921,051
Objectives[0]mission_Actors[3]positionZ = 1,770014
Objectives[0]mission_Actors[3]Heading = 130,8237
Objectives[0]mission_Actors[3]String_Name = a_m_y_jetski_01
Objectives[0]mission_Actors[3]Relationship_Group = Neutral
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = False
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Unarmed
Objectives[0]mission_Actors[3]Variation = Random
Objectives[0]mission_Actors[3]Task = 3
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = WORLD_HUMAN_STAND_FISHING
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = -1648,543
Objectives[0]mission_Vehicles[0]positionY = 6083,384
Objectives[0]mission_Vehicles[0]positionZ = 0,3938122
Objectives[0]mission_Vehicles[0]Heading = 331,3398
Objectives[0]mission_Vehicles[0]Name = Marquis
Objectives[0]mission_Vehicles[0]Model = marquis
Objectives[0]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]HasPearlescent = True
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 60
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 4
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 8
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 10
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 59
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 61
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 65
Objectives[0]mission_Vehicles[1]positionX = -1806,008
Objectives[0]mission_Vehicles[1]positionY = 5926,573
Objectives[0]mission_Vehicles[1]positionZ = 0,3938374
Objectives[0]mission_Vehicles[1]Heading = 316,3167
Objectives[0]mission_Vehicles[1]Name = Marquis
Objectives[0]mission_Vehicles[1]Model = marquis
Objectives[0]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[1]SecondaryColor = Orange
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 5
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 6
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[1] = 4
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = GoTo_Actor
Objectives[1]Text = Go to Mikey
Objectives[1]positionX = -2995,502
Objectives[1]positionY = 4503,048
Objectives[1]positionZ = 1,813341
Objectives[1]GoTo_Actor_ChangToCompanion = False
Objectives[1]GoTo_Actor_Distance = 2
Objectives[1]GoTo_Actor_Remove_Blip = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = -1654,919
Objectives[2]positionY = 6073,128
Objectives[2]positionZ = 0,7007971
Objectives[2]Cutscenes_Time = 15
Objectives[2]Cutscenes_Trans_Time = 3
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = True
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 2
Objectives[2]Cutscenes_Follow_Hieght = 1
Objectives[2]Cutscenes_Follow_Angle = 50
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 5
Objectives[2]ObjectiveMessages[0]positionX = -1074,875
Objectives[2]ObjectiveMessages[0]positionY = 5428,274
Objectives[2]ObjectiveMessages[0]positionZ = 4,972336
Objectives[2]ObjectiveMessages[0]Message = ~b~How was the water?
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = False
Objectives[2]ObjectiveMessages[0]Delay = True
Objectives[2]ObjectiveMessages[0]DelayTime = 1
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = -1072,879
Objectives[2]ObjectiveMessages[1]positionY = 5430,856
Objectives[2]ObjectiveMessages[1]positionZ = 4,854488
Objectives[2]ObjectiveMessages[1]Message = ~o~Fucking cold.
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 3
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = -1070,567
Objectives[2]ObjectiveMessages[2]positionY = 5434,33
Objectives[2]ObjectiveMessages[2]positionZ = 4,73166
Objectives[2]ObjectiveMessages[2]Message = ~b~I told you. Oh fuck, I hadn't seen your swimsuit yet... what the fuck?
Objectives[2]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[2]Sender = 
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = White
Objectives[2]ObjectiveMessages[2]PlayFromStart = False
Objectives[2]ObjectiveMessages[2]Delay = True
Objectives[2]ObjectiveMessages[2]DelayTime = 5
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = True
Objectives[2]ObjectiveMessages[2]TypeTextMesage = False
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[3]positionX = -1068,439
Objectives[2]ObjectiveMessages[3]positionY = 5437,184
Objectives[2]ObjectiveMessages[3]positionZ = 4,535934
Objectives[2]ObjectiveMessages[3]Message = ~o~What? A real man is not afraid to dress pink.
Objectives[2]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[3]Sender = 
Objectives[2]ObjectiveMessages[3]Subject = 
Objectives[2]ObjectiveMessages[3]MessageColor = White
Objectives[2]ObjectiveMessages[3]PlayFromStart = False
Objectives[2]ObjectiveMessages[3]Delay = True
Objectives[2]ObjectiveMessages[3]DelayTime = 10
Objectives[2]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[3]TypeSubtitle = True
Objectives[2]ObjectiveMessages[3]TypeTextMesage = False
Objectives[2]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[4]positionX = -1065,047
Objectives[2]ObjectiveMessages[4]positionY = 5441,894
Objectives[2]ObjectiveMessages[4]positionZ = 4,025756
Objectives[2]ObjectiveMessages[4]Message = ~b~Where the fuck did you find it?
Objectives[2]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[4]Sender = 
Objectives[2]ObjectiveMessages[4]Subject = 
Objectives[2]ObjectiveMessages[4]MessageColor = White
Objectives[2]ObjectiveMessages[4]PlayFromStart = False
Objectives[2]ObjectiveMessages[4]Delay = True
Objectives[2]ObjectiveMessages[4]DelayTime = 14
Objectives[2]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[4]TypeSubtitle = True
Objectives[2]ObjectiveMessages[4]TypeTextMesage = False
Objectives[2]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = -1668,662
Objectives[3]positionY = 6079,354
Objectives[3]positionZ = -103,678
Objectives[3]Cutscenes_Time = 5
Objectives[3]Cutscenes_Trans_Time = 8
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = True
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 2
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 325
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 3
Objectives[3]ObjectiveMessages[0]positionX = -1056,402
Objectives[3]ObjectiveMessages[0]positionY = 5453,67
Objectives[3]ObjectiveMessages[0]positionZ = 3,265913
Objectives[3]ObjectiveMessages[0]Message = ~o~It was in the cabin, it's probably Tracy's swimsuit.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = False
Objectives[3]ObjectiveMessages[0]Delay = True
Objectives[3]ObjectiveMessages[0]DelayTime = 1
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = -1053,073
Objectives[3]ObjectiveMessages[1]positionY = 5458,234
Objectives[3]ObjectiveMessages[1]positionZ = 3,244691
Objectives[3]ObjectiveMessages[1]Message = ~o~Rather, are we here just to fish?
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 5
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = -1049,685
Objectives[3]ObjectiveMessages[2]positionY = 5462,779
Objectives[3]ObjectiveMessages[2]positionZ = 3,247092
Objectives[3]ObjectiveMessages[2]Message = ~b~No, you fool, we're following those idiots over there.
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 9
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = True
Objectives[3]ObjectiveMessages[2]TypeTextMesage = False
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = -1817,659
Objectives[4]positionY = 5924,729
Objectives[4]positionZ = -62,77795
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 5
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = True
Objectives[4]Cutscenes_Follow_Distancee = 15
Objectives[4]Cutscenes_Follow_Hieght = 2
Objectives[4]Cutscenes_Follow_Angle = 35
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 1
Objectives[4]ObjectiveMessages[0]positionX = -1312,044
Objectives[4]ObjectiveMessages[0]positionY = 5281,326
Objectives[4]ObjectiveMessages[0]positionZ = 52,37904
Objectives[4]ObjectiveMessages[0]Message = ~o~And who the fuck are those?
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = False
Objectives[4]ObjectiveMessages[0]Delay = True
Objectives[4]ObjectiveMessages[0]DelayTime = 1
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = 
Objectives[5]positionX = -2844,362
Objectives[5]positionY = 4646,448
Objectives[5]positionZ = 0,5898764
Objectives[5]SetPlayerActor_Use_Player = False
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[5]SetPlayerActor_Use_Actor = True
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 1
Objectives[5]TaskListCount = 7
Objectives[5]Task_List[0]Type = EnterVehicle
Objectives[5]Task_List[0]PositionX = -2852,463
Objectives[5]Task_List[0]PositionY = 4640,179
Objectives[5]Task_List[0]PositionZ = -0,1395979
Objectives[5]Task_List[0]Speed = 1
Objectives[5]Task_List[0]SeatIndex = -1
Objectives[5]Task_List[0]TaskIndex = 0
Objectives[5]Task_List[0]Warp = False
Objectives[5]Task_List[1]Type = Drive
Objectives[5]Task_List[1]PositionX = -1697,828
Objectives[5]Task_List[1]PositionY = 5505,158
Objectives[5]Task_List[1]PositionZ = 1,02251
Objectives[5]Task_List[1]Speed = 10
Objectives[5]Task_List[1]StopBeforeVehicles = False
Objectives[5]Task_List[1]StopBeforeActors = False
Objectives[5]Task_List[1]AvoidVehicles = True
Objectives[5]Task_List[1]AvoidEmptyVehicles = True
Objectives[5]Task_List[1]AvoidActors = True
Objectives[5]Task_List[1]AvoidObjects = True
Objectives[5]Task_List[1]StopAtLights = False
Objectives[5]Task_List[1]UseBlinkers = True
Objectives[5]Task_List[1]AllowGoingWrongWay = True
Objectives[5]Task_List[1]Reverse = False
Objectives[5]Task_List[1]TakeShortestPath = True
Objectives[5]Task_List[1]IgnoreRoads = True
Objectives[5]Task_List[1]IgnoreAllPathing = True
Objectives[5]Task_List[1]AvoidHighWays = True
Objectives[5]Task_List[2]Type = Drive
Objectives[5]Task_List[2]PositionX = -1707,073
Objectives[5]Task_List[2]PositionY = 5411,931
Objectives[5]Task_List[2]PositionZ = 1,823802
Objectives[5]Task_List[2]Speed = 10
Objectives[5]Task_List[2]StopBeforeVehicles = False
Objectives[5]Task_List[2]StopBeforeActors = False
Objectives[5]Task_List[2]AvoidVehicles = True
Objectives[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[5]Task_List[2]AvoidActors = True
Objectives[5]Task_List[2]AvoidObjects = True
Objectives[5]Task_List[2]StopAtLights = False
Objectives[5]Task_List[2]UseBlinkers = True
Objectives[5]Task_List[2]AllowGoingWrongWay = True
Objectives[5]Task_List[2]Reverse = False
Objectives[5]Task_List[2]TakeShortestPath = True
Objectives[5]Task_List[2]IgnoreRoads = True
Objectives[5]Task_List[2]IgnoreAllPathing = True
Objectives[5]Task_List[2]AvoidHighWays = True
Objectives[5]Task_List[3]Type = Drive
Objectives[5]Task_List[3]PositionX = -1639,958
Objectives[5]Task_List[3]PositionY = 5360,143
Objectives[5]Task_List[3]PositionZ = 0,5855982
Objectives[5]Task_List[3]Speed = 10
Objectives[5]Task_List[3]StopBeforeVehicles = False
Objectives[5]Task_List[3]StopBeforeActors = False
Objectives[5]Task_List[3]AvoidVehicles = True
Objectives[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[5]Task_List[3]AvoidActors = True
Objectives[5]Task_List[3]AvoidObjects = True
Objectives[5]Task_List[3]StopAtLights = False
Objectives[5]Task_List[3]UseBlinkers = True
Objectives[5]Task_List[3]AllowGoingWrongWay = True
Objectives[5]Task_List[3]Reverse = False
Objectives[5]Task_List[3]TakeShortestPath = True
Objectives[5]Task_List[3]IgnoreRoads = True
Objectives[5]Task_List[3]IgnoreAllPathing = True
Objectives[5]Task_List[3]AvoidHighWays = True
Objectives[5]Task_List[4]Type = Drive
Objectives[5]Task_List[4]PositionX = -1589,471
Objectives[5]Task_List[4]PositionY = 5256,16
Objectives[5]Task_List[4]PositionZ = 0,5
Objectives[5]Task_List[4]Speed = 10
Objectives[5]Task_List[4]StopBeforeVehicles = False
Objectives[5]Task_List[4]StopBeforeActors = False
Objectives[5]Task_List[4]AvoidVehicles = True
Objectives[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[5]Task_List[4]AvoidActors = True
Objectives[5]Task_List[4]AvoidObjects = True
Objectives[5]Task_List[4]StopAtLights = False
Objectives[5]Task_List[4]UseBlinkers = True
Objectives[5]Task_List[4]AllowGoingWrongWay = True
Objectives[5]Task_List[4]Reverse = False
Objectives[5]Task_List[4]TakeShortestPath = True
Objectives[5]Task_List[4]IgnoreRoads = True
Objectives[5]Task_List[4]IgnoreAllPathing = True
Objectives[5]Task_List[4]AvoidHighWays = True
Objectives[5]Task_List[5]Type = Drive
Objectives[5]Task_List[5]PositionX = -1591,346
Objectives[5]Task_List[5]PositionY = 5233,195
Objectives[5]Task_List[5]PositionZ = 0,5
Objectives[5]Task_List[5]Speed = 10
Objectives[5]Task_List[5]StopBeforeVehicles = False
Objectives[5]Task_List[5]StopBeforeActors = False
Objectives[5]Task_List[5]AvoidVehicles = True
Objectives[5]Task_List[5]AvoidEmptyVehicles = True
Objectives[5]Task_List[5]AvoidActors = True
Objectives[5]Task_List[5]AvoidObjects = True
Objectives[5]Task_List[5]StopAtLights = False
Objectives[5]Task_List[5]UseBlinkers = True
Objectives[5]Task_List[5]AllowGoingWrongWay = True
Objectives[5]Task_List[5]Reverse = False
Objectives[5]Task_List[5]TakeShortestPath = True
Objectives[5]Task_List[5]IgnoreRoads = True
Objectives[5]Task_List[5]IgnoreAllPathing = True
Objectives[5]Task_List[5]AvoidHighWays = True
Objectives[5]Task_List[6]Type = Drive
Objectives[5]Task_List[6]PositionX = -1588,328
Objectives[5]Task_List[6]PositionY = 5221,914
Objectives[5]Task_List[6]PositionZ = 0,5
Objectives[5]Task_List[6]Speed = 5
Objectives[5]Task_List[6]StopBeforeVehicles = False
Objectives[5]Task_List[6]StopBeforeActors = False
Objectives[5]Task_List[6]AvoidVehicles = True
Objectives[5]Task_List[6]AvoidEmptyVehicles = True
Objectives[5]Task_List[6]AvoidActors = True
Objectives[5]Task_List[6]AvoidObjects = True
Objectives[5]Task_List[6]StopAtLights = False
Objectives[5]Task_List[6]UseBlinkers = True
Objectives[5]Task_List[6]AllowGoingWrongWay = True
Objectives[5]Task_List[6]Reverse = False
Objectives[5]Task_List[6]TakeShortestPath = True
Objectives[5]Task_List[6]IgnoreRoads = True
Objectives[5]Task_List[6]IgnoreAllPathing = True
Objectives[5]Task_List[6]AvoidHighWays = True
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = -2852,808
Objectives[6]positionY = 4632,672
Objectives[6]positionZ = -91,89606
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 10
Objectives[6]Cutscenes_FOV = 60
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = True
Objectives[6]Cutscenes_Follow_Distancee = 15
Objectives[6]Cutscenes_Follow_Hieght = 2
Objectives[6]Cutscenes_Follow_Angle = 150
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 2
Objectives[6]ObjectiveMessages[0]positionX = -1314,891
Objectives[6]ObjectiveMessages[0]positionY = 5279,144
Objectives[6]ObjectiveMessages[0]positionZ = 52,54484
Objectives[6]ObjectiveMessages[0]Message = ~b~Actors, Solomon thinks they are cheating on us and want to sign with another studio.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = False
Objectives[6]ObjectiveMessages[0]Delay = True
Objectives[6]ObjectiveMessages[0]DelayTime = 1
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = -1311,743
Objectives[6]ObjectiveMessages[1]positionY = 5287,562
Objectives[6]ObjectiveMessages[1]positionZ = 48,88299
Objectives[6]ObjectiveMessages[1]Message = ~b~Look, they're moving.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = White
Objectives[6]ObjectiveMessages[1]PlayFromStart = False
Objectives[6]ObjectiveMessages[1]Delay = True
Objectives[6]ObjectiveMessages[1]DelayTime = 6
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = True
Objectives[6]ObjectiveMessages[1]TypeTextMesage = False
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = -2858,46
Objectives[7]positionY = 4607,902
Objectives[7]positionZ = -106,6102
Objectives[7]Cutscenes_Time = 0
Objectives[7]Cutscenes_Trans_Time = 0
Objectives[7]Cutscenes_FOV = 30
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = True
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = False
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = False
Objectives[7]Cutscenes_Follow_Distancee = 10
Objectives[7]Cutscenes_Follow_Hieght = 1
Objectives[7]Cutscenes_Follow_Angle = 0
Objectives[7]mission_ActorsCount = 1
Objectives[7]mission_Actors[0]Survive_Number = 0
Objectives[7]mission_Actors[0]Failed_Text = 
Objectives[7]mission_Actors[0]Remove_After = 32
Objectives[7]mission_Actors[0]positionX = -1589,161
Objectives[7]mission_Actors[0]positionY = 5219,586
Objectives[7]mission_Actors[0]positionZ = 3,980905
Objectives[7]mission_Actors[0]Heading = 300,0346
Objectives[7]mission_Actors[0]String_Name = a_m_m_prolhost_01
Objectives[7]mission_Actors[0]Relationship_Group = Neutral
Objectives[7]mission_Actors[0]AddBlip = False
Objectives[7]mission_Actors[0]ShowCone = False
Objectives[7]mission_Actors[0]Invincible = False
Objectives[7]mission_Actors[0]SetHealth = 100
Objectives[7]mission_Actors[0]DieFromHeadShot = True
Objectives[7]mission_Actors[0]CanExitVehicle = True
Objectives[7]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[7]mission_Actors[0]AlwaysFight = True
Objectives[7]mission_Actors[0]Seeing_Range = 30
Objectives[7]mission_Actors[0]Hearing_Range = 30
Objectives[7]mission_Actors[0]CombatMovement = Offensive
Objectives[7]mission_Actors[0]weapon = Unarmed
Objectives[7]mission_Actors[0]Variation = Random
Objectives[7]mission_Actors[0]Task = 3
Objectives[7]mission_Actors[0]Task_Guard_Range = 5
Objectives[7]mission_Actors[0]Task_Stay_In_Range = True
Objectives[7]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[7]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[7]mission_Actors[0]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[7]mission_Actors[0]NeededForFollowActorCount = 2
Objectives[7]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 18
Objectives[7]mission_Actors[0]NeddedForObjectiveFollowActor[1] = 22
Objectives[7]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[7]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 15
Objectives[7]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[7]mission_Actors[0]NeededForObjectiveCutscene[0] = 11
Objectives[7]mission_Actors[0]NeededForObjectiveCutscene[1] = 16
Objectives[7]mission_Vehicles = 2
Objectives[7]mission_Vehicles[0]positionX = -1570,354
Objectives[7]mission_Vehicles[0]positionY = 5157,607
Objectives[7]mission_Vehicles[0]positionZ = 19,33348
Objectives[7]mission_Vehicles[0]Heading = 328,1104
Objectives[7]mission_Vehicles[0]Name = Dubsta
Objectives[7]mission_Vehicles[0]Model = dubsta2
Objectives[7]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[7]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[7]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[7]mission_Vehicles[0]HasPearlescent = False
Objectives[7]mission_Vehicles[0]Livery = 0
Objectives[7]mission_Vehicles[0]DirtLevel = 0
Objectives[7]mission_Vehicles[0]LockedForPlayer = False
Objectives[7]mission_Vehicles[0]Locked = False
Objectives[7]mission_Vehicles[0]Alarm = False
Objectives[7]mission_Vehicles[0]HotWired = False
Objectives[7]mission_Vehicles[0]Invincible = False
Objectives[7]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[7]mission_Vehicles[0]Remove_After = 0
Objectives[7]mission_Vehicles[0]Survive_Number = 0
Objectives[7]mission_Vehicles[0]Failed_Text = 
Objectives[7]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[7]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 15
Objectives[7]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[7]mission_Vehicles[1]positionX = -1574,874
Objectives[7]mission_Vehicles[1]positionY = 5172,012
Objectives[7]mission_Vehicles[1]positionZ = 19,36326
Objectives[7]mission_Vehicles[1]Heading = 107,7033
Objectives[7]mission_Vehicles[1]Name = BMX
Objectives[7]mission_Vehicles[1]Model = outlaw
Objectives[7]mission_Vehicles[1]PrimaryColor = Orange
Objectives[7]mission_Vehicles[1]SecondaryColor = WornStrawBeige
Objectives[7]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[7]mission_Vehicles[1]HasPearlescent = False
Objectives[7]mission_Vehicles[1]Livery = 0
Objectives[7]mission_Vehicles[1]DirtLevel = 0
Objectives[7]mission_Vehicles[1]LockedForPlayer = False
Objectives[7]mission_Vehicles[1]Locked = False
Objectives[7]mission_Vehicles[1]Alarm = False
Objectives[7]mission_Vehicles[1]HotWired = False
Objectives[7]mission_Vehicles[1]Invincible = False
Objectives[7]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[7]mission_Vehicles[1]Remove_After = 0
Objectives[7]mission_Vehicles[1]Survive_Number = 0
Objectives[7]mission_Vehicles[1]Failed_Text = 
Objectives[7]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[7]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 21
Objectives[7]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[7]mission_Vehicles[1]NeededForObjectiveHintCount = 1
Objectives[7]mission_Vehicles[1]NeededForObjectiveHint[0] = 20
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = -2984,657
Objectives[8]positionY = 4496,726
Objectives[8]positionZ = -132,2049
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 2
Objectives[8]Task_List[0]Type = EnterVehicle
Objectives[8]Task_List[0]PositionX = -2996,68
Objectives[8]Task_List[0]PositionY = 4496,66
Objectives[8]Task_List[0]PositionZ = 2,172472
Objectives[8]Task_List[0]Speed = 1
Objectives[8]Task_List[0]SeatIndex = -1
Objectives[8]Task_List[0]TaskIndex = 0
Objectives[8]Task_List[0]Warp = False
Objectives[8]Task_List[1]Type = VehicleFollowActor
Objectives[8]Task_List[1]positionX = -2854,392
Objectives[8]Task_List[1]positionY = 4642,4
Objectives[8]Task_List[1]positionZ = 3,387764
Objectives[8]Task_List[1]minDistance = 75
Objectives[8]Task_List[1]TaskIndex = 1
Objectives[8]Task_List[1]Speed = 15
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = -2854,392
Objectives[9]positionY = 4642,4
Objectives[9]positionZ = 1,697568
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = True
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 10
Objectives[9]ObjectiveMessages[0]positionX = -1298,823
Objectives[9]ObjectiveMessages[0]positionY = 5290,386
Objectives[9]ObjectiveMessages[0]positionZ = 44,02616
Objectives[9]ObjectiveMessages[0]Message = ~b~Let's move too, keep an eye on them.
Objectives[9]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = White
Objectives[9]ObjectiveMessages[0]PlayFromStart = False
Objectives[9]ObjectiveMessages[0]Delay = True
Objectives[9]ObjectiveMessages[0]DelayTime = 1
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = True
Objectives[9]ObjectiveMessages[0]TypeTextMesage = False
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = -1290,948
Objectives[9]ObjectiveMessages[1]positionY = 5320,217
Objectives[9]ObjectiveMessages[1]positionZ = 7,346876
Objectives[9]ObjectiveMessages[1]Message = ~b~Are you goingo to stand still? You can also help me, haul that mainsail.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = White
Objectives[9]ObjectiveMessages[1]PlayFromStart = False
Objectives[9]ObjectiveMessages[1]Delay = True
Objectives[9]ObjectiveMessages[1]DelayTime = 25
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = True
Objectives[9]ObjectiveMessages[1]TypeTextMesage = False
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = -1289,139
Objectives[9]ObjectiveMessages[2]positionY = 5322,66
Objectives[9]ObjectiveMessages[2]positionZ = 6,327386
Objectives[9]ObjectiveMessages[2]Message = ~o~What the fuck am I supposed to do?
Objectives[9]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = White
Objectives[9]ObjectiveMessages[2]PlayFromStart = False
Objectives[9]ObjectiveMessages[2]Delay = True
Objectives[9]ObjectiveMessages[2]DelayTime = 30
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = True
Objectives[9]ObjectiveMessages[2]TypeTextMesage = False
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = -1287,515
Objectives[9]ObjectiveMessages[3]positionY = 5326,098
Objectives[9]ObjectiveMessages[3]positionZ = 4,857884
Objectives[9]ObjectiveMessages[3]Message = ~b~Fuck, leave it, I'll do it myself.
Objectives[9]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = White
Objectives[9]ObjectiveMessages[3]PlayFromStart = False
Objectives[9]ObjectiveMessages[3]Delay = True
Objectives[9]ObjectiveMessages[3]DelayTime = 33
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = True
Objectives[9]ObjectiveMessages[3]TypeTextMesage = False
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[4]positionX = -1285,68
Objectives[9]ObjectiveMessages[4]positionY = 5329,731
Objectives[9]ObjectiveMessages[4]positionZ = 4,358304
Objectives[9]ObjectiveMessages[4]Message = ~b~But how the fuck did you do when you took my boat every week?
Objectives[9]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[4]Sender = 
Objectives[9]ObjectiveMessages[4]Subject = 
Objectives[9]ObjectiveMessages[4]MessageColor = White
Objectives[9]ObjectiveMessages[4]PlayFromStart = False
Objectives[9]ObjectiveMessages[4]Delay = True
Objectives[9]ObjectiveMessages[4]DelayTime = 36
Objectives[9]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[4]TypeSubtitle = True
Objectives[9]ObjectiveMessages[4]TypeTextMesage = False
Objectives[9]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[5]positionX = -1283,864
Objectives[9]ObjectiveMessages[5]positionY = 5333,316
Objectives[9]ObjectiveMessages[5]positionZ = 4,431951
Objectives[9]ObjectiveMessages[5]Message = ~o~Ron and Wade were driving the boat, I was the boss and I enjoyed the trip.
Objectives[9]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[5]Sender = 
Objectives[9]ObjectiveMessages[5]Subject = 
Objectives[9]ObjectiveMessages[5]MessageColor = White
Objectives[9]ObjectiveMessages[5]PlayFromStart = False
Objectives[9]ObjectiveMessages[5]Delay = True
Objectives[9]ObjectiveMessages[5]DelayTime = 41
Objectives[9]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[5]TypeSubtitle = True
Objectives[9]ObjectiveMessages[5]TypeTextMesage = False
Objectives[9]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[6]positionX = -1282,493
Objectives[9]ObjectiveMessages[6]positionY = 5335,769
Objectives[9]ObjectiveMessages[6]positionZ = 4,273593
Objectives[9]ObjectiveMessages[6]Message = ~b~Bravo, and now you're useless, at least keep an eye on those assholes.
Objectives[9]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[6]Sender = 
Objectives[9]ObjectiveMessages[6]Subject = 
Objectives[9]ObjectiveMessages[6]MessageColor = White
Objectives[9]ObjectiveMessages[6]PlayFromStart = False
Objectives[9]ObjectiveMessages[6]Delay = True
Objectives[9]ObjectiveMessages[6]DelayTime = 46
Objectives[9]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[6]TypeSubtitle = True
Objectives[9]ObjectiveMessages[6]TypeTextMesage = False
Objectives[9]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[7]positionX = -1280,747
Objectives[9]ObjectiveMessages[7]positionY = 5339,182
Objectives[9]ObjectiveMessages[7]positionZ = 3,963552
Objectives[9]ObjectiveMessages[7]Message = ~o~I'm doing it.
Objectives[9]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[7]Sender = 
Objectives[9]ObjectiveMessages[7]Subject = 
Objectives[9]ObjectiveMessages[7]MessageColor = White
Objectives[9]ObjectiveMessages[7]PlayFromStart = False
Objectives[9]ObjectiveMessages[7]Delay = True
Objectives[9]ObjectiveMessages[7]DelayTime = 51
Objectives[9]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[7]TypeSubtitle = True
Objectives[9]ObjectiveMessages[7]TypeTextMesage = False
Objectives[9]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[8]positionX = -1279,142
Objectives[9]ObjectiveMessages[8]positionY = 5342,388
Objectives[9]ObjectiveMessages[8]positionZ = 3,669453
Objectives[9]ObjectiveMessages[8]Message = ~b~Shit, that swimsuit is really horrible.
Objectives[9]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[8]Sender = 
Objectives[9]ObjectiveMessages[8]Subject = 
Objectives[9]ObjectiveMessages[8]MessageColor = White
Objectives[9]ObjectiveMessages[8]PlayFromStart = False
Objectives[9]ObjectiveMessages[8]Delay = True
Objectives[9]ObjectiveMessages[8]DelayTime = 53
Objectives[9]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[8]TypeSubtitle = True
Objectives[9]ObjectiveMessages[8]TypeTextMesage = False
Objectives[9]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[9]positionX = -1276,734
Objectives[9]ObjectiveMessages[9]positionY = 5347,212
Objectives[9]ObjectiveMessages[9]positionZ = 3,27214
Objectives[9]ObjectiveMessages[9]Message = ~o~Tell it to your daughter.
Objectives[9]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[9]Sender = 
Objectives[9]ObjectiveMessages[9]Subject = 
Objectives[9]ObjectiveMessages[9]MessageColor = White
Objectives[9]ObjectiveMessages[9]PlayFromStart = False
Objectives[9]ObjectiveMessages[9]Delay = True
Objectives[9]ObjectiveMessages[9]DelayTime = 57
Objectives[9]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[9]TypeSubtitle = True
Objectives[9]ObjectiveMessages[9]TypeTextMesage = False
Objectives[9]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[9]PhoneMessageDisplayTime = 15

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = 
Objectives[10]positionX = -1810,052
Objectives[10]positionY = 5921,973
Objectives[10]positionZ = -0,01648022
Objectives[10]SetPlayerActor_Use_Player = False
Objectives[10]SetPlayerActor_Player_Controllable = True
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[10]SetPlayerActor_Use_Actor = True
Objectives[10]SetPlayerActor_RelationshipGroup_Change = False
Objectives[10]SetPlayerActor_RelationshipGroup = Companion
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 99
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 1
Objectives[10]TaskListCount = 2
Objectives[10]Task_List[0]Type = EnterVehicle
Objectives[10]Task_List[0]PositionX = -1649,585
Objectives[10]Task_List[0]PositionY = 6081,282
Objectives[10]Task_List[0]PositionZ = 0,8013555
Objectives[10]Task_List[0]Speed = 1
Objectives[10]Task_List[0]SeatIndex = -1
Objectives[10]Task_List[0]TaskIndex = 0
Objectives[10]Task_List[0]Warp = False
Objectives[10]Task_List[1]Type = VehicleFollowActor
Objectives[10]Task_List[1]positionX = -1805,597
Objectives[10]Task_List[1]positionY = 5925,305
Objectives[10]Task_List[1]positionZ = 1,707599
Objectives[10]Task_List[1]minDistance = 10
Objectives[10]Task_List[1]TaskIndex = 1
Objectives[10]Task_List[1]Speed = 5
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = -1590,099
Objectives[11]positionY = 5209,791
Objectives[11]positionZ = 2,98496
Objectives[11]Cutscenes_Time = 5
Objectives[11]Cutscenes_Trans_Time = 5
Objectives[11]Cutscenes_FOV = 60
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = False
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = True
Objectives[11]Cutscenes_Follow_Vehicle = False
Objectives[11]Cutscenes_Follow_Distancee = 4
Objectives[11]Cutscenes_Follow_Hieght = 1
Objectives[11]Cutscenes_Follow_Angle = 305
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 2
Objectives[11]ObjectiveMessages[0]positionX = -1269,454
Objectives[11]ObjectiveMessages[0]positionY = 5353,731
Objectives[11]ObjectiveMessages[0]positionZ = 3,180619
Objectives[11]ObjectiveMessages[0]Message = ~o~Hey mikey, look, there's a guy waiting for them.
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = False
Objectives[11]ObjectiveMessages[0]Delay = True
Objectives[11]ObjectiveMessages[0]DelayTime = 1
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = -1266,884
Objectives[11]ObjectiveMessages[1]positionY = 5356,266
Objectives[11]ObjectiveMessages[1]positionZ = 3,204005
Objectives[11]ObjectiveMessages[1]Message = ~b~Shit, Solomon said they had to meet someone.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = White
Objectives[11]ObjectiveMessages[1]PlayFromStart = False
Objectives[11]ObjectiveMessages[1]Delay = True
Objectives[11]ObjectiveMessages[1]DelayTime = 5
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = True
Objectives[11]ObjectiveMessages[1]TypeTextMesage = False
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = -1590,788
Objectives[12]positionY = 5207,747
Objectives[12]positionZ = 3,006985
Objectives[12]Cutscenes_Time = 0
Objectives[12]Cutscenes_Trans_Time = 0
Objectives[12]Cutscenes_FOV = 30
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = True
Objectives[12]Cutscenes_Point_At_Position = False
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = False
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 10
Objectives[12]Cutscenes_Follow_Hieght = 1
Objectives[12]Cutscenes_Follow_Angle = 0
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = 
Objectives[13]Text2 = 
Objectives[13]Text3 = 
Objectives[13]Failed_Text = 
Objectives[13]Type = Checkpoint
Objectives[13]Checkpoint_Type = 45
Objectives[13]Reserved = 1
Objectives[13]ColorR = 255
Objectives[13]ColorG = 255
Objectives[13]ColorB = 0
Objectives[13]ColorA = 255
Objectives[13]IconColorR = 255
Objectives[13]IconColorG = 255
Objectives[13]IconColorB = 0
Objectives[13]IconColorA = 255
Objectives[13]positionX = -1609,738
Objectives[13]positionY = 5261,557
Objectives[13]positionZ = 2,9791
Objectives[13]Heading = 300,0344
Objectives[13]Diameter = 1
Objectives[13]minimum_hight = 1
Objectives[13]maximum_hight = 10
Objectives[13]TriggerDistance = 1,5
Objectives[13]PlaySound = False
Objectives[13]LoseWanted = False
Objectives[13]Stop_Vehicle = False
Objectives[13]DeliverVehicleOnly = False
Objectives[13]DeliverTrailor = False
Objectives[13]DeliverTowTruck = False
Objectives[13]DeliverVehicleCargobob = False
Objectives[13]DeliverPropCargobob = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 2
Objectives[13]ObjectiveMessages[0]positionX = -1256,426
Objectives[13]ObjectiveMessages[0]positionY = 5365,294
Objectives[13]ObjectiveMessages[0]positionZ = 3,553498
Objectives[13]ObjectiveMessages[0]Message = ~b~Go T, keep an eye on him, I'll drop the anchor and join you.
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = False
Objectives[13]ObjectiveMessages[0]Delay = True
Objectives[13]ObjectiveMessages[0]DelayTime = 1
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = -1253,361
Objectives[13]ObjectiveMessages[1]positionY = 5367,226
Objectives[13]ObjectiveMessages[1]positionZ = 3,617528
Objectives[13]ObjectiveMessages[1]Message = ~o~Ok.
Objectives[13]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = White
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 5
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = True
Objectives[13]ObjectiveMessages[1]TypeTextMesage = False
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = -1653,516
Objectives[14]positionY = 6084,807
Objectives[14]positionZ = 0,1149112
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = True
Objectives[14]SetPlayerActor_RelationshipGroup = Companion
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 1
Objectives[14]Task_List[0]Type = Pause
Objectives[14]Task_List[0]positionX = -1651,52
Objectives[14]Task_List[0]positionY = 6083,725
Objectives[14]Task_List[0]positionZ = 1,348414
Objectives[14]Task_List[0]time = 1
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = 
Objectives[15]positionX = -1586,158
Objectives[15]positionY = 5206,917
Objectives[15]positionZ = 3,006718
Objectives[15]SetPlayerActor_Use_Player = False
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[15]SetPlayerActor_Use_Actor = True
Objectives[15]SetPlayerActor_RelationshipGroup_Change = False
Objectives[15]SetPlayerActor_RelationshipGroup = Neutral
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 99
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 1
Objectives[15]TaskListCount = 7
Objectives[15]Task_List[0]Type = Pause
Objectives[15]Task_List[0]positionX = -1591,917
Objectives[15]Task_List[0]positionY = 5221,294
Objectives[15]Task_List[0]positionZ = 3,468413
Objectives[15]Task_List[0]time = 2
Objectives[15]Task_List[1]Type = EnterVehicle
Objectives[15]Task_List[1]PositionX = -1567,901
Objectives[15]Task_List[1]PositionY = 5156,009
Objectives[15]Task_List[1]PositionZ = 19,36356
Objectives[15]Task_List[1]Speed = 1
Objectives[15]Task_List[1]SeatIndex = -1
Objectives[15]Task_List[1]TaskIndex = 1
Objectives[15]Task_List[1]Warp = False
Objectives[15]Task_List[2]Type = Drive
Objectives[15]Task_List[2]PositionX = -1558,483
Objectives[15]Task_List[2]PositionY = 4970,022
Objectives[15]Task_List[2]PositionZ = 61,35456
Objectives[15]Task_List[2]Speed = 10
Objectives[15]Task_List[2]StopBeforeVehicles = False
Objectives[15]Task_List[2]StopBeforeActors = False
Objectives[15]Task_List[2]AvoidVehicles = True
Objectives[15]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]Task_List[2]AvoidActors = False
Objectives[15]Task_List[2]AvoidObjects = True
Objectives[15]Task_List[2]StopAtLights = False
Objectives[15]Task_List[2]UseBlinkers = True
Objectives[15]Task_List[2]AllowGoingWrongWay = True
Objectives[15]Task_List[2]Reverse = False
Objectives[15]Task_List[2]TakeShortestPath = False
Objectives[15]Task_List[2]IgnoreRoads = False
Objectives[15]Task_List[2]IgnoreAllPathing = False
Objectives[15]Task_List[2]AvoidHighWays = False
Objectives[15]Task_List[3]Type = Drive
Objectives[15]Task_List[3]PositionX = -1507,339
Objectives[15]Task_List[3]PositionY = 4964,717
Objectives[15]Task_List[3]PositionZ = 62,41156
Objectives[15]Task_List[3]Speed = 10
Objectives[15]Task_List[3]StopBeforeVehicles = False
Objectives[15]Task_List[3]StopBeforeActors = False
Objectives[15]Task_List[3]AvoidVehicles = True
Objectives[15]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]Task_List[3]AvoidActors = False
Objectives[15]Task_List[3]AvoidObjects = True
Objectives[15]Task_List[3]StopAtLights = False
Objectives[15]Task_List[3]UseBlinkers = True
Objectives[15]Task_List[3]AllowGoingWrongWay = True
Objectives[15]Task_List[3]Reverse = False
Objectives[15]Task_List[3]TakeShortestPath = True
Objectives[15]Task_List[3]IgnoreRoads = True
Objectives[15]Task_List[3]IgnoreAllPathing = True
Objectives[15]Task_List[3]AvoidHighWays = True
Objectives[15]Task_List[4]Type = Drive
Objectives[15]Task_List[4]PositionX = -1145,182
Objectives[15]Task_List[4]PositionY = 4612,394
Objectives[15]Task_List[4]PositionZ = 145,5051
Objectives[15]Task_List[4]Speed = 10
Objectives[15]Task_List[4]StopBeforeVehicles = False
Objectives[15]Task_List[4]StopBeforeActors = False
Objectives[15]Task_List[4]AvoidVehicles = True
Objectives[15]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]Task_List[4]AvoidActors = False
Objectives[15]Task_List[4]AvoidObjects = True
Objectives[15]Task_List[4]StopAtLights = False
Objectives[15]Task_List[4]UseBlinkers = True
Objectives[15]Task_List[4]AllowGoingWrongWay = True
Objectives[15]Task_List[4]Reverse = False
Objectives[15]Task_List[4]TakeShortestPath = False
Objectives[15]Task_List[4]IgnoreRoads = False
Objectives[15]Task_List[4]IgnoreAllPathing = False
Objectives[15]Task_List[4]AvoidHighWays = False
Objectives[15]Task_List[5]Type = Drive
Objectives[15]Task_List[5]PositionX = -995,3145
Objectives[15]Task_List[5]PositionY = 4546,537
Objectives[15]Task_List[5]PositionZ = 128,0501
Objectives[15]Task_List[5]Speed = 5
Objectives[15]Task_List[5]StopBeforeVehicles = True
Objectives[15]Task_List[5]StopBeforeActors = True
Objectives[15]Task_List[5]AvoidVehicles = True
Objectives[15]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]Task_List[5]AvoidActors = False
Objectives[15]Task_List[5]AvoidObjects = True
Objectives[15]Task_List[5]StopAtLights = False
Objectives[15]Task_List[5]UseBlinkers = True
Objectives[15]Task_List[5]AllowGoingWrongWay = True
Objectives[15]Task_List[5]Reverse = False
Objectives[15]Task_List[5]TakeShortestPath = False
Objectives[15]Task_List[5]IgnoreRoads = False
Objectives[15]Task_List[5]IgnoreAllPathing = False
Objectives[15]Task_List[5]AvoidHighWays = False
Objectives[15]Task_List[6]Type = WalkTo
Objectives[15]Task_List[6]DestinationX = -990,9318
Objectives[15]Task_List[6]DestinationY = 4547,749
Objectives[15]Task_List[6]DestinationZ = 128,5117
Objectives[15]Task_List[6]Rotation = 440
Objectives[15]Task_List[6]Speed = 1
Objectives[15]Task_List[6]GoStraitToCoord = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = -1593,328
Objectives[16]positionY = 5222,282
Objectives[16]positionZ = 2,966537
Objectives[16]Cutscenes_Time = 3
Objectives[16]Cutscenes_Trans_Time = 3
Objectives[16]Cutscenes_FOV = 60
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = True
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 0,1
Objectives[16]Cutscenes_Follow_Hieght = 2
Objectives[16]Cutscenes_Follow_Angle = 0
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 1
Objectives[16]ObjectiveMessages[0]positionX = -1243,97
Objectives[16]ObjectiveMessages[0]positionY = 5374,743
Objectives[16]ObjectiveMessages[0]positionZ = 3,062408
Objectives[16]ObjectiveMessages[0]Message = ~o~Fuck, he's leaving, come on Mikey, move with that fucking boat.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = White
Objectives[16]ObjectiveMessages[0]PlayFromStart = False
Objectives[16]ObjectiveMessages[0]Delay = True
Objectives[16]ObjectiveMessages[0]DelayTime = 1
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = True
Objectives[16]ObjectiveMessages[0]TypeTextMesage = False
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = -1597,239
Objectives[17]positionY = 5224,281
Objectives[17]positionZ = 2,98326
Objectives[17]Cutscenes_Time = 0
Objectives[17]Cutscenes_Trans_Time = 0
Objectives[17]Cutscenes_FOV = 30
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = True
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 10
Objectives[17]Cutscenes_Follow_Hieght = 1
Objectives[17]Cutscenes_Follow_Angle = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Follow_Actor
Objectives[18]Text = 
Objectives[18]Failed_Text = 
Objectives[18]Follow_Actor_Trigger_Distance = 10
Objectives[18]positionX = -1569,735
Objectives[18]positionY = 5157,636
Objectives[18]positionZ = 18,75406
Objectives[18]Follow_Actor_Wait_For_Player = False
Objectives[18]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[18]Follow_Actor_Min_Distance = 12,5
Objectives[18]Follow_Actor_Use_SpookOMeter = True
Objectives[18]Follow_Actor_Min_Distance_Warning_Text = Too close
Objectives[18]Follow_Actor_Min_Distance_Failed_Text = He noticed you
Objectives[18]Follow_Actor_Use_Max_Distance = True
Objectives[18]Follow_Actor_Max_Distance_Warning_Text = You're loosing him
Objectives[18]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[18]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[18]Follow_Actor_Max_Distance = 37,5
Objectives[18]Follow_Actor_Max_Warning_Distance = 25
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 1
Objectives[18]ObjectiveMessages[0]positionX = -1236,812
Objectives[18]ObjectiveMessages[0]positionY = 5378,507
Objectives[18]ObjectiveMessages[0]positionZ = 2,778448
Objectives[18]ObjectiveMessages[0]Message = ~o~Shit! Ok, I follow him, Mikey will join me.
Objectives[18]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = White
Objectives[18]ObjectiveMessages[0]PlayFromStart = False
Objectives[18]ObjectiveMessages[0]Delay = True
Objectives[18]ObjectiveMessages[0]DelayTime = 1
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = True
Objectives[18]ObjectiveMessages[0]TypeTextMesage = False
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[19]Text = 
Objectives[19]Type = Timeout_Objective
Objectives[19]positionX = -1236,814
Objectives[19]positionY = 5378,511
Objectives[19]positionZ = 2,77777
Objectives[19]Timeout_Min = 0
Objectives[19]Timeout_Sec = 9
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 3
Objectives[19]ObjectiveMessages[0]positionX = -1482,902
Objectives[19]ObjectiveMessages[0]positionY = 5006,649
Objectives[19]ObjectiveMessages[0]positionZ = 61,76617
Objectives[19]ObjectiveMessages[0]Message = ~b~T, I'm here, do you see him?
Objectives[19]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = White
Objectives[19]ObjectiveMessages[0]PlayFromStart = False
Objectives[19]ObjectiveMessages[0]Delay = True
Objectives[19]ObjectiveMessages[0]DelayTime = 1
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = True
Objectives[19]ObjectiveMessages[0]TypeTextMesage = False
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = -1479,243
Objectives[19]ObjectiveMessages[1]positionY = 5010,63
Objectives[19]ObjectiveMessages[1]positionZ = 61,71067
Objectives[19]ObjectiveMessages[1]Message = ~o~Yes, I see him, but I also see that he is going by car.
Objectives[19]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = White
Objectives[19]ObjectiveMessages[1]PlayFromStart = False
Objectives[19]ObjectiveMessages[1]Delay = True
Objectives[19]ObjectiveMessages[1]DelayTime = 4
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = True
Objectives[19]ObjectiveMessages[1]TypeTextMesage = False
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[2]positionX = -1474,63
Objectives[19]ObjectiveMessages[2]positionY = 5015,34
Objectives[19]ObjectiveMessages[2]positionZ = 61,60421
Objectives[19]ObjectiveMessages[2]Message = ~b~Shit!
Objectives[19]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[2]Sender = 
Objectives[19]ObjectiveMessages[2]Subject = 
Objectives[19]ObjectiveMessages[2]MessageColor = White
Objectives[19]ObjectiveMessages[2]PlayFromStart = False
Objectives[19]ObjectiveMessages[2]Delay = True
Objectives[19]ObjectiveMessages[2]DelayTime = 8
Objectives[19]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[2]TypeSubtitle = True
Objectives[19]ObjectiveMessages[2]TypeTextMesage = False
Objectives[19]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[20]Type = Hint_Objective
Objectives[20]Text = 
Objectives[20]positionX = -1561,429
Objectives[20]positionY = 5169,083
Objectives[20]positionZ = 17,97598
Objectives[20]Hint_Time = 9
Objectives[20]Hint_FOV = 40
Objectives[20]Hint_Use_Position = False
Objectives[20]Hint_Use_Player = False
Objectives[20]Hint_Use_Actor = False
Objectives[20]Hint_Use_Vehicle = True
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 3
Objectives[20]ObjectiveMessages[0]positionX = -1467,601
Objectives[20]ObjectiveMessages[0]positionY = 5022,568
Objectives[20]ObjectiveMessages[0]positionZ = 61,36901
Objectives[20]ObjectiveMessages[0]Message = ~b~Let's find somethign to follow him.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = White
Objectives[20]ObjectiveMessages[0]PlayFromStart = False
Objectives[20]ObjectiveMessages[0]Delay = True
Objectives[20]ObjectiveMessages[0]DelayTime = 1
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = True
Objectives[20]ObjectiveMessages[0]TypeTextMesage = False
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = -1461,517
Objectives[20]ObjectiveMessages[1]positionY = 5028,586
Objectives[20]ObjectiveMessages[1]positionZ = 61,14462
Objectives[20]ObjectiveMessages[1]Message = ~o~There would be this thing...
Objectives[20]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = White
Objectives[20]ObjectiveMessages[1]PlayFromStart = False
Objectives[20]ObjectiveMessages[1]Delay = True
Objectives[20]ObjectiveMessages[1]DelayTime = 4
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = True
Objectives[20]ObjectiveMessages[1]TypeTextMesage = False
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[2]positionX = -1456,715
Objectives[20]ObjectiveMessages[2]positionY = 5031,835
Objectives[20]ObjectiveMessages[2]positionZ = 61,0107
Objectives[20]ObjectiveMessages[2]Message = ~b~Ok, let's get it.
Objectives[20]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[2]Sender = 
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = White
Objectives[20]ObjectiveMessages[2]PlayFromStart = False
Objectives[20]ObjectiveMessages[2]Delay = True
Objectives[20]ObjectiveMessages[2]DelayTime = 7
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = True
Objectives[20]ObjectiveMessages[2]TypeTextMesage = False
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[21]Text = Get the car
Objectives[21]FaildText = 
Objectives[21]Type = Enter_Vehicle
Objectives[21]positionX = -1577,006
Objectives[21]positionY = 5170,25
Objectives[21]positionZ = 18,57932
Objectives[21]EnterVehicle_AsPassenger = False
Objectives[21]EnterVehicle_CanExit = True
Objectives[21]EnterVehicle_SetIsWanted = False
Objectives[21]EnterVehicle_SeatIndex = 0
Objectives[21]mission_ActorsCount = 8
Objectives[21]mission_Actors[0]Survive_Number = 0
Objectives[21]mission_Actors[0]Failed_Text = 
Objectives[21]mission_Actors[0]Remove_After = 0
Objectives[21]mission_Actors[0]positionX = -990,0159
Objectives[21]mission_Actors[0]positionY = 4547,613
Objectives[21]mission_Actors[0]positionZ = 129,1536
Objectives[21]mission_Actors[0]Heading = 80,78651
Objectives[21]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[21]mission_Actors[0]Relationship_Group = Neutral
Objectives[21]mission_Actors[0]AddBlip = False
Objectives[21]mission_Actors[0]ShowCone = False
Objectives[21]mission_Actors[0]Invincible = True
Objectives[21]mission_Actors[0]SetHealth = 100
Objectives[21]mission_Actors[0]DieFromHeadShot = True
Objectives[21]mission_Actors[0]CanExitVehicle = True
Objectives[21]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[0]AlwaysFight = True
Objectives[21]mission_Actors[0]Seeing_Range = 30
Objectives[21]mission_Actors[0]Hearing_Range = 30
Objectives[21]mission_Actors[0]CombatMovement = Offensive
Objectives[21]mission_Actors[0]weapon = 966099553
Objectives[21]mission_Actors[0]Variation = Custom
Objectives[21]mission_Actors[0]Task = 3
Objectives[21]mission_Actors[0]Task_Guard_Range = 5
Objectives[21]mission_Actors[0]Task_Stay_In_Range = True
Objectives[21]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[21]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 31
Objectives[21]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[21]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 68
Objectives[21]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[21]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 53
Objectives[21]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[21]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 26
Objectives[21]mission_Actors[0]COMPONENT_FEET_TEXTURE = 11
Objectives[21]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[21]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 21
Objectives[21]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[21]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[21]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[21]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 11
Objectives[21]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[21]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[21]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[21]mission_Actors[0]PROP_GLASSES_INDEX = 1
Objectives[21]mission_Actors[0]PROP_GLASSES_TEXTURE = 4
Objectives[21]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[21]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[21]mission_Actors[0]NeededForFollowActorCount = 3
Objectives[21]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 33
Objectives[21]mission_Actors[0]NeddedForObjectiveFollowActor[1] = 42
Objectives[21]mission_Actors[0]NeddedForObjectiveFollowActor[2] = 48
Objectives[21]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[21]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 28
Objectives[21]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 39
Objectives[21]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 45
Objectives[21]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[21]mission_Actors[0]NeededForObjectiveCutscene[0] = 40
Objectives[21]mission_Actors[0]NeededForObjectiveCutscene[1] = 43
Objectives[21]mission_Actors[0]NeededForSetPlayerActorTaskCount = 1
Objectives[21]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[0] = 50
Objectives[21]mission_Actors[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[21]mission_Actors[1]Survive_Number = 0
Objectives[21]mission_Actors[1]Failed_Text = 
Objectives[21]mission_Actors[1]Remove_After = 0
Objectives[21]mission_Actors[1]positionX = -1023,357
Objectives[21]mission_Actors[1]positionY = 4506,341
Objectives[21]mission_Actors[1]positionZ = 157,6963
Objectives[21]mission_Actors[1]Heading = 109,9794
Objectives[21]mission_Actors[1]String_Name = mp_f_freemode_01
Objectives[21]mission_Actors[1]Relationship_Group = Neutral
Objectives[21]mission_Actors[1]AddBlip = False
Objectives[21]mission_Actors[1]ShowCone = False
Objectives[21]mission_Actors[1]Invincible = False
Objectives[21]mission_Actors[1]SetHealth = 100
Objectives[21]mission_Actors[1]DieFromHeadShot = True
Objectives[21]mission_Actors[1]CanExitVehicle = True
Objectives[21]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[1]AlwaysFight = True
Objectives[21]mission_Actors[1]Seeing_Range = 30
Objectives[21]mission_Actors[1]Hearing_Range = 30
Objectives[21]mission_Actors[1]CombatMovement = Offensive
Objectives[21]mission_Actors[1]weapon = Unarmed
Objectives[21]mission_Actors[1]Variation = Custom
Objectives[21]mission_Actors[1]Task = 99
Objectives[21]mission_Actors[1]Task_Guard_Range = 5
Objectives[21]mission_Actors[1]Task_Stay_In_Range = True
Objectives[21]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[1]Task_Scenario = NONE
Objectives[21]mission_Actors[1]Task_List_Count = 10
Objectives[21]mission_Actors[1]Task_Repeat = False
Objectives[21]mission_Actors[1]Task_List[0]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[0]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[0]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[0]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[0]time = 59
Objectives[21]mission_Actors[1]Task_List[0]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[1]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[1]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[1]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[1]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[1]time = 59
Objectives[21]mission_Actors[1]Task_List[1]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[2]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[2]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[2]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[2]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[2]time = 59
Objectives[21]mission_Actors[1]Task_List[2]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[3]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[3]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[3]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[3]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[3]time = 59
Objectives[21]mission_Actors[1]Task_List[3]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[4]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[4]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[4]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[4]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[4]time = 59
Objectives[21]mission_Actors[1]Task_List[4]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[5]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[5]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[5]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[5]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[5]time = 59
Objectives[21]mission_Actors[1]Task_List[5]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[6]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[6]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[6]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[6]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[6]time = 59
Objectives[21]mission_Actors[1]Task_List[6]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[7]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[7]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[7]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[7]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[7]time = 59
Objectives[21]mission_Actors[1]Task_List[7]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[8]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[8]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[8]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[8]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[8]time = 59
Objectives[21]mission_Actors[1]Task_List[8]FacePlayer = False
Objectives[21]mission_Actors[1]Task_List[9]Type = HandsUp
Objectives[21]mission_Actors[1]Task_List[9]PositionX = -997,6704
Objectives[21]mission_Actors[1]Task_List[9]PositionY = 4481,357
Objectives[21]mission_Actors[1]Task_List[9]PositionZ = 157,2338
Objectives[21]mission_Actors[1]Task_List[9]time = 59
Objectives[21]mission_Actors[1]Task_List[9]FacePlayer = False
Objectives[21]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 10
Objectives[21]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[21]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 15
Objectives[21]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 5
Objectives[21]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 15
Objectives[21]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 28
Objectives[21]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[21]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 14
Objectives[21]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[21]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[21]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[21]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[21]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[21]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 33
Objectives[21]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 1
Objectives[21]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[21]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[21]mission_Actors[1]PROP_GLASSES_INDEX = 1
Objectives[21]mission_Actors[1]PROP_GLASSES_TEXTURE = 4
Objectives[21]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[21]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[21]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[21]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 25
Objectives[21]mission_Actors[1]NeededForObjectiveCutsceneCount = 2
Objectives[21]mission_Actors[1]NeededForObjectiveCutscene[0] = 24
Objectives[21]mission_Actors[1]NeededForObjectiveCutscene[1] = 26
Objectives[21]mission_Actors[2]Survive_Number = 0
Objectives[21]mission_Actors[2]Failed_Text = 
Objectives[21]mission_Actors[2]Remove_After = 0
Objectives[21]mission_Actors[2]positionX = -1019,198
Objectives[21]mission_Actors[2]positionY = 4505,063
Objectives[21]mission_Actors[2]positionZ = 157,8595
Objectives[21]mission_Actors[2]Heading = 60,72459
Objectives[21]mission_Actors[2]String_Name = a_m_y_vinewood_04
Objectives[21]mission_Actors[2]Relationship_Group = Neutral
Objectives[21]mission_Actors[2]AddBlip = False
Objectives[21]mission_Actors[2]ShowCone = False
Objectives[21]mission_Actors[2]Invincible = False
Objectives[21]mission_Actors[2]SetHealth = 100
Objectives[21]mission_Actors[2]DieFromHeadShot = True
Objectives[21]mission_Actors[2]CanExitVehicle = True
Objectives[21]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[2]AlwaysFight = True
Objectives[21]mission_Actors[2]Seeing_Range = 30
Objectives[21]mission_Actors[2]Hearing_Range = 30
Objectives[21]mission_Actors[2]CombatMovement = Offensive
Objectives[21]mission_Actors[2]weapon = 966099553
Objectives[21]mission_Actors[2]Variation = Random
Objectives[21]mission_Actors[2]Task = 3
Objectives[21]mission_Actors[2]Task_Guard_Range = 5
Objectives[21]mission_Actors[2]Task_Stay_In_Range = True
Objectives[21]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[2]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[21]mission_Actors[3]Survive_Number = 0
Objectives[21]mission_Actors[3]Failed_Text = 
Objectives[21]mission_Actors[3]Remove_After = 0
Objectives[21]mission_Actors[3]positionX = -1018,774
Objectives[21]mission_Actors[3]positionY = 4508,62
Objectives[21]mission_Actors[3]positionZ = 157,8597
Objectives[21]mission_Actors[3]Heading = 116,5026
Objectives[21]mission_Actors[3]String_Name = a_m_y_vinewood_02
Objectives[21]mission_Actors[3]Relationship_Group = Friend
Objectives[21]mission_Actors[3]AddBlip = False
Objectives[21]mission_Actors[3]ShowCone = False
Objectives[21]mission_Actors[3]Invincible = False
Objectives[21]mission_Actors[3]SetHealth = 100
Objectives[21]mission_Actors[3]DieFromHeadShot = True
Objectives[21]mission_Actors[3]CanExitVehicle = True
Objectives[21]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[3]AlwaysFight = True
Objectives[21]mission_Actors[3]Seeing_Range = 30
Objectives[21]mission_Actors[3]Hearing_Range = 30
Objectives[21]mission_Actors[3]CombatMovement = Offensive
Objectives[21]mission_Actors[3]weapon = 966099553
Objectives[21]mission_Actors[3]Variation = Random
Objectives[21]mission_Actors[3]Task = 3
Objectives[21]mission_Actors[3]Task_Guard_Range = 5
Objectives[21]mission_Actors[3]Task_Stay_In_Range = True
Objectives[21]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[3]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[21]mission_Actors[4]Survive_Number = 0
Objectives[21]mission_Actors[4]Failed_Text = 
Objectives[21]mission_Actors[4]Remove_After = 0
Objectives[21]mission_Actors[4]positionX = -1021,292
Objectives[21]mission_Actors[4]positionY = 4506,122
Objectives[21]mission_Actors[4]positionZ = 157,8605
Objectives[21]mission_Actors[4]Heading = 80,72456
Objectives[21]mission_Actors[4]String_Name = mp_m_freemode_01
Objectives[21]mission_Actors[4]Relationship_Group = Friend
Objectives[21]mission_Actors[4]AddBlip = False
Objectives[21]mission_Actors[4]ShowCone = False
Objectives[21]mission_Actors[4]Invincible = False
Objectives[21]mission_Actors[4]SetHealth = 100
Objectives[21]mission_Actors[4]DieFromHeadShot = True
Objectives[21]mission_Actors[4]CanExitVehicle = True
Objectives[21]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[4]AlwaysFight = True
Objectives[21]mission_Actors[4]Seeing_Range = 30
Objectives[21]mission_Actors[4]Hearing_Range = 30
Objectives[21]mission_Actors[4]CombatMovement = Offensive
Objectives[21]mission_Actors[4]weapon = Pistol
Objectives[21]mission_Actors[4]Variation = Custom
Objectives[21]mission_Actors[4]Task = 0
Objectives[21]mission_Actors[4]Task_Guard_Range = 5
Objectives[21]mission_Actors[4]Task_Stay_In_Range = True
Objectives[21]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[4]Task_Scenario = NONE
Objectives[21]mission_Actors[4]COMPONENT_FACE_DRAWABLE = 18
Objectives[21]mission_Actors[4]COMPONENT_FACE_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_HEAD_DRAWABLE = 0
Objectives[21]mission_Actors[4]COMPONENT_HEAD_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_HAIR_DRAWABLE = 69
Objectives[21]mission_Actors[4]COMPONENT_HAIR_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_TORSO_DRAWABLE = 1
Objectives[21]mission_Actors[4]COMPONENT_TORSO_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_LEGS_DRAWABLE = 4
Objectives[21]mission_Actors[4]COMPONENT_LEGS_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_HANDS_DRAWABLE = 0
Objectives[21]mission_Actors[4]COMPONENT_HANDS_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_FEET_DRAWABLE = 1
Objectives[21]mission_Actors[4]COMPONENT_FEET_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_EYES_DRAWABLE = 0
Objectives[21]mission_Actors[4]COMPONENT_EYES_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[21]mission_Actors[4]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_TASKS_DRAWABLE = 0
Objectives[21]mission_Actors[4]COMPONENT_TASKS_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[21]mission_Actors[4]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[21]mission_Actors[4]COMPONENT_TORSO2_DRAWABLE = 62
Objectives[21]mission_Actors[4]COMPONENT_TORSO2_TEXTURE = 0
Objectives[21]mission_Actors[4]PROP_HATS_INDEX = -1
Objectives[21]mission_Actors[4]PROP_HATS_TEXTURE = -1
Objectives[21]mission_Actors[4]PROP_GLASSES_INDEX = -1
Objectives[21]mission_Actors[4]PROP_GLASSES_TEXTURE = -1
Objectives[21]mission_Actors[4]PROP_EARS_INDEX = -1
Objectives[21]mission_Actors[4]PROP_EARS_TEXTURE = -1
Objectives[21]mission_Actors[5]Survive_Number = 0
Objectives[21]mission_Actors[5]Failed_Text = 
Objectives[21]mission_Actors[5]Remove_After = 0
Objectives[21]mission_Actors[5]positionX = -986,8959
Objectives[21]mission_Actors[5]positionY = 4550,137
Objectives[21]mission_Actors[5]positionZ = 128,7586
Objectives[21]mission_Actors[5]Heading = 57,50195
Objectives[21]mission_Actors[5]String_Name = s_m_y_pilot_01
Objectives[21]mission_Actors[5]Relationship_Group = Neutral
Objectives[21]mission_Actors[5]AddBlip = False
Objectives[21]mission_Actors[5]ShowCone = False
Objectives[21]mission_Actors[5]Invincible = False
Objectives[21]mission_Actors[5]SetHealth = 100
Objectives[21]mission_Actors[5]DieFromHeadShot = True
Objectives[21]mission_Actors[5]CanExitVehicle = True
Objectives[21]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[5]AlwaysFight = True
Objectives[21]mission_Actors[5]Seeing_Range = 30
Objectives[21]mission_Actors[5]Hearing_Range = 30
Objectives[21]mission_Actors[5]CombatMovement = Offensive
Objectives[21]mission_Actors[5]weapon = Pistol
Objectives[21]mission_Actors[5]Variation = Random
Objectives[21]mission_Actors[5]Task = 0
Objectives[21]mission_Actors[5]Task_Guard_Range = 5
Objectives[21]mission_Actors[5]Task_Stay_In_Range = True
Objectives[21]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[5]Task_Scenario = NONE
Objectives[21]mission_Actors[5]NeededForObjectiveSetPlayerActorCount = 1
Objectives[21]mission_Actors[5]NeededForObjectiveSetPlayerActor[0] = 30
Objectives[21]mission_Actors[6]Survive_Number = 0
Objectives[21]mission_Actors[6]Failed_Text = 
Objectives[21]mission_Actors[6]Remove_After = 0
Objectives[21]mission_Actors[6]positionX = -1015,409
Objectives[21]mission_Actors[6]positionY = 4506,3
Objectives[21]mission_Actors[6]positionZ = 158,2132
Objectives[21]mission_Actors[6]Heading = 86,71112
Objectives[21]mission_Actors[6]String_Name = u_m_m_filmdirector
Objectives[21]mission_Actors[6]Relationship_Group = Neutral
Objectives[21]mission_Actors[6]AddBlip = False
Objectives[21]mission_Actors[6]ShowCone = False
Objectives[21]mission_Actors[6]Invincible = False
Objectives[21]mission_Actors[6]SetHealth = 100
Objectives[21]mission_Actors[6]DieFromHeadShot = True
Objectives[21]mission_Actors[6]CanExitVehicle = True
Objectives[21]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[6]AlwaysFight = True
Objectives[21]mission_Actors[6]Seeing_Range = 30
Objectives[21]mission_Actors[6]Hearing_Range = 30
Objectives[21]mission_Actors[6]CombatMovement = Offensive
Objectives[21]mission_Actors[6]weapon = 966099553
Objectives[21]mission_Actors[6]Variation = Random
Objectives[21]mission_Actors[6]Task = 3
Objectives[21]mission_Actors[6]Task_Guard_Range = 5
Objectives[21]mission_Actors[6]Task_Stay_In_Range = True
Objectives[21]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[6]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[21]mission_Actors[7]Survive_Number = 0
Objectives[21]mission_Actors[7]Failed_Text = 
Objectives[21]mission_Actors[7]Remove_After = 0
Objectives[21]mission_Actors[7]positionX = -1015,366
Objectives[21]mission_Actors[7]positionY = 4506,991
Objectives[21]mission_Actors[7]positionZ = 158,3694
Objectives[21]mission_Actors[7]Heading = 127,1999
Objectives[21]mission_Actors[7]String_Name = csb_bryony
Objectives[21]mission_Actors[7]Relationship_Group = Neutral
Objectives[21]mission_Actors[7]AddBlip = False
Objectives[21]mission_Actors[7]ShowCone = False
Objectives[21]mission_Actors[7]Invincible = False
Objectives[21]mission_Actors[7]SetHealth = 100
Objectives[21]mission_Actors[7]DieFromHeadShot = True
Objectives[21]mission_Actors[7]CanExitVehicle = True
Objectives[21]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[7]AlwaysFight = True
Objectives[21]mission_Actors[7]Seeing_Range = 30
Objectives[21]mission_Actors[7]Hearing_Range = 30
Objectives[21]mission_Actors[7]CombatMovement = Offensive
Objectives[21]mission_Actors[7]weapon = Unarmed
Objectives[21]mission_Actors[7]Variation = Default
Objectives[21]mission_Actors[7]Task = 3
Objectives[21]mission_Actors[7]Task_Guard_Range = 5
Objectives[21]mission_Actors[7]Task_Stay_In_Range = True
Objectives[21]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[7]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[21]mission_Vehicles = 1
Objectives[21]mission_Vehicles[0]positionX = -985,385
Objectives[21]mission_Vehicles[0]positionY = 4551,194
Objectives[21]mission_Vehicles[0]positionZ = 128,7011
Objectives[21]mission_Vehicles[0]Heading = 92,24877
Objectives[21]mission_Vehicles[0]Name = Buzzard
Objectives[21]mission_Vehicles[0]Model = buzzard2
Objectives[21]mission_Vehicles[0]PrimaryColor = MetallicLime
Objectives[21]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[21]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[0]HasPearlescent = False
Objectives[21]mission_Vehicles[0]Livery = 0
Objectives[21]mission_Vehicles[0]DirtLevel = 0
Objectives[21]mission_Vehicles[0]LockedForPlayer = False
Objectives[21]mission_Vehicles[0]Locked = False
Objectives[21]mission_Vehicles[0]Alarm = False
Objectives[21]mission_Vehicles[0]HotWired = False
Objectives[21]mission_Vehicles[0]Invincible = True
Objectives[21]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[0]Remove_After = 0
Objectives[21]mission_Vehicles[0]Survive_Number = 0
Objectives[21]mission_Vehicles[0]Failed_Text = 
Objectives[21]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[21]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 28
Objectives[21]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[21]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 30
Objectives[21]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[21]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[21]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 31
Objectives[21]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 29
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 7
Objectives[21]mission_Props[0]Model = prop_mp_barrier_01b
Objectives[21]mission_Props[0]PlaceOnGround = False
Objectives[21]mission_Props[0]FreesePosition = True
Objectives[21]mission_Props[0]positionX = -1132,863
Objectives[21]mission_Props[0]positionY = 4593,126
Objectives[21]mission_Props[0]positionZ = 141,1335
Objectives[21]mission_Props[0]rotationX = 2,641707
Objectives[21]mission_Props[0]rotationY = 14,0815
Objectives[21]mission_Props[0]rotationZ = -40,32632
Objectives[21]mission_Props[1]Model = prop_mp_barrier_01b
Objectives[21]mission_Props[1]PlaceOnGround = False
Objectives[21]mission_Props[1]FreesePosition = True
Objectives[21]mission_Props[1]positionX = -1127,708
Objectives[21]mission_Props[1]positionY = 4589,059
Objectives[21]mission_Props[1]positionZ = 139,1843
Objectives[21]mission_Props[1]rotationX = 12,85643
Objectives[21]mission_Props[1]rotationY = 18,2697
Objectives[21]mission_Props[1]rotationZ = -32,07579
Objectives[21]mission_Props[2]Model = prop_mp_barrier_01b
Objectives[21]mission_Props[2]PlaceOnGround = False
Objectives[21]mission_Props[2]FreesePosition = True
Objectives[21]mission_Props[2]positionX = -1121,236
Objectives[21]mission_Props[2]positionY = 4586,643
Objectives[21]mission_Props[2]positionZ = 136,7485
Objectives[21]mission_Props[2]rotationX = 9,781983
Objectives[21]mission_Props[2]rotationY = 21,06668
Objectives[21]mission_Props[2]rotationZ = -14,32315
Objectives[21]mission_Props[3]Model = prop_mp_barrier_01b
Objectives[21]mission_Props[3]PlaceOnGround = False
Objectives[21]mission_Props[3]FreesePosition = True
Objectives[21]mission_Props[3]positionX = -1113,902
Objectives[21]mission_Props[3]positionY = 4585,502
Objectives[21]mission_Props[3]positionZ = 133,8849
Objectives[21]mission_Props[3]rotationX = 9,90838
Objectives[21]mission_Props[3]rotationY = 21,02373
Objectives[21]mission_Props[3]rotationZ = -6,842986
Objectives[21]mission_Props[4]Model = prop_mp_barrier_01b
Objectives[21]mission_Props[4]PlaceOnGround = False
Objectives[21]mission_Props[4]FreesePosition = True
Objectives[21]mission_Props[4]positionX = -1106,061
Objectives[21]mission_Props[4]positionY = 4584,897
Objectives[21]mission_Props[4]positionZ = 130,9965
Objectives[21]mission_Props[4]rotationX = -5,404624
Objectives[21]mission_Props[4]rotationY = 18,1611
Objectives[21]mission_Props[4]rotationZ = -4,135592
Objectives[21]mission_Props[5]Model = prop_mp_barrier_01b
Objectives[21]mission_Props[5]PlaceOnGround = False
Objectives[21]mission_Props[5]FreesePosition = True
Objectives[21]mission_Props[5]positionX = -1098,94
Objectives[21]mission_Props[5]positionY = 4584,534
Objectives[21]mission_Props[5]positionZ = 128,9063
Objectives[21]mission_Props[5]rotationX = -10,17754
Objectives[21]mission_Props[5]rotationY = 13,18712
Objectives[21]mission_Props[5]rotationZ = 6,179481
Objectives[21]mission_Props[6]Model = prop_mp_barrier_01b
Objectives[21]mission_Props[6]PlaceOnGround = False
Objectives[21]mission_Props[6]FreesePosition = True
Objectives[21]mission_Props[6]positionX = -1091,333
Objectives[21]mission_Props[6]positionY = 4586,515
Objectives[21]mission_Props[6]positionZ = 126,9748
Objectives[21]mission_Props[6]rotationX = -4,837417
Objectives[21]mission_Props[6]rotationY = 15,78265
Objectives[21]mission_Props[6]rotationZ = 28,17089
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Follow_Actor
Objectives[22]Text = 
Objectives[22]Failed_Text = 
Objectives[22]Follow_Actor_Trigger_Distance = 5
Objectives[22]positionX = -997,1422
Objectives[22]positionY = 4548,328
Objectives[22]positionZ = 127,2001
Objectives[22]Follow_Actor_Wait_For_Player = False
Objectives[22]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[22]Follow_Actor_Min_Distance = 50
Objectives[22]Follow_Actor_Use_SpookOMeter = True
Objectives[22]Follow_Actor_Min_Distance_Warning_Text = Too close
Objectives[22]Follow_Actor_Min_Distance_Failed_Text = He noticed you
Objectives[22]Follow_Actor_Use_Max_Distance = True
Objectives[22]Follow_Actor_Max_Distance_Warning_Text = You're losing him
Objectives[22]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[22]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[22]Follow_Actor_Max_Distance = 400
Objectives[22]Follow_Actor_Max_Warning_Distance = 100
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 7
Objectives[22]ObjectiveMessages[0]positionX = -1445,316
Objectives[22]ObjectiveMessages[0]positionY = 5041,329
Objectives[22]ObjectiveMessages[0]positionZ = 60,70494
Objectives[22]ObjectiveMessages[0]Message = ~b~Come on, come on, follow him, T.
Objectives[22]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = White
Objectives[22]ObjectiveMessages[0]PlayFromStart = False
Objectives[22]ObjectiveMessages[0]Delay = True
Objectives[22]ObjectiveMessages[0]DelayTime = 3
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = True
Objectives[22]ObjectiveMessages[0]TypeTextMesage = False
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = -1441,205
Objectives[22]ObjectiveMessages[1]positionY = 5044,085
Objectives[22]ObjectiveMessages[1]positionZ = 60,61591
Objectives[22]ObjectiveMessages[1]Message = ~o~I'm going.
Objectives[22]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = White
Objectives[22]ObjectiveMessages[1]PlayFromStart = False
Objectives[22]ObjectiveMessages[1]Delay = True
Objectives[22]ObjectiveMessages[1]DelayTime = 6
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = True
Objectives[22]ObjectiveMessages[1]TypeTextMesage = False
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = -1431,395
Objectives[22]ObjectiveMessages[2]positionY = 5051,692
Objectives[22]ObjectiveMessages[2]positionZ = 60,40912
Objectives[22]ObjectiveMessages[2]Message = ~b~Follow him, but don't stay too close to him, I don't want him to notice us.
Objectives[22]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = White
Objectives[22]ObjectiveMessages[2]PlayFromStart = False
Objectives[22]ObjectiveMessages[2]Delay = True
Objectives[22]ObjectiveMessages[2]DelayTime = 20
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = True
Objectives[22]ObjectiveMessages[2]TypeTextMesage = False
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[3]positionX = -1426,746
Objectives[22]ObjectiveMessages[3]positionY = 5055,25
Objectives[22]ObjectiveMessages[3]positionZ = 60,33266
Objectives[22]ObjectiveMessages[3]Message = ~o~Ok, also because if he were to see you with that swimsuit he would surely be suspicious.
Objectives[22]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[3]Sender = 
Objectives[22]ObjectiveMessages[3]Subject = 
Objectives[22]ObjectiveMessages[3]MessageColor = White
Objectives[22]ObjectiveMessages[3]PlayFromStart = False
Objectives[22]ObjectiveMessages[3]Delay = True
Objectives[22]ObjectiveMessages[3]DelayTime = 25
Objectives[22]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[3]TypeSubtitle = True
Objectives[22]ObjectiveMessages[3]TypeTextMesage = False
Objectives[22]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[4]positionX = -1421,318
Objectives[22]ObjectiveMessages[4]positionY = 5058,714
Objectives[22]ObjectiveMessages[4]positionZ = 60,27003
Objectives[22]ObjectiveMessages[4]Message = ~b~Why? What's wrong with my swimsuit?
Objectives[22]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[4]Sender = 
Objectives[22]ObjectiveMessages[4]Subject = 
Objectives[22]ObjectiveMessages[4]MessageColor = White
Objectives[22]ObjectiveMessages[4]PlayFromStart = False
Objectives[22]ObjectiveMessages[4]Delay = True
Objectives[22]ObjectiveMessages[4]DelayTime = 30
Objectives[22]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[4]TypeSubtitle = True
Objectives[22]ObjectiveMessages[4]TypeTextMesage = False
Objectives[22]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[5]positionX = -1415,665
Objectives[22]ObjectiveMessages[5]positionY = 5062,706
Objectives[22]ObjectiveMessages[5]positionZ = 60,21
Objectives[22]ObjectiveMessages[5]Message = ~b~And then... you speak... you might have my daughter's swimsuit on...
Objectives[22]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[5]Sender = 
Objectives[22]ObjectiveMessages[5]Subject = 
Objectives[22]ObjectiveMessages[5]MessageColor = White
Objectives[22]ObjectiveMessages[5]PlayFromStart = False
Objectives[22]ObjectiveMessages[5]Delay = True
Objectives[22]ObjectiveMessages[5]DelayTime = 35
Objectives[22]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[5]TypeSubtitle = True
Objectives[22]ObjectiveMessages[5]TypeTextMesage = False
Objectives[22]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[6]positionX = -1410,216
Objectives[22]ObjectiveMessages[6]positionY = 5066,488
Objectives[22]ObjectiveMessages[6]positionZ = 60,16724
Objectives[22]ObjectiveMessages[6]Message = ~b~Bleah... only now that I said it out loud did I realize how disgusting this thing is.
Objectives[22]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[6]Sender = 
Objectives[22]ObjectiveMessages[6]Subject = 
Objectives[22]ObjectiveMessages[6]MessageColor = White
Objectives[22]ObjectiveMessages[6]PlayFromStart = False
Objectives[22]ObjectiveMessages[6]Delay = True
Objectives[22]ObjectiveMessages[6]DelayTime = 40
Objectives[22]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[6]TypeSubtitle = True
Objectives[22]ObjectiveMessages[6]TypeTextMesage = False
Objectives[22]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[23]Type = Cutscenes_Objective
Objectives[23]Text = 
Objectives[23]positionX = -1022,363
Objectives[23]positionY = 4506,193
Objectives[23]positionZ = 156,7876
Objectives[23]Cutscenes_Time = 0
Objectives[23]Cutscenes_Trans_Time = 5
Objectives[23]Cutscenes_FOV = 60
Objectives[23]Cutscenes_Shake = Hand
Objectives[23]Cutscenes_Amplitude = 0
Objectives[23]Cutscenes_FadeOut = False
Objectives[23]Cutscenes_FadeIn = False
Objectives[23]Cutscenes_End = False
Objectives[23]Cutscenes_Point_At_Position = True
Objectives[23]Cutscenes_Point_At_Player = False
Objectives[23]Cutscenes_Point_At_Actor = False
Objectives[23]Cutscenes_Point_At_Vehicle = False
Objectives[23]Cutscenes_Follow_Player = False
Objectives[23]Cutscenes_Follow_Actor = False
Objectives[23]Cutscenes_Follow_Vehicle = False
Objectives[23]Cutscenes_Follow_Distancee = 20
Objectives[23]Cutscenes_Follow_Hieght = 1
Objectives[23]Cutscenes_Follow_Angle = 310
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 1
Objectives[23]ObjectiveMessages[0]positionX = 98,90253
Objectives[23]ObjectiveMessages[0]positionY = 5358,047
Objectives[23]ObjectiveMessages[0]positionZ = 457,1866
Objectives[23]ObjectiveMessages[0]Message = ~o~What the fuck is going on there?
Objectives[23]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = White
Objectives[23]ObjectiveMessages[0]PlayFromStart = False
Objectives[23]ObjectiveMessages[0]Delay = True
Objectives[23]ObjectiveMessages[0]DelayTime = 1
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = True
Objectives[23]ObjectiveMessages[0]TypeTextMesage = False
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[24]Type = Cutscenes_Objective
Objectives[24]Text = 
Objectives[24]positionX = -994,6511
Objectives[24]positionY = 4482,478
Objectives[24]positionZ = 156,1454
Objectives[24]Cutscenes_Time = 1
Objectives[24]Cutscenes_Trans_Time = 5
Objectives[24]Cutscenes_FOV = 60
Objectives[24]Cutscenes_Shake = Hand
Objectives[24]Cutscenes_Amplitude = 0
Objectives[24]Cutscenes_FadeOut = False
Objectives[24]Cutscenes_FadeIn = False
Objectives[24]Cutscenes_End = False
Objectives[24]Cutscenes_Point_At_Position = False
Objectives[24]Cutscenes_Point_At_Player = False
Objectives[24]Cutscenes_Point_At_Actor = False
Objectives[24]Cutscenes_Point_At_Vehicle = False
Objectives[24]Cutscenes_Follow_Player = False
Objectives[24]Cutscenes_Follow_Actor = True
Objectives[24]Cutscenes_Follow_Vehicle = False
Objectives[24]Cutscenes_Follow_Distancee = 4
Objectives[24]Cutscenes_Follow_Hieght = 1
Objectives[24]Cutscenes_Follow_Angle = 0
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 1
Objectives[24]ObjectiveMessages[0]positionX = 97,31873
Objectives[24]ObjectiveMessages[0]positionY = 5362,91
Objectives[24]ObjectiveMessages[0]positionZ = 455,8848
Objectives[24]ObjectiveMessages[0]Message = ~b~I don't know...
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = False
Objectives[24]ObjectiveMessages[0]Delay = True
Objectives[24]ObjectiveMessages[0]DelayTime = 1
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = 
Objectives[25]positionX = -995,0605
Objectives[25]positionY = 4479,58
Objectives[25]positionZ = 155,8216
Objectives[25]SetPlayerActor_Use_Player = False
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[25]SetPlayerActor_Use_Actor = True
Objectives[25]SetPlayerActor_RelationshipGroup_Change = True
Objectives[25]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = False
Objectives[25]Int_Task = 0
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = False
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 1
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Cutscenes_Objective
Objectives[26]Text = 
Objectives[26]positionX = -996,5001
Objectives[26]positionY = 4480,64
Objectives[26]positionZ = 156,5304
Objectives[26]Cutscenes_Time = 6
Objectives[26]Cutscenes_Trans_Time = 5
Objectives[26]Cutscenes_FOV = 60
Objectives[26]Cutscenes_Shake = Hand
Objectives[26]Cutscenes_Amplitude = 0
Objectives[26]Cutscenes_FadeOut = False
Objectives[26]Cutscenes_FadeIn = False
Objectives[26]Cutscenes_End = False
Objectives[26]Cutscenes_Point_At_Position = False
Objectives[26]Cutscenes_Point_At_Player = False
Objectives[26]Cutscenes_Point_At_Actor = False
Objectives[26]Cutscenes_Point_At_Vehicle = False
Objectives[26]Cutscenes_Follow_Player = False
Objectives[26]Cutscenes_Follow_Actor = True
Objectives[26]Cutscenes_Follow_Vehicle = False
Objectives[26]Cutscenes_Follow_Distancee = 10
Objectives[26]Cutscenes_Follow_Hieght = 1
Objectives[26]Cutscenes_Follow_Angle = 0
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 3
Objectives[26]ObjectiveMessages[0]positionX = 92,68877
Objectives[26]ObjectiveMessages[0]positionY = 5371,56
Objectives[26]ObjectiveMessages[0]positionZ = 452,6573
Objectives[26]ObjectiveMessages[0]Message = ~o~Are they killing a girl?
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = False
Objectives[26]ObjectiveMessages[0]Delay = True
Objectives[26]ObjectiveMessages[0]DelayTime = 1
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = True
Objectives[26]ObjectiveMessages[0]TypeTextMesage = False
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = 91,41201
Objectives[26]ObjectiveMessages[1]positionY = 5374,356
Objectives[26]ObjectiveMessages[1]positionZ = 451,5238
Objectives[26]ObjectiveMessages[1]Message = ~b~No, you fool, it will be a movie.
Objectives[26]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = White
Objectives[26]ObjectiveMessages[1]PlayFromStart = False
Objectives[26]ObjectiveMessages[1]Delay = True
Objectives[26]ObjectiveMessages[1]DelayTime = 4
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = True
Objectives[26]ObjectiveMessages[1]TypeTextMesage = False
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = 89,86914
Objectives[26]ObjectiveMessages[2]positionY = 5377,6
Objectives[26]ObjectiveMessages[2]positionZ = 450,0254
Objectives[26]ObjectiveMessages[2]Message = ~o~But there are no cameras...
Objectives[26]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = White
Objectives[26]ObjectiveMessages[2]PlayFromStart = False
Objectives[26]ObjectiveMessages[2]Delay = True
Objectives[26]ObjectiveMessages[2]DelayTime = 8
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = True
Objectives[26]ObjectiveMessages[2]TypeTextMesage = False
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[27]Type = Cutscenes_Objective
Objectives[27]Text = 
Objectives[27]positionX = -991,9436
Objectives[27]positionY = 4551,04
Objectives[27]positionZ = 127,5926
Objectives[27]Cutscenes_Time = 1
Objectives[27]Cutscenes_Trans_Time = 8
Objectives[27]Cutscenes_FOV = 30
Objectives[27]Cutscenes_Shake = Hand
Objectives[27]Cutscenes_Amplitude = 0
Objectives[27]Cutscenes_FadeOut = False
Objectives[27]Cutscenes_FadeIn = False
Objectives[27]Cutscenes_End = False
Objectives[27]Cutscenes_Point_At_Position = True
Objectives[27]Cutscenes_Point_At_Player = False
Objectives[27]Cutscenes_Point_At_Actor = False
Objectives[27]Cutscenes_Point_At_Vehicle = False
Objectives[27]Cutscenes_Follow_Player = False
Objectives[27]Cutscenes_Follow_Actor = False
Objectives[27]Cutscenes_Follow_Vehicle = False
Objectives[27]Cutscenes_Follow_Distancee = 75
Objectives[27]Cutscenes_Follow_Hieght = 12
Objectives[27]Cutscenes_Follow_Angle = 280
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 2
Objectives[27]ObjectiveMessages[0]positionX = 85,7773
Objectives[27]ObjectiveMessages[0]positionY = 5384,402
Objectives[27]ObjectiveMessages[0]positionZ = 445,7847
Objectives[27]ObjectiveMessages[0]Message = ~b~They film everyting with cell phones, they say why it looks more real.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = White
Objectives[27]ObjectiveMessages[0]PlayFromStart = False
Objectives[27]ObjectiveMessages[0]Delay = True
Objectives[27]ObjectiveMessages[0]DelayTime = 1
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = True
Objectives[27]ObjectiveMessages[0]TypeTextMesage = False
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = 82,87543
Objectives[27]ObjectiveMessages[1]positionY = 5389,79
Objectives[27]ObjectiveMessages[1]positionZ = 442,7132
Objectives[27]ObjectiveMessages[1]Message = ~b~But they actually do it to save money...
Objectives[27]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = White
Objectives[27]ObjectiveMessages[1]PlayFromStart = False
Objectives[27]ObjectiveMessages[1]Delay = True
Objectives[27]ObjectiveMessages[1]DelayTime = 6
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = True
Objectives[27]ObjectiveMessages[1]TypeTextMesage = False
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[28]Type = Set_Player_Actor_Objective
Objectives[28]Text = 
Objectives[28]positionX = -985,1125
Objectives[28]positionY = 4544,058
Objectives[28]positionZ = 129,8394
Objectives[28]SetPlayerActor_Use_Player = False
Objectives[28]SetPlayerActor_Player_Controllable = True
Objectives[28]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[28]SetPlayerActor_Use_Actor = True
Objectives[28]SetPlayerActor_RelationshipGroup_Change = False
Objectives[28]SetPlayerActor_RelationshipGroup = Neutral
Objectives[28]SetPlayerActor_Invincible_Change = False
Objectives[28]SetPlayerActor_Invincible = False
Objectives[28]SetPlayerActor_NewTask = True
Objectives[28]Int_Task = 99
Objectives[28]Task_Repeat = False
Objectives[28]Task_Timeout = False
Objectives[28]Task_Guard_Range = 10
Objectives[28]Task_Stay_In_Range = True
Objectives[28]Task_Wander_Range = 10
Objectives[28]Task_Scenario = NONE
Objectives[28]Task_TalkingAnimation = mic_chatter
Objectives[28]Task_Time = 1
Objectives[28]TaskListCount = 2
Objectives[28]Task_List[0]Type = Pause
Objectives[28]Task_List[0]positionX = -985,827
Objectives[28]Task_List[0]positionY = 4551,234
Objectives[28]Task_List[0]positionZ = 128,15
Objectives[28]Task_List[0]time = 3
Objectives[28]Task_List[1]Type = EnterVehicle
Objectives[28]Task_List[1]PositionX = -985,827
Objectives[28]Task_List[1]PositionY = 4551,234
Objectives[28]Task_List[1]PositionZ = 128,15
Objectives[28]Task_List[1]Speed = 1
Objectives[28]Task_List[1]SeatIndex = 0
Objectives[28]Task_List[1]TaskIndex = 1
Objectives[28]Task_List[1]Warp = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Cutscenes_Objective
Objectives[29]Text = 
Objectives[29]positionX = -993,3597
Objectives[29]positionY = 4554,106
Objectives[29]positionZ = 127,7314
Objectives[29]Cutscenes_Time = 5
Objectives[29]Cutscenes_Trans_Time = 6
Objectives[29]Cutscenes_FOV = 60
Objectives[29]Cutscenes_Shake = Hand
Objectives[29]Cutscenes_Amplitude = 0
Objectives[29]Cutscenes_FadeOut = False
Objectives[29]Cutscenes_FadeIn = False
Objectives[29]Cutscenes_End = False
Objectives[29]Cutscenes_Point_At_Position = False
Objectives[29]Cutscenes_Point_At_Player = False
Objectives[29]Cutscenes_Point_At_Actor = False
Objectives[29]Cutscenes_Point_At_Vehicle = True
Objectives[29]Cutscenes_Follow_Player = False
Objectives[29]Cutscenes_Follow_Actor = False
Objectives[29]Cutscenes_Follow_Vehicle = False
Objectives[29]Cutscenes_Follow_Distancee = 1
Objectives[29]Cutscenes_Follow_Hieght = 2
Objectives[29]Cutscenes_Follow_Angle = 0
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 3
Objectives[29]ObjectiveMessages[0]positionX = 67,69901
Objectives[29]ObjectiveMessages[0]positionY = 5406,791
Objectives[29]ObjectiveMessages[0]positionZ = 428,7086
Objectives[29]ObjectiveMessages[0]Message = ~o~Ah, ok.
Objectives[29]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = White
Objectives[29]ObjectiveMessages[0]PlayFromStart = False
Objectives[29]ObjectiveMessages[0]Delay = True
Objectives[29]ObjectiveMessages[0]DelayTime = 1
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = True
Objectives[29]ObjectiveMessages[0]TypeTextMesage = False
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[1]positionX = 63,24314
Objectives[29]ObjectiveMessages[1]positionY = 5411,212
Objectives[29]ObjectiveMessages[1]positionZ = 424,3294
Objectives[29]ObjectiveMessages[1]Message = ~b~If they are shooting a movie here, there should also be...
Objectives[29]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[1]Sender = 
Objectives[29]ObjectiveMessages[1]Subject = 
Objectives[29]ObjectiveMessages[1]MessageColor = White
Objectives[29]ObjectiveMessages[1]PlayFromStart = False
Objectives[29]ObjectiveMessages[1]Delay = True
Objectives[29]ObjectiveMessages[1]DelayTime = 2
Objectives[29]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[1]TypeSubtitle = True
Objectives[29]ObjectiveMessages[1]TypeTextMesage = False
Objectives[29]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[2]positionX = 57,89375
Objectives[29]ObjectiveMessages[2]positionY = 5412,054
Objectives[29]ObjectiveMessages[2]positionZ = 420,2426
Objectives[29]ObjectiveMessages[2]Message = ~b~Here he is, he is the asshole who steals our actors.
Objectives[29]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[2]Sender = 
Objectives[29]ObjectiveMessages[2]Subject = 
Objectives[29]ObjectiveMessages[2]MessageColor = White
Objectives[29]ObjectiveMessages[2]PlayFromStart = False
Objectives[29]ObjectiveMessages[2]Delay = True
Objectives[29]ObjectiveMessages[2]DelayTime = 7
Objectives[29]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[2]TypeSubtitle = True
Objectives[29]ObjectiveMessages[2]TypeTextMesage = False
Objectives[29]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = -996,0919
Objectives[30]positionY = 4547,545
Objectives[30]positionZ = 127,3821
Objectives[30]SetPlayerActor_Use_Player = False
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[30]SetPlayerActor_Use_Actor = True
Objectives[30]SetPlayerActor_RelationshipGroup_Change = False
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 99
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]TaskListCount = 6
Objectives[30]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]Task_List[0]positionX = -986,2093
Objectives[30]Task_List[0]positionY = 4548,542
Objectives[30]Task_List[0]positionZ = 128,802
Objectives[30]Task_List[0]Block = True
Objectives[30]Task_List[1]Type = EnterVehicle
Objectives[30]Task_List[1]PositionX = -986,2089
Objectives[30]Task_List[1]PositionY = 4548,543
Objectives[30]Task_List[1]PositionZ = 128,8017
Objectives[30]Task_List[1]Speed = 1
Objectives[30]Task_List[1]SeatIndex = -1
Objectives[30]Task_List[1]TaskIndex = 1
Objectives[30]Task_List[1]Warp = False
Objectives[30]Task_List[2]Type = VehicleHeliTask
Objectives[30]Task_List[2]positionX = 33,46209
Objectives[30]Task_List[2]positionY = 4341,728
Objectives[30]Task_List[2]positionZ = 41,80912
Objectives[30]Task_List[2]speed = 20
Objectives[30]Task_List[2]Hight = 30
Objectives[30]Task_List[2]FollowPlayer = False
Objectives[30]Task_List[2]AttackPlayer = False
Objectives[30]Task_List[2]Land = False
Objectives[30]Task_List[3]Type = Pause
Objectives[30]Task_List[3]positionX = -88,74872
Objectives[30]Task_List[3]positionY = 4291,262
Objectives[30]Task_List[3]positionZ = 45,73342
Objectives[30]Task_List[3]time = 5
Objectives[30]Task_List[4]Type = VehicleHeliTask
Objectives[30]Task_List[4]positionX = 865,4177
Objectives[30]Task_List[4]positionY = 4203,424
Objectives[30]Task_List[4]positionZ = 65,62494
Objectives[30]Task_List[4]speed = 20
Objectives[30]Task_List[4]Hight = 30
Objectives[30]Task_List[4]FollowPlayer = False
Objectives[30]Task_List[4]AttackPlayer = False
Objectives[30]Task_List[4]Land = False
Objectives[30]Task_List[5]Type = VehicleHeliTask
Objectives[30]Task_List[5]positionX = 2393,997
Objectives[30]Task_List[5]positionY = 4969,57
Objectives[30]Task_List[5]positionZ = 43,4455
Objectives[30]Task_List[5]speed = 20
Objectives[30]Task_List[5]Hight = 30
Objectives[30]Task_List[5]FollowPlayer = False
Objectives[30]Task_List[5]AttackPlayer = False
Objectives[30]Task_List[5]Land = True
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Cutscenes_Objective
Objectives[31]Text = 
Objectives[31]positionX = -986,7659
Objectives[31]positionY = 4533,398
Objectives[31]positionZ = 145,7099
Objectives[31]Cutscenes_Time = 10
Objectives[31]Cutscenes_Trans_Time = 5
Objectives[31]Cutscenes_FOV = 60
Objectives[31]Cutscenes_Shake = Hand
Objectives[31]Cutscenes_Amplitude = 0
Objectives[31]Cutscenes_FadeOut = False
Objectives[31]Cutscenes_FadeIn = False
Objectives[31]Cutscenes_End = False
Objectives[31]Cutscenes_Point_At_Position = False
Objectives[31]Cutscenes_Point_At_Player = False
Objectives[31]Cutscenes_Point_At_Actor = False
Objectives[31]Cutscenes_Point_At_Vehicle = True
Objectives[31]Cutscenes_Follow_Player = False
Objectives[31]Cutscenes_Follow_Actor = False
Objectives[31]Cutscenes_Follow_Vehicle = False
Objectives[31]Cutscenes_Follow_Distancee = 0,1
Objectives[31]Cutscenes_Follow_Hieght = 3
Objectives[31]Cutscenes_Follow_Angle = 0
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 5
Objectives[31]ObjectiveMessages[0]positionX = 53,78656
Objectives[31]ObjectiveMessages[0]positionY = 5418,021
Objectives[31]ObjectiveMessages[0]positionZ = 414,9358
Objectives[31]ObjectiveMessages[0]Message = ~o~Looks like he's leaving.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = White
Objectives[31]ObjectiveMessages[0]PlayFromStart = False
Objectives[31]ObjectiveMessages[0]Delay = True
Objectives[31]ObjectiveMessages[0]DelayTime = 1
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = True
Objectives[31]ObjectiveMessages[0]TypeTextMesage = False
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 50,75628
Objectives[31]ObjectiveMessages[1]positionY = 5421,026
Objectives[31]ObjectiveMessages[1]positionZ = 410,579
Objectives[31]ObjectiveMessages[1]Message = ~b~Fuck, let's follow him.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = White
Objectives[31]ObjectiveMessages[1]PlayFromStart = False
Objectives[31]ObjectiveMessages[1]Delay = True
Objectives[31]ObjectiveMessages[1]DelayTime = 4
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = True
Objectives[31]ObjectiveMessages[1]TypeTextMesage = False
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[2]positionX = 47,4865
Objectives[31]ObjectiveMessages[2]positionY = 5423,773
Objectives[31]ObjectiveMessages[2]positionZ = 405,4555
Objectives[31]ObjectiveMessages[2]Message = ~o~On this road?
Objectives[31]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[2]Sender = 
Objectives[31]ObjectiveMessages[2]Subject = 
Objectives[31]ObjectiveMessages[2]MessageColor = White
Objectives[31]ObjectiveMessages[2]PlayFromStart = False
Objectives[31]ObjectiveMessages[2]Delay = True
Objectives[31]ObjectiveMessages[2]DelayTime = 6
Objectives[31]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[2]TypeSubtitle = True
Objectives[31]ObjectiveMessages[2]TypeTextMesage = False
Objectives[31]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[3]positionX = 41,4348
Objectives[31]ObjectiveMessages[3]positionY = 5428,478
Objectives[31]ObjectiveMessages[3]positionZ = 395,5602
Objectives[31]ObjectiveMessages[3]Message = ~b~Yes, come on, follow him.
Objectives[31]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[3]Sender = 
Objectives[31]ObjectiveMessages[3]Subject = 
Objectives[31]ObjectiveMessages[3]MessageColor = White
Objectives[31]ObjectiveMessages[3]PlayFromStart = False
Objectives[31]ObjectiveMessages[3]Delay = True
Objectives[31]ObjectiveMessages[3]DelayTime = 8
Objectives[31]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[3]TypeSubtitle = True
Objectives[31]ObjectiveMessages[3]TypeTextMesage = False
Objectives[31]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[4]positionX = 37,07866
Objectives[31]ObjectiveMessages[4]positionY = 5431,099
Objectives[31]ObjectiveMessages[4]positionZ = 389,1803
Objectives[31]ObjectiveMessages[4]Message = ~o~Are you stupid? This is not a road, it is a mountain path.
Objectives[31]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[4]Sender = 
Objectives[31]ObjectiveMessages[4]Subject = 
Objectives[31]ObjectiveMessages[4]MessageColor = White
Objectives[31]ObjectiveMessages[4]PlayFromStart = False
Objectives[31]ObjectiveMessages[4]Delay = True
Objectives[31]ObjectiveMessages[4]DelayTime = 11
Objectives[31]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[4]TypeSubtitle = True
Objectives[31]ObjectiveMessages[4]TypeTextMesage = False
Objectives[31]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[32]Type = Cutscenes_Objective
Objectives[32]Text = 
Objectives[32]positionX = -960,0318
Objectives[32]positionY = 4531,089
Objectives[32]positionZ = 121,84
Objectives[32]Cutscenes_Time = 0
Objectives[32]Cutscenes_Trans_Time = 0
Objectives[32]Cutscenes_FOV = 30
Objectives[32]Cutscenes_Shake = Hand
Objectives[32]Cutscenes_Amplitude = 0
Objectives[32]Cutscenes_FadeOut = False
Objectives[32]Cutscenes_FadeIn = False
Objectives[32]Cutscenes_End = True
Objectives[32]Cutscenes_Point_At_Position = False
Objectives[32]Cutscenes_Point_At_Player = False
Objectives[32]Cutscenes_Point_At_Actor = False
Objectives[32]Cutscenes_Point_At_Vehicle = False
Objectives[32]Cutscenes_Follow_Player = False
Objectives[32]Cutscenes_Follow_Actor = False
Objectives[32]Cutscenes_Follow_Vehicle = False
Objectives[32]Cutscenes_Follow_Distancee = 10
Objectives[32]Cutscenes_Follow_Hieght = 1
Objectives[32]Cutscenes_Follow_Angle = 0
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Follow_Actor
Objectives[33]Text = Follow the helicopter
Objectives[33]Failed_Text = You lose the helicopter
Objectives[33]Follow_Actor_Trigger_Distance = 150
Objectives[33]positionX = 2393,997
Objectives[33]positionY = 4969,57
Objectives[33]positionZ = 42,9455
Objectives[33]Follow_Actor_Wait_For_Player = False
Objectives[33]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[33]Follow_Actor_Min_Distance = 10
Objectives[33]Follow_Actor_Use_SpookOMeter = False
Objectives[33]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[33]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[33]Follow_Actor_Use_Max_Distance = True
Objectives[33]Follow_Actor_Max_Distance_Warning_Text = You're loosing the helicopter
Objectives[33]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[33]Follow_Actor_Max_Distance_Failed_Text = You lose the helicopter
Objectives[33]Follow_Actor_Max_Distance = 1000
Objectives[33]Follow_Actor_Max_Warning_Distance = 300
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 2
Objectives[33]ObjectiveMessages[0]positionX = 29,40336
Objectives[33]ObjectiveMessages[0]positionY = 5434,826
Objectives[33]ObjectiveMessages[0]positionZ = 379,2927
Objectives[33]ObjectiveMessages[0]Message = ~b~Come on, you can do it, MOVE!
Objectives[33]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = White
Objectives[33]ObjectiveMessages[0]PlayFromStart = False
Objectives[33]ObjectiveMessages[0]Delay = True
Objectives[33]ObjectiveMessages[0]DelayTime = 1
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = True
Objectives[33]ObjectiveMessages[0]TypeTextMesage = False
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = 20,01742
Objectives[33]ObjectiveMessages[1]positionY = 5439,255
Objectives[33]ObjectiveMessages[1]positionZ = 368,076
Objectives[33]ObjectiveMessages[1]Message = ~o~Shit, ok.
Objectives[33]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[33]ObjectiveMessages[1]Sender = 
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = White
Objectives[33]ObjectiveMessages[1]PlayFromStart = False
Objectives[33]ObjectiveMessages[1]Delay = True
Objectives[33]ObjectiveMessages[1]DelayTime = 4
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = True
Objectives[33]ObjectiveMessages[1]TypeTextMesage = False
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[34]Text = 
Objectives[34]Text2 = 
Objectives[34]Text3 = 
Objectives[34]Failed_Text = 
Objectives[34]Type = Checkpoint
Objectives[34]Checkpoint_Type = 45
Objectives[34]Reserved = 1
Objectives[34]ColorR = 255
Objectives[34]ColorG = 255
Objectives[34]ColorB = 0
Objectives[34]ColorA = 255
Objectives[34]IconColorR = 255
Objectives[34]IconColorG = 255
Objectives[34]IconColorB = 0
Objectives[34]IconColorA = 255
Objectives[34]positionX = 2378,957
Objectives[34]positionY = 4934,481
Objectives[34]positionZ = 42,04561
Objectives[34]Heading = -202,2373
Objectives[34]Diameter = 1
Objectives[34]minimum_hight = 1
Objectives[34]maximum_hight = 10
Objectives[34]TriggerDistance = 150
Objectives[34]PlaySound = False
Objectives[34]LoseWanted = False
Objectives[34]Stop_Vehicle = False
Objectives[34]DeliverVehicleOnly = False
Objectives[34]DeliverTrailor = False
Objectives[34]DeliverTowTruck = False
Objectives[34]DeliverVehicleCargobob = False
Objectives[34]DeliverPropCargobob = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Cutscenes_Objective
Objectives[35]Text = 
Objectives[35]positionX = 2373,72
Objectives[35]positionY = 4938,781
Objectives[35]positionZ = 65,77024
Objectives[35]Cutscenes_Time = 0
Objectives[35]Cutscenes_Trans_Time = 5
Objectives[35]Cutscenes_FOV = 60
Objectives[35]Cutscenes_Shake = Hand
Objectives[35]Cutscenes_Amplitude = 0
Objectives[35]Cutscenes_FadeOut = False
Objectives[35]Cutscenes_FadeIn = False
Objectives[35]Cutscenes_End = False
Objectives[35]Cutscenes_Point_At_Position = True
Objectives[35]Cutscenes_Point_At_Player = False
Objectives[35]Cutscenes_Point_At_Actor = False
Objectives[35]Cutscenes_Point_At_Vehicle = False
Objectives[35]Cutscenes_Follow_Player = False
Objectives[35]Cutscenes_Follow_Actor = False
Objectives[35]Cutscenes_Follow_Vehicle = False
Objectives[35]Cutscenes_Follow_Distancee = 10
Objectives[35]Cutscenes_Follow_Hieght = 2
Objectives[35]Cutscenes_Follow_Angle = 90
Objectives[35]mission_ActorsCount = 6
Objectives[35]mission_Actors[0]Survive_Number = 0
Objectives[35]mission_Actors[0]Failed_Text = 
Objectives[35]mission_Actors[0]Remove_After = 0
Objectives[35]mission_Actors[0]positionX = 2372,432
Objectives[35]mission_Actors[0]positionY = 4938,97
Objectives[35]mission_Actors[0]positionZ = 66,69021
Objectives[35]mission_Actors[0]Heading = 270,1328
Objectives[35]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[35]mission_Actors[0]Relationship_Group = Friend
Objectives[35]mission_Actors[0]AddBlip = False
Objectives[35]mission_Actors[0]ShowCone = False
Objectives[35]mission_Actors[0]Invincible = False
Objectives[35]mission_Actors[0]SetHealth = 100
Objectives[35]mission_Actors[0]DieFromHeadShot = True
Objectives[35]mission_Actors[0]CanExitVehicle = True
Objectives[35]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[35]mission_Actors[0]AlwaysFight = True
Objectives[35]mission_Actors[0]Seeing_Range = 30
Objectives[35]mission_Actors[0]Hearing_Range = 30
Objectives[35]mission_Actors[0]CombatMovement = Offensive
Objectives[35]mission_Actors[0]weapon = Pistol
Objectives[35]mission_Actors[0]Variation = Custom
Objectives[35]mission_Actors[0]Task = 0
Objectives[35]mission_Actors[0]Task_Guard_Range = 5
Objectives[35]mission_Actors[0]Task_Stay_In_Range = True
Objectives[35]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[35]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[35]mission_Actors[0]Task_Scenario = NONE
Objectives[35]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 18
Objectives[35]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[35]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 69
Objectives[35]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[35]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 4
Objectives[35]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[35]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[35]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[35]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[35]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[35]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[35]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[35]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 62
Objectives[35]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[35]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[35]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[35]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[35]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[35]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[35]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[35]mission_Actors[1]Survive_Number = 0
Objectives[35]mission_Actors[1]Failed_Text = 
Objectives[35]mission_Actors[1]Remove_After = 0
Objectives[35]mission_Actors[1]positionX = 2374,406
Objectives[35]mission_Actors[1]positionY = 4938,825
Objectives[35]mission_Actors[1]positionZ = 66,69025
Objectives[35]mission_Actors[1]Heading = 275,1183
Objectives[35]mission_Actors[1]String_Name = mp_f_freemode_01
Objectives[35]mission_Actors[1]Relationship_Group = Neutral
Objectives[35]mission_Actors[1]AddBlip = False
Objectives[35]mission_Actors[1]ShowCone = False
Objectives[35]mission_Actors[1]Invincible = False
Objectives[35]mission_Actors[1]SetHealth = 100
Objectives[35]mission_Actors[1]DieFromHeadShot = True
Objectives[35]mission_Actors[1]CanExitVehicle = True
Objectives[35]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[35]mission_Actors[1]AlwaysFight = True
Objectives[35]mission_Actors[1]Seeing_Range = 30
Objectives[35]mission_Actors[1]Hearing_Range = 30
Objectives[35]mission_Actors[1]CombatMovement = Offensive
Objectives[35]mission_Actors[1]weapon = Unarmed
Objectives[35]mission_Actors[1]Variation = Custom
Objectives[35]mission_Actors[1]Task = 99
Objectives[35]mission_Actors[1]Task_Guard_Range = 5
Objectives[35]mission_Actors[1]Task_Stay_In_Range = True
Objectives[35]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[35]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[35]mission_Actors[1]Task_Scenario = NONE
Objectives[35]mission_Actors[1]Task_List_Count = 10
Objectives[35]mission_Actors[1]Task_Repeat = False
Objectives[35]mission_Actors[1]Task_List[0]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[0]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[0]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[0]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[0]time = 59
Objectives[35]mission_Actors[1]Task_List[0]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[1]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[1]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[1]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[1]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[1]time = 59
Objectives[35]mission_Actors[1]Task_List[1]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[2]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[2]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[2]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[2]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[2]time = 59
Objectives[35]mission_Actors[1]Task_List[2]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[3]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[3]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[3]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[3]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[3]time = 59
Objectives[35]mission_Actors[1]Task_List[3]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[4]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[4]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[4]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[4]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[4]time = 59
Objectives[35]mission_Actors[1]Task_List[4]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[5]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[5]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[5]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[5]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[5]time = 59
Objectives[35]mission_Actors[1]Task_List[5]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[6]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[6]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[6]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[6]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[6]time = 59
Objectives[35]mission_Actors[1]Task_List[6]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[7]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[7]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[7]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[7]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[7]time = 59
Objectives[35]mission_Actors[1]Task_List[7]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[8]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[8]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[8]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[8]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[8]time = 59
Objectives[35]mission_Actors[1]Task_List[8]FacePlayer = False
Objectives[35]mission_Actors[1]Task_List[9]Type = HandsUp
Objectives[35]mission_Actors[1]Task_List[9]PositionX = 2374,407
Objectives[35]mission_Actors[1]Task_List[9]PositionY = 4938,825
Objectives[35]mission_Actors[1]Task_List[9]PositionZ = 66,19522
Objectives[35]mission_Actors[1]Task_List[9]time = 59
Objectives[35]mission_Actors[1]Task_List[9]FacePlayer = False
Objectives[35]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 10
Objectives[35]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[35]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 15
Objectives[35]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 5
Objectives[35]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 15
Objectives[35]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 28
Objectives[35]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[35]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 14
Objectives[35]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[35]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[35]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[35]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[35]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[35]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 33
Objectives[35]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 1
Objectives[35]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[35]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[35]mission_Actors[1]PROP_GLASSES_INDEX = 1
Objectives[35]mission_Actors[1]PROP_GLASSES_TEXTURE = 4
Objectives[35]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[35]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[35]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[35]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 37
Objectives[35]mission_Actors[1]NeededForObjectiveCutsceneCount = 2
Objectives[35]mission_Actors[1]NeededForObjectiveCutscene[0] = 36
Objectives[35]mission_Actors[1]NeededForObjectiveCutscene[1] = 38
Objectives[35]mission_Actors[2]Survive_Number = 0
Objectives[35]mission_Actors[2]Failed_Text = 
Objectives[35]mission_Actors[2]Remove_After = 0
Objectives[35]mission_Actors[2]positionX = 2371,651
Objectives[35]mission_Actors[2]positionY = 4937,673
Objectives[35]mission_Actors[2]positionZ = 66,77407
Objectives[35]mission_Actors[2]Heading = 337,7626
Objectives[35]mission_Actors[2]String_Name = a_m_y_vinewood_02
Objectives[35]mission_Actors[2]Relationship_Group = Neutral
Objectives[35]mission_Actors[2]AddBlip = False
Objectives[35]mission_Actors[2]ShowCone = False
Objectives[35]mission_Actors[2]Invincible = False
Objectives[35]mission_Actors[2]SetHealth = 100
Objectives[35]mission_Actors[2]DieFromHeadShot = True
Objectives[35]mission_Actors[2]CanExitVehicle = True
Objectives[35]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[35]mission_Actors[2]AlwaysFight = True
Objectives[35]mission_Actors[2]Seeing_Range = 30
Objectives[35]mission_Actors[2]Hearing_Range = 30
Objectives[35]mission_Actors[2]CombatMovement = Offensive
Objectives[35]mission_Actors[2]weapon = 966099553
Objectives[35]mission_Actors[2]Variation = Random
Objectives[35]mission_Actors[2]Task = 3
Objectives[35]mission_Actors[2]Task_Guard_Range = 5
Objectives[35]mission_Actors[2]Task_Stay_In_Range = True
Objectives[35]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[35]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[35]mission_Actors[2]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[35]mission_Actors[3]Survive_Number = 0
Objectives[35]mission_Actors[3]Failed_Text = 
Objectives[35]mission_Actors[3]Remove_After = 0
Objectives[35]mission_Actors[3]positionX = 2370,126
Objectives[35]mission_Actors[3]positionY = 4940,594
Objectives[35]mission_Actors[3]positionZ = 66,772
Objectives[35]mission_Actors[3]Heading = 242,7299
Objectives[35]mission_Actors[3]String_Name = a_m_y_vinewood_03
Objectives[35]mission_Actors[3]Relationship_Group = Neutral
Objectives[35]mission_Actors[3]AddBlip = False
Objectives[35]mission_Actors[3]ShowCone = False
Objectives[35]mission_Actors[3]Invincible = False
Objectives[35]mission_Actors[3]SetHealth = 100
Objectives[35]mission_Actors[3]DieFromHeadShot = True
Objectives[35]mission_Actors[3]CanExitVehicle = True
Objectives[35]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[35]mission_Actors[3]AlwaysFight = True
Objectives[35]mission_Actors[3]Seeing_Range = 30
Objectives[35]mission_Actors[3]Hearing_Range = 30
Objectives[35]mission_Actors[3]CombatMovement = Offensive
Objectives[35]mission_Actors[3]weapon = 966099553
Objectives[35]mission_Actors[3]Variation = Random
Objectives[35]mission_Actors[3]Task = 3
Objectives[35]mission_Actors[3]Task_Guard_Range = 5
Objectives[35]mission_Actors[3]Task_Stay_In_Range = True
Objectives[35]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[35]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[35]mission_Actors[3]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[35]mission_Actors[4]Survive_Number = 0
Objectives[35]mission_Actors[4]Failed_Text = 
Objectives[35]mission_Actors[4]Remove_After = 0
Objectives[35]mission_Actors[4]positionX = 2367,885
Objectives[35]mission_Actors[4]positionY = 4940,455
Objectives[35]mission_Actors[4]positionZ = 67,36497
Objectives[35]mission_Actors[4]Heading = 233,1628
Objectives[35]mission_Actors[4]String_Name = csb_bryony
Objectives[35]mission_Actors[4]Relationship_Group = Neutral
Objectives[35]mission_Actors[4]AddBlip = False
Objectives[35]mission_Actors[4]ShowCone = False
Objectives[35]mission_Actors[4]Invincible = False
Objectives[35]mission_Actors[4]SetHealth = 100
Objectives[35]mission_Actors[4]DieFromHeadShot = True
Objectives[35]mission_Actors[4]CanExitVehicle = True
Objectives[35]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[35]mission_Actors[4]AlwaysFight = True
Objectives[35]mission_Actors[4]Seeing_Range = 30
Objectives[35]mission_Actors[4]Hearing_Range = 30
Objectives[35]mission_Actors[4]CombatMovement = Offensive
Objectives[35]mission_Actors[4]weapon = Unarmed
Objectives[35]mission_Actors[4]Variation = Random
Objectives[35]mission_Actors[4]Task = 3
Objectives[35]mission_Actors[4]Task_Guard_Range = 5
Objectives[35]mission_Actors[4]Task_Stay_In_Range = True
Objectives[35]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[35]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[35]mission_Actors[4]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[35]mission_Actors[5]Survive_Number = 0
Objectives[35]mission_Actors[5]Failed_Text = 
Objectives[35]mission_Actors[5]Remove_After = 0
Objectives[35]mission_Actors[5]positionX = 2368,416
Objectives[35]mission_Actors[5]positionY = 4939,502
Objectives[35]mission_Actors[5]positionZ = 67,36497
Objectives[35]mission_Actors[5]Heading = 298,3667
Objectives[35]mission_Actors[5]String_Name = u_m_m_filmdirector
Objectives[35]mission_Actors[5]Relationship_Group = Neutral
Objectives[35]mission_Actors[5]AddBlip = False
Objectives[35]mission_Actors[5]ShowCone = False
Objectives[35]mission_Actors[5]Invincible = False
Objectives[35]mission_Actors[5]SetHealth = 100
Objectives[35]mission_Actors[5]DieFromHeadShot = True
Objectives[35]mission_Actors[5]CanExitVehicle = True
Objectives[35]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[35]mission_Actors[5]AlwaysFight = True
Objectives[35]mission_Actors[5]Seeing_Range = 30
Objectives[35]mission_Actors[5]Hearing_Range = 30
Objectives[35]mission_Actors[5]CombatMovement = Offensive
Objectives[35]mission_Actors[5]weapon = 966099553
Objectives[35]mission_Actors[5]Variation = Random
Objectives[35]mission_Actors[5]Task = 3
Objectives[35]mission_Actors[5]Task_Guard_Range = 5
Objectives[35]mission_Actors[5]Task_Stay_In_Range = True
Objectives[35]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[35]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[35]mission_Actors[5]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[35]mission_Vehicles = 4
Objectives[35]mission_Vehicles[0]positionX = 2409,899
Objectives[35]mission_Vehicles[0]positionY = 4972,136
Objectives[35]mission_Vehicles[0]positionZ = 45,64638
Objectives[35]mission_Vehicles[0]Heading = 279,2004
Objectives[35]mission_Vehicles[0]Name = Freecrawler
Objectives[35]mission_Vehicles[0]Model = freecrawler
Objectives[35]mission_Vehicles[0]PrimaryColor = MetallicBlue
Objectives[35]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[35]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[35]mission_Vehicles[0]HasPearlescent = False
Objectives[35]mission_Vehicles[0]Livery = -1
Objectives[35]mission_Vehicles[0]DirtLevel = 0
Objectives[35]mission_Vehicles[0]LockedForPlayer = False
Objectives[35]mission_Vehicles[0]Locked = False
Objectives[35]mission_Vehicles[0]Alarm = False
Objectives[35]mission_Vehicles[0]HotWired = False
Objectives[35]mission_Vehicles[0]Invincible = True
Objectives[35]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[35]mission_Vehicles[0]Remove_After = 0
Objectives[35]mission_Vehicles[0]Survive_Number = 0
Objectives[35]mission_Vehicles[0]Failed_Text = 
Objectives[35]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[35]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 39
Objectives[35]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[35]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 39
Objectives[35]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[35]mission_Vehicles[1]positionX = 2378,675
Objectives[35]mission_Vehicles[1]positionY = 4464,358
Objectives[35]mission_Vehicles[1]positionZ = 30,30077
Objectives[35]mission_Vehicles[1]Heading = 142,7803
Objectives[35]mission_Vehicles[1]Name = Tropic
Objectives[35]mission_Vehicles[1]Model = suntrap
Objectives[35]mission_Vehicles[1]PrimaryColor = MetallicBlue
Objectives[35]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[35]mission_Vehicles[1]PearlescentColor = MetallicBrightBlue
Objectives[35]mission_Vehicles[1]HasPearlescent = False
Objectives[35]mission_Vehicles[1]Livery = 0
Objectives[35]mission_Vehicles[1]DirtLevel = 0
Objectives[35]mission_Vehicles[1]LockedForPlayer = False
Objectives[35]mission_Vehicles[1]Locked = False
Objectives[35]mission_Vehicles[1]Alarm = False
Objectives[35]mission_Vehicles[1]HotWired = False
Objectives[35]mission_Vehicles[1]Invincible = False
Objectives[35]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[35]mission_Vehicles[1]Remove_After = 0
Objectives[35]mission_Vehicles[1]Survive_Number = 0
Objectives[35]mission_Vehicles[1]Failed_Text = 
Objectives[35]mission_Vehicles[1]NeededForSetPlayerActorCount = 3
Objectives[35]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 46
Objectives[35]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[35]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 53
Objectives[35]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[35]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 39
Objectives[35]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 9
Objectives[35]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 1
Objectives[35]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 54
Objectives[35]mission_Vehicles[2]positionX = 2398,778
Objectives[35]mission_Vehicles[2]positionY = 4471,706
Objectives[35]mission_Vehicles[2]positionZ = 30,35153
Objectives[35]mission_Vehicles[2]Heading = 117,6673
Objectives[35]mission_Vehicles[2]Name = Tropic
Objectives[35]mission_Vehicles[2]Model = squalo
Objectives[35]mission_Vehicles[2]PrimaryColor = MetallicGreen
Objectives[35]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[35]mission_Vehicles[2]PearlescentColor = MetallicLime
Objectives[35]mission_Vehicles[2]HasPearlescent = False
Objectives[35]mission_Vehicles[2]Livery = 0
Objectives[35]mission_Vehicles[2]DirtLevel = 0
Objectives[35]mission_Vehicles[2]LockedForPlayer = False
Objectives[35]mission_Vehicles[2]Locked = False
Objectives[35]mission_Vehicles[2]Alarm = False
Objectives[35]mission_Vehicles[2]HotWired = False
Objectives[35]mission_Vehicles[2]Invincible = False
Objectives[35]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[35]mission_Vehicles[2]Remove_After = 0
Objectives[35]mission_Vehicles[2]Survive_Number = 0
Objectives[35]mission_Vehicles[2]Failed_Text = 
Objectives[35]mission_Vehicles[2]NeededForObjectivesCount = 2
Objectives[35]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 49
Objectives[35]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[35]mission_Vehicles[2]NeededForVehicleObjectiveNumber[1] = 47
Objectives[35]mission_Vehicles[2]NeededForVehicleIndex[1] = 2
Objectives[35]mission_Vehicles[2]NeededForSetPlayerActorCount = 2
Objectives[35]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 48
Objectives[35]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[35]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[1] = 50
Objectives[35]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[35]mission_Vehicles[3]positionX = 1906,665
Objectives[35]mission_Vehicles[3]positionY = 4207,742
Objectives[35]mission_Vehicles[3]positionZ = 30,85589
Objectives[35]mission_Vehicles[3]Heading = 157,7723
Objectives[35]mission_Vehicles[3]Name = Rimorchiatore
Objectives[35]mission_Vehicles[3]Model = tug
Objectives[35]mission_Vehicles[3]PrimaryColor = MetallicGreen
Objectives[35]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[35]mission_Vehicles[3]PearlescentColor = MetallicLime
Objectives[35]mission_Vehicles[3]HasPearlescent = False
Objectives[35]mission_Vehicles[3]Livery = 0
Objectives[35]mission_Vehicles[3]DirtLevel = 0
Objectives[35]mission_Vehicles[3]LockedForPlayer = False
Objectives[35]mission_Vehicles[3]Locked = False
Objectives[35]mission_Vehicles[3]Alarm = False
Objectives[35]mission_Vehicles[3]HotWired = False
Objectives[35]mission_Vehicles[3]Invincible = False
Objectives[35]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[35]mission_Vehicles[3]Remove_After = 0
Objectives[35]mission_Vehicles[3]Survive_Number = 0
Objectives[35]mission_Vehicles[3]Failed_Text = 
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 2
Objectives[35]ObjectiveMessages[0]positionX = 821,5399
Objectives[35]ObjectiveMessages[0]positionY = 5399,278
Objectives[35]ObjectiveMessages[0]positionZ = 498,3231
Objectives[35]ObjectiveMessages[0]Message = ~o~Where is he gone?
Objectives[35]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = White
Objectives[35]ObjectiveMessages[0]PlayFromStart = False
Objectives[35]ObjectiveMessages[0]Delay = True
Objectives[35]ObjectiveMessages[0]DelayTime = 1
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = True
Objectives[35]ObjectiveMessages[0]TypeTextMesage = False
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 826,2941
Objectives[35]ObjectiveMessages[1]positionY = 5401,435
Objectives[35]ObjectiveMessages[1]positionZ = 490,6105
Objectives[35]ObjectiveMessages[1]Message = ~b~I think he's landing.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = White
Objectives[35]ObjectiveMessages[1]PlayFromStart = False
Objectives[35]ObjectiveMessages[1]Delay = True
Objectives[35]ObjectiveMessages[1]DelayTime = 2
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = True
Objectives[35]ObjectiveMessages[1]TypeTextMesage = False
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[36]Type = Cutscenes_Objective
Objectives[36]Text = 
Objectives[36]positionX = 2375,274
Objectives[36]positionY = 4940,481
Objectives[36]positionZ = 62,59473
Objectives[36]Cutscenes_Time = 0
Objectives[36]Cutscenes_Trans_Time = 5
Objectives[36]Cutscenes_FOV = 60
Objectives[36]Cutscenes_Shake = Hand
Objectives[36]Cutscenes_Amplitude = 0
Objectives[36]Cutscenes_FadeOut = False
Objectives[36]Cutscenes_FadeIn = False
Objectives[36]Cutscenes_End = False
Objectives[36]Cutscenes_Point_At_Position = False
Objectives[36]Cutscenes_Point_At_Player = False
Objectives[36]Cutscenes_Point_At_Actor = False
Objectives[36]Cutscenes_Point_At_Vehicle = False
Objectives[36]Cutscenes_Follow_Player = False
Objectives[36]Cutscenes_Follow_Actor = True
Objectives[36]Cutscenes_Follow_Vehicle = False
Objectives[36]Cutscenes_Follow_Distancee = 2
Objectives[36]Cutscenes_Follow_Hieght = 1
Objectives[36]Cutscenes_Follow_Angle = 35
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 2
Objectives[36]ObjectiveMessages[0]positionX = 830,9318
Objectives[36]ObjectiveMessages[0]positionY = 5401,961
Objectives[36]ObjectiveMessages[0]positionZ = 483,7261
Objectives[36]ObjectiveMessages[0]Message = ~o~Hey look, it's that girl again.
Objectives[36]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[36]ObjectiveMessages[0]Sender = 
Objectives[36]ObjectiveMessages[0]Subject = 
Objectives[36]ObjectiveMessages[0]MessageColor = White
Objectives[36]ObjectiveMessages[0]PlayFromStart = False
Objectives[36]ObjectiveMessages[0]Delay = True
Objectives[36]ObjectiveMessages[0]DelayTime = 1
Objectives[36]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[0]TypeSubtitle = True
Objectives[36]ObjectiveMessages[0]TypeTextMesage = False
Objectives[36]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[1]positionX = 834,2322
Objectives[36]ObjectiveMessages[1]positionY = 5402,476
Objectives[36]ObjectiveMessages[1]positionZ = 478,3467
Objectives[36]ObjectiveMessages[1]Message = ~b~It will be the same movie.
Objectives[36]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[36]ObjectiveMessages[1]Sender = 
Objectives[36]ObjectiveMessages[1]Subject = 
Objectives[36]ObjectiveMessages[1]MessageColor = White
Objectives[36]ObjectiveMessages[1]PlayFromStart = False
Objectives[36]ObjectiveMessages[1]Delay = True
Objectives[36]ObjectiveMessages[1]DelayTime = 3
Objectives[36]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[1]TypeSubtitle = True
Objectives[36]ObjectiveMessages[1]TypeTextMesage = False
Objectives[36]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[37]Type = Set_Player_Actor_Objective
Objectives[37]Text = 
Objectives[37]positionX = 2377,624
Objectives[37]positionY = 4932,985
Objectives[37]positionZ = 41,84738
Objectives[37]SetPlayerActor_Use_Player = False
Objectives[37]SetPlayerActor_Player_Controllable = True
Objectives[37]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[37]SetPlayerActor_Use_Actor = True
Objectives[37]SetPlayerActor_RelationshipGroup_Change = True
Objectives[37]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[37]SetPlayerActor_Invincible_Change = False
Objectives[37]SetPlayerActor_Invincible = False
Objectives[37]SetPlayerActor_NewTask = False
Objectives[37]Int_Task = 0
Objectives[37]Task_Repeat = False
Objectives[37]Task_Timeout = False
Objectives[37]Task_Guard_Range = 10
Objectives[37]Task_Stay_In_Range = True
Objectives[37]Task_Wander_Range = 10
Objectives[37]Task_Scenario = NONE
Objectives[37]Task_TalkingAnimation = mic_chatter
Objectives[37]Task_Time = 1
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Cutscenes_Objective
Objectives[38]Text = 
Objectives[38]positionX = 2378,119
Objectives[38]positionY = 4952,148
Objectives[38]positionZ = 56,94124
Objectives[38]Cutscenes_Time = 6
Objectives[38]Cutscenes_Trans_Time = 1
Objectives[38]Cutscenes_FOV = 60
Objectives[38]Cutscenes_Shake = Hand
Objectives[38]Cutscenes_Amplitude = 0
Objectives[38]Cutscenes_FadeOut = False
Objectives[38]Cutscenes_FadeIn = False
Objectives[38]Cutscenes_End = False
Objectives[38]Cutscenes_Point_At_Position = False
Objectives[38]Cutscenes_Point_At_Player = False
Objectives[38]Cutscenes_Point_At_Actor = True
Objectives[38]Cutscenes_Point_At_Vehicle = False
Objectives[38]Cutscenes_Follow_Player = False
Objectives[38]Cutscenes_Follow_Actor = False
Objectives[38]Cutscenes_Follow_Vehicle = False
Objectives[38]Cutscenes_Follow_Distancee = 0,1
Objectives[38]Cutscenes_Follow_Hieght = 3
Objectives[38]Cutscenes_Follow_Angle = 0
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 2
Objectives[38]ObjectiveMessages[0]positionX = 840,8323
Objectives[38]ObjectiveMessages[0]positionY = 5403,597
Objectives[38]ObjectiveMessages[0]positionZ = 468,6383
Objectives[38]ObjectiveMessages[0]Message = ~o~But... what the fuck? Will they kill her again?
Objectives[38]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = White
Objectives[38]ObjectiveMessages[0]PlayFromStart = False
Objectives[38]ObjectiveMessages[0]Delay = True
Objectives[38]ObjectiveMessages[0]DelayTime = 1
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = True
Objectives[38]ObjectiveMessages[0]TypeTextMesage = False
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[1]positionX = 848,5443
Objectives[38]ObjectiveMessages[1]positionY = 5403,201
Objectives[38]ObjectiveMessages[1]positionZ = 459,109
Objectives[38]ObjectiveMessages[1]Message = ~b~What a stupid movie...
Objectives[38]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[1]Sender = 
Objectives[38]ObjectiveMessages[1]Subject = 
Objectives[38]ObjectiveMessages[1]MessageColor = White
Objectives[38]ObjectiveMessages[1]PlayFromStart = False
Objectives[38]ObjectiveMessages[1]Delay = True
Objectives[38]ObjectiveMessages[1]DelayTime = 4
Objectives[38]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[1]TypeSubtitle = True
Objectives[38]ObjectiveMessages[1]TypeTextMesage = False
Objectives[38]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = -990,1407
Objectives[39]positionY = 4548,834
Objectives[39]positionZ = 127,9016
Objectives[39]SetPlayerActor_Use_Player = False
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[39]SetPlayerActor_Use_Actor = True
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 9
Objectives[39]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[39]Task_List[0]positionX = 2379,277
Objectives[39]Task_List[0]positionY = 4466,757
Objectives[39]Task_List[0]positionZ = 30,4998
Objectives[39]Task_List[0]Block = True
Objectives[39]Task_List[1]Type = EnterVehicle
Objectives[39]Task_List[1]PositionX = 2409,619
Objectives[39]Task_List[1]PositionY = 4972,659
Objectives[39]Task_List[1]PositionZ = 45,57428
Objectives[39]Task_List[1]Speed = 1
Objectives[39]Task_List[1]SeatIndex = -1
Objectives[39]Task_List[1]TaskIndex = 1
Objectives[39]Task_List[1]Warp = False
Objectives[39]Task_List[2]Type = Drive
Objectives[39]Task_List[2]PositionX = 2483,417
Objectives[39]Task_List[2]PositionY = 4942,016
Objectives[39]Task_List[2]PositionZ = 43,97343
Objectives[39]Task_List[2]Speed = 50
Objectives[39]Task_List[2]StopBeforeVehicles = False
Objectives[39]Task_List[2]StopBeforeActors = False
Objectives[39]Task_List[2]AvoidVehicles = True
Objectives[39]Task_List[2]AvoidEmptyVehicles = True
Objectives[39]Task_List[2]AvoidActors = True
Objectives[39]Task_List[2]AvoidObjects = True
Objectives[39]Task_List[2]StopAtLights = False
Objectives[39]Task_List[2]UseBlinkers = True
Objectives[39]Task_List[2]AllowGoingWrongWay = True
Objectives[39]Task_List[2]Reverse = False
Objectives[39]Task_List[2]TakeShortestPath = False
Objectives[39]Task_List[2]IgnoreRoads = False
Objectives[39]Task_List[2]IgnoreAllPathing = False
Objectives[39]Task_List[2]AvoidHighWays = False
Objectives[39]Task_List[3]Type = Drive
Objectives[39]Task_List[3]PositionX = 2597,327
Objectives[39]Task_List[3]PositionY = 4827,966
Objectives[39]Task_List[3]PositionZ = 34,30515
Objectives[39]Task_List[3]Speed = 50
Objectives[39]Task_List[3]StopBeforeVehicles = False
Objectives[39]Task_List[3]StopBeforeActors = False
Objectives[39]Task_List[3]AvoidVehicles = True
Objectives[39]Task_List[3]AvoidEmptyVehicles = True
Objectives[39]Task_List[3]AvoidActors = True
Objectives[39]Task_List[3]AvoidObjects = True
Objectives[39]Task_List[3]StopAtLights = False
Objectives[39]Task_List[3]UseBlinkers = True
Objectives[39]Task_List[3]AllowGoingWrongWay = True
Objectives[39]Task_List[3]Reverse = False
Objectives[39]Task_List[3]TakeShortestPath = False
Objectives[39]Task_List[3]IgnoreRoads = False
Objectives[39]Task_List[3]IgnoreAllPathing = False
Objectives[39]Task_List[3]AvoidHighWays = False
Objectives[39]Task_List[4]Type = Drive
Objectives[39]Task_List[4]PositionX = 2453,728
Objectives[39]Task_List[4]PositionY = 4575,35
Objectives[39]Task_List[4]PositionZ = 36,35794
Objectives[39]Task_List[4]Speed = 50
Objectives[39]Task_List[4]StopBeforeVehicles = False
Objectives[39]Task_List[4]StopBeforeActors = False
Objectives[39]Task_List[4]AvoidVehicles = True
Objectives[39]Task_List[4]AvoidEmptyVehicles = True
Objectives[39]Task_List[4]AvoidActors = True
Objectives[39]Task_List[4]AvoidObjects = True
Objectives[39]Task_List[4]StopAtLights = False
Objectives[39]Task_List[4]UseBlinkers = True
Objectives[39]Task_List[4]AllowGoingWrongWay = True
Objectives[39]Task_List[4]Reverse = False
Objectives[39]Task_List[4]TakeShortestPath = False
Objectives[39]Task_List[4]IgnoreRoads = False
Objectives[39]Task_List[4]IgnoreAllPathing = False
Objectives[39]Task_List[4]AvoidHighWays = False
Objectives[39]Task_List[5]Type = Drive
Objectives[39]Task_List[5]PositionX = 2406,538
Objectives[39]Task_List[5]PositionY = 4498,921
Objectives[39]Task_List[5]PositionZ = 31,55764
Objectives[39]Task_List[5]Speed = 15
Objectives[39]Task_List[5]StopBeforeVehicles = False
Objectives[39]Task_List[5]StopBeforeActors = False
Objectives[39]Task_List[5]AvoidVehicles = True
Objectives[39]Task_List[5]AvoidEmptyVehicles = True
Objectives[39]Task_List[5]AvoidActors = True
Objectives[39]Task_List[5]AvoidObjects = True
Objectives[39]Task_List[5]StopAtLights = False
Objectives[39]Task_List[5]UseBlinkers = True
Objectives[39]Task_List[5]AllowGoingWrongWay = True
Objectives[39]Task_List[5]Reverse = False
Objectives[39]Task_List[5]TakeShortestPath = True
Objectives[39]Task_List[5]IgnoreRoads = True
Objectives[39]Task_List[5]IgnoreAllPathing = True
Objectives[39]Task_List[5]AvoidHighWays = True
Objectives[39]Task_List[6]Type = Drive
Objectives[39]Task_List[6]PositionX = 2410,704
Objectives[39]Task_List[6]PositionY = 4483,346
Objectives[39]Task_List[6]PositionZ = 31,9169
Objectives[39]Task_List[6]Speed = 5
Objectives[39]Task_List[6]StopBeforeVehicles = False
Objectives[39]Task_List[6]StopBeforeActors = False
Objectives[39]Task_List[6]AvoidVehicles = True
Objectives[39]Task_List[6]AvoidEmptyVehicles = True
Objectives[39]Task_List[6]AvoidActors = True
Objectives[39]Task_List[6]AvoidObjects = True
Objectives[39]Task_List[6]StopAtLights = False
Objectives[39]Task_List[6]UseBlinkers = True
Objectives[39]Task_List[6]AllowGoingWrongWay = True
Objectives[39]Task_List[6]Reverse = False
Objectives[39]Task_List[6]TakeShortestPath = True
Objectives[39]Task_List[6]IgnoreRoads = True
Objectives[39]Task_List[6]IgnoreAllPathing = True
Objectives[39]Task_List[6]AvoidHighWays = True
Objectives[39]Task_List[7]Type = Pause
Objectives[39]Task_List[7]positionX = 2410,704
Objectives[39]Task_List[7]positionY = 4483,346
Objectives[39]Task_List[7]positionZ = 31,9169
Objectives[39]Task_List[7]time = 2
Objectives[39]Task_List[8]Type = EnterVehicle
Objectives[39]Task_List[8]PositionX = 2378,982
Objectives[39]Task_List[8]PositionY = 4467,637
Objectives[39]Task_List[8]PositionZ = 30,4998
Objectives[39]Task_List[8]Speed = 4
Objectives[39]Task_List[8]SeatIndex = 2
Objectives[39]Task_List[8]TaskIndex = 9
Objectives[39]Task_List[8]Warp = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Cutscenes_Objective
Objectives[40]Text = 
Objectives[40]positionX = -992,3464
Objectives[40]positionY = 4548,946
Objectives[40]positionZ = 127,7506
Objectives[40]Cutscenes_Time = 5
Objectives[40]Cutscenes_Trans_Time = 5
Objectives[40]Cutscenes_FOV = 60
Objectives[40]Cutscenes_Shake = Hand
Objectives[40]Cutscenes_Amplitude = 0
Objectives[40]Cutscenes_FadeOut = False
Objectives[40]Cutscenes_FadeIn = False
Objectives[40]Cutscenes_End = False
Objectives[40]Cutscenes_Point_At_Position = False
Objectives[40]Cutscenes_Point_At_Player = False
Objectives[40]Cutscenes_Point_At_Actor = False
Objectives[40]Cutscenes_Point_At_Vehicle = False
Objectives[40]Cutscenes_Follow_Player = False
Objectives[40]Cutscenes_Follow_Actor = True
Objectives[40]Cutscenes_Follow_Vehicle = False
Objectives[40]Cutscenes_Follow_Distancee = 6
Objectives[40]Cutscenes_Follow_Hieght = 1
Objectives[40]Cutscenes_Follow_Angle = 130
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 3
Objectives[40]ObjectiveMessages[0]positionX = 855,2504
Objectives[40]ObjectiveMessages[0]positionY = 5402,496
Objectives[40]ObjectiveMessages[0]positionZ = 452,2726
Objectives[40]ObjectiveMessages[0]Message = ~o~Yes... but it is intriguing me.
Objectives[40]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = White
Objectives[40]ObjectiveMessages[0]PlayFromStart = False
Objectives[40]ObjectiveMessages[0]Delay = True
Objectives[40]ObjectiveMessages[0]DelayTime = 1
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = True
Objectives[40]ObjectiveMessages[0]TypeTextMesage = False
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = 860,616
Objectives[40]ObjectiveMessages[1]positionY = 5398,464
Objectives[40]ObjectiveMessages[1]positionZ = 445,6648
Objectives[40]ObjectiveMessages[1]Message = ~b~Look, the guy is leaving.
Objectives[40]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = White
Objectives[40]ObjectiveMessages[1]PlayFromStart = False
Objectives[40]ObjectiveMessages[1]Delay = True
Objectives[40]ObjectiveMessages[1]DelayTime = 4
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = True
Objectives[40]ObjectiveMessages[1]TypeTextMesage = False
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[2]positionX = 865,3144
Objectives[40]ObjectiveMessages[2]positionY = 5395,949
Objectives[40]ObjectiveMessages[2]positionZ = 440,4353
Objectives[40]ObjectiveMessages[2]Message = ~o~Do we still follow him?
Objectives[40]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[2]Sender = 
Objectives[40]ObjectiveMessages[2]Subject = 
Objectives[40]ObjectiveMessages[2]MessageColor = White
Objectives[40]ObjectiveMessages[2]PlayFromStart = False
Objectives[40]ObjectiveMessages[2]Delay = True
Objectives[40]ObjectiveMessages[2]DelayTime = 7
Objectives[40]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[2]TypeSubtitle = True
Objectives[40]ObjectiveMessages[2]TypeTextMesage = False
Objectives[40]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[41]Type = Cutscenes_Objective
Objectives[41]Text = 
Objectives[41]positionX = -1014,616
Objectives[41]positionY = 4593,482
Objectives[41]positionZ = 135,5574
Objectives[41]Cutscenes_Time = 0
Objectives[41]Cutscenes_Trans_Time = 0
Objectives[41]Cutscenes_FOV = 30
Objectives[41]Cutscenes_Shake = Hand
Objectives[41]Cutscenes_Amplitude = 0
Objectives[41]Cutscenes_FadeOut = False
Objectives[41]Cutscenes_FadeIn = False
Objectives[41]Cutscenes_End = True
Objectives[41]Cutscenes_Point_At_Position = False
Objectives[41]Cutscenes_Point_At_Player = False
Objectives[41]Cutscenes_Point_At_Actor = False
Objectives[41]Cutscenes_Point_At_Vehicle = False
Objectives[41]Cutscenes_Follow_Player = False
Objectives[41]Cutscenes_Follow_Actor = False
Objectives[41]Cutscenes_Follow_Vehicle = False
Objectives[41]Cutscenes_Follow_Distancee = 10
Objectives[41]Cutscenes_Follow_Hieght = 1
Objectives[41]Cutscenes_Follow_Angle = 0
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Follow_Actor
Objectives[42]Text = Follow him
Objectives[42]Failed_Text = You lose him
Objectives[42]Follow_Actor_Trigger_Distance = 25
Objectives[42]positionX = 2426,4
Objectives[42]positionY = 4490,409
Objectives[42]positionZ = 31,47945
Objectives[42]Follow_Actor_Wait_For_Player = False
Objectives[42]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[42]Follow_Actor_Min_Distance = 50
Objectives[42]Follow_Actor_Use_SpookOMeter = True
Objectives[42]Follow_Actor_Min_Distance_Warning_Text = You're too close
Objectives[42]Follow_Actor_Min_Distance_Failed_Text = He noticed you
Objectives[42]Follow_Actor_Use_Max_Distance = True
Objectives[42]Follow_Actor_Max_Distance_Warning_Text = You're loosing him
Objectives[42]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[42]Follow_Actor_Max_Distance_Failed_Text = You lose him
Objectives[42]Follow_Actor_Max_Distance = 300
Objectives[42]Follow_Actor_Max_Warning_Distance = 200
Objectives[42]mission_ActorsCount = 3
Objectives[42]mission_Actors[0]SpawnInVehicle = True
Objectives[42]mission_Actors[0]SeatIndex = -1
Objectives[42]mission_Actors[0]Survive_Number = 0
Objectives[42]mission_Actors[0]Failed_Text = 
Objectives[42]mission_Actors[0]Remove_After = 0
Objectives[42]mission_Actors[0]positionX = 2378,675
Objectives[42]mission_Actors[0]positionY = 4464,358
Objectives[42]mission_Actors[0]positionZ = 30,30077
Objectives[42]mission_Actors[0]Heading = 142,7803
Objectives[42]mission_Actors[0]String_Name = a_m_y_vinewood_03
Objectives[42]mission_Actors[0]Relationship_Group = Neutral
Objectives[42]mission_Actors[0]AddBlip = False
Objectives[42]mission_Actors[0]ShowCone = False
Objectives[42]mission_Actors[0]Invincible = False
Objectives[42]mission_Actors[0]SetHealth = 100
Objectives[42]mission_Actors[0]DieFromHeadShot = True
Objectives[42]mission_Actors[0]CanExitVehicle = True
Objectives[42]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[42]mission_Actors[0]AlwaysFight = False
Objectives[42]mission_Actors[0]Seeing_Range = 30
Objectives[42]mission_Actors[0]Hearing_Range = 30
Objectives[42]mission_Actors[0]CombatMovement = Offensive
Objectives[42]mission_Actors[0]weapon = Unarmed
Objectives[42]mission_Actors[0]Variation = Random
Objectives[42]mission_Actors[0]Task = 99
Objectives[42]mission_Actors[0]Task_Guard_Range = 5
Objectives[42]mission_Actors[0]Task_Stay_In_Range = True
Objectives[42]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[42]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[42]mission_Actors[0]Task_Scenario = NONE
Objectives[42]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[42]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 46
Objectives[42]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 53
Objectives[42]mission_Actors[1]SpawnInVehicle = True
Objectives[42]mission_Actors[1]SeatIndex = 1
Objectives[42]mission_Actors[1]Survive_Number = 0
Objectives[42]mission_Actors[1]Failed_Text = 
Objectives[42]mission_Actors[1]Remove_After = 0
Objectives[42]mission_Actors[1]positionX = 2378,675
Objectives[42]mission_Actors[1]positionY = 4464,358
Objectives[42]mission_Actors[1]positionZ = 30,30077
Objectives[42]mission_Actors[1]Heading = 142,7803
Objectives[42]mission_Actors[1]String_Name = a_m_y_vinewood_02
Objectives[42]mission_Actors[1]Relationship_Group = Neutral
Objectives[42]mission_Actors[1]AddBlip = False
Objectives[42]mission_Actors[1]ShowCone = False
Objectives[42]mission_Actors[1]Invincible = False
Objectives[42]mission_Actors[1]SetHealth = 100
Objectives[42]mission_Actors[1]DieFromHeadShot = True
Objectives[42]mission_Actors[1]CanExitVehicle = True
Objectives[42]mission_Actors[1]CanFightArmedPedsWhenNotArmed = False
Objectives[42]mission_Actors[1]AlwaysFight = False
Objectives[42]mission_Actors[1]Seeing_Range = 30
Objectives[42]mission_Actors[1]Hearing_Range = 30
Objectives[42]mission_Actors[1]CombatMovement = Offensive
Objectives[42]mission_Actors[1]weapon = Unarmed
Objectives[42]mission_Actors[1]Variation = Random
Objectives[42]mission_Actors[1]Task = 0
Objectives[42]mission_Actors[1]Task_Guard_Range = 5
Objectives[42]mission_Actors[1]Task_Stay_In_Range = True
Objectives[42]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[42]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[42]mission_Actors[1]Task_Scenario = NONE
Objectives[42]mission_Actors[2]SpawnInVehicle = True
Objectives[42]mission_Actors[2]SeatIndex = 0
Objectives[42]mission_Actors[2]Survive_Number = 0
Objectives[42]mission_Actors[2]Failed_Text = 
Objectives[42]mission_Actors[2]Remove_After = 0
Objectives[42]mission_Actors[2]positionX = 2378,675
Objectives[42]mission_Actors[2]positionY = 4464,358
Objectives[42]mission_Actors[2]positionZ = 30,30077
Objectives[42]mission_Actors[2]Heading = 142,7803
Objectives[42]mission_Actors[2]String_Name = a_m_y_vinewood_02
Objectives[42]mission_Actors[2]Relationship_Group = Neutral
Objectives[42]mission_Actors[2]AddBlip = False
Objectives[42]mission_Actors[2]ShowCone = False
Objectives[42]mission_Actors[2]Invincible = False
Objectives[42]mission_Actors[2]SetHealth = 100
Objectives[42]mission_Actors[2]DieFromHeadShot = True
Objectives[42]mission_Actors[2]CanExitVehicle = True
Objectives[42]mission_Actors[2]CanFightArmedPedsWhenNotArmed = False
Objectives[42]mission_Actors[2]AlwaysFight = False
Objectives[42]mission_Actors[2]Seeing_Range = 30
Objectives[42]mission_Actors[2]Hearing_Range = 30
Objectives[42]mission_Actors[2]CombatMovement = Offensive
Objectives[42]mission_Actors[2]weapon = Unarmed
Objectives[42]mission_Actors[2]Variation = Random
Objectives[42]mission_Actors[2]Task = 0
Objectives[42]mission_Actors[2]Task_Guard_Range = 5
Objectives[42]mission_Actors[2]Task_Stay_In_Range = True
Objectives[42]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[42]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[42]mission_Actors[2]Task_Scenario = NONE
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 2
Objectives[42]ObjectiveMessages[0]positionX = 869,1252
Objectives[42]ObjectiveMessages[0]positionY = 5388,92
Objectives[42]ObjectiveMessages[0]positionZ = 434,2651
Objectives[42]ObjectiveMessages[0]Message = ~b~Yes, come on, move, do not lose sight og him, but don't get noticed.
Objectives[42]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = White
Objectives[42]ObjectiveMessages[0]PlayFromStart = False
Objectives[42]ObjectiveMessages[0]Delay = True
Objectives[42]ObjectiveMessages[0]DelayTime = 1
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = True
Objectives[42]ObjectiveMessages[0]TypeTextMesage = False
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[1]positionX = 873,8533
Objectives[42]ObjectiveMessages[1]positionY = 5384,943
Objectives[42]ObjectiveMessages[1]positionZ = 428,5898
Objectives[42]ObjectiveMessages[1]Message = ~o~Ok, ok.
Objectives[42]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[1]Sender = 
Objectives[42]ObjectiveMessages[1]Subject = 
Objectives[42]ObjectiveMessages[1]MessageColor = White
Objectives[42]ObjectiveMessages[1]PlayFromStart = False
Objectives[42]ObjectiveMessages[1]Delay = True
Objectives[42]ObjectiveMessages[1]DelayTime = 6
Objectives[42]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[1]TypeSubtitle = True
Objectives[42]ObjectiveMessages[1]TypeTextMesage = False
Objectives[42]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[43]Type = Cutscenes_Objective
Objectives[43]Text = 
Objectives[43]positionX = 2404,289
Objectives[43]positionY = 4481,157
Objectives[43]positionZ = 31,30567
Objectives[43]Cutscenes_Time = 10
Objectives[43]Cutscenes_Trans_Time = 5
Objectives[43]Cutscenes_FOV = 60
Objectives[43]Cutscenes_Shake = Hand
Objectives[43]Cutscenes_Amplitude = 0
Objectives[43]Cutscenes_FadeOut = False
Objectives[43]Cutscenes_FadeIn = False
Objectives[43]Cutscenes_End = False
Objectives[43]Cutscenes_Point_At_Position = False
Objectives[43]Cutscenes_Point_At_Player = False
Objectives[43]Cutscenes_Point_At_Actor = True
Objectives[43]Cutscenes_Point_At_Vehicle = False
Objectives[43]Cutscenes_Follow_Player = False
Objectives[43]Cutscenes_Follow_Actor = False
Objectives[43]Cutscenes_Follow_Vehicle = False
Objectives[43]Cutscenes_Follow_Distancee = 0,1
Objectives[43]Cutscenes_Follow_Hieght = 2
Objectives[43]Cutscenes_Follow_Angle = 0
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 5
Objectives[43]ObjectiveMessages[0]positionX = 878,1902
Objectives[43]ObjectiveMessages[0]positionY = 5377,389
Objectives[43]ObjectiveMessages[0]positionZ = 422,3457
Objectives[43]ObjectiveMessages[0]Message = ~o~Where is he gone?
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = False
Objectives[43]ObjectiveMessages[0]Delay = True
Objectives[43]ObjectiveMessages[0]DelayTime = 1
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = True
Objectives[43]ObjectiveMessages[0]TypeTextMesage = False
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 880,7283
Objectives[43]ObjectiveMessages[1]positionY = 5373,8
Objectives[43]ObjectiveMessages[1]positionZ = 418,5228
Objectives[43]ObjectiveMessages[1]Message = ~b~Wait, brake, he's stopping here.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = White
Objectives[43]ObjectiveMessages[1]PlayFromStart = False
Objectives[43]ObjectiveMessages[1]Delay = True
Objectives[43]ObjectiveMessages[1]DelayTime = 2
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = True
Objectives[43]ObjectiveMessages[1]TypeTextMesage = False
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = 883,1119
Objectives[43]ObjectiveMessages[2]positionY = 5369,372
Objectives[43]ObjectiveMessages[2]positionZ = 414,0287
Objectives[43]ObjectiveMessages[2]Message = ~b~He's getting on a boat... shit!
Objectives[43]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = White
Objectives[43]ObjectiveMessages[2]PlayFromStart = False
Objectives[43]ObjectiveMessages[2]Delay = True
Objectives[43]ObjectiveMessages[2]DelayTime = 6
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = True
Objectives[43]ObjectiveMessages[2]TypeTextMesage = False
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[3]positionX = 886,5524
Objectives[43]ObjectiveMessages[3]positionY = 5366,352
Objectives[43]ObjectiveMessages[3]positionZ = 409,0322
Objectives[43]ObjectiveMessages[3]Message = ~o~What now?
Objectives[43]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[3]Sender = 
Objectives[43]ObjectiveMessages[3]Subject = 
Objectives[43]ObjectiveMessages[3]MessageColor = White
Objectives[43]ObjectiveMessages[3]PlayFromStart = False
Objectives[43]ObjectiveMessages[3]Delay = True
Objectives[43]ObjectiveMessages[3]DelayTime = 9
Objectives[43]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[3]TypeSubtitle = True
Objectives[43]ObjectiveMessages[3]TypeTextMesage = False
Objectives[43]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[4]positionX = 891,5721
Objectives[43]ObjectiveMessages[4]positionY = 5361,361
Objectives[43]ObjectiveMessages[4]positionZ = 401,5532
Objectives[43]ObjectiveMessages[4]Message = ~b~There is another boat, let's take it and follow him.
Objectives[43]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[4]Sender = 
Objectives[43]ObjectiveMessages[4]Subject = 
Objectives[43]ObjectiveMessages[4]MessageColor = White
Objectives[43]ObjectiveMessages[4]PlayFromStart = False
Objectives[43]ObjectiveMessages[4]Delay = True
Objectives[43]ObjectiveMessages[4]DelayTime = 11
Objectives[43]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[4]TypeSubtitle = True
Objectives[43]ObjectiveMessages[4]TypeTextMesage = False
Objectives[43]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[44]Type = Cutscenes_Objective
Objectives[44]Text = 
Objectives[44]positionX = -951,8801
Objectives[44]positionY = 4539,143
Objectives[44]positionZ = 119,6073
Objectives[44]Cutscenes_Time = 0
Objectives[44]Cutscenes_Trans_Time = 0
Objectives[44]Cutscenes_FOV = 30
Objectives[44]Cutscenes_Shake = Hand
Objectives[44]Cutscenes_Amplitude = 0
Objectives[44]Cutscenes_FadeOut = False
Objectives[44]Cutscenes_FadeIn = False
Objectives[44]Cutscenes_End = True
Objectives[44]Cutscenes_Point_At_Position = False
Objectives[44]Cutscenes_Point_At_Player = False
Objectives[44]Cutscenes_Point_At_Actor = False
Objectives[44]Cutscenes_Point_At_Vehicle = False
Objectives[44]Cutscenes_Follow_Player = False
Objectives[44]Cutscenes_Follow_Actor = False
Objectives[44]Cutscenes_Follow_Vehicle = False
Objectives[44]Cutscenes_Follow_Distancee = 10
Objectives[44]Cutscenes_Follow_Hieght = 1
Objectives[44]Cutscenes_Follow_Angle = 0
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Set_Player_Actor_Objective
Objectives[45]Text = 
Objectives[45]positionX = -1002,597
Objectives[45]positionY = 4560,168
Objectives[45]positionZ = 127,0573
Objectives[45]SetPlayerActor_Use_Player = False
Objectives[45]SetPlayerActor_Player_Controllable = True
Objectives[45]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[45]SetPlayerActor_Use_Actor = True
Objectives[45]SetPlayerActor_RelationshipGroup_Change = False
Objectives[45]SetPlayerActor_RelationshipGroup = Neutral
Objectives[45]SetPlayerActor_Invincible_Change = False
Objectives[45]SetPlayerActor_Invincible = False
Objectives[45]SetPlayerActor_NewTask = True
Objectives[45]Int_Task = 99
Objectives[45]Task_Repeat = False
Objectives[45]Task_Timeout = True
Objectives[45]Task_Guard_Range = 10
Objectives[45]Task_Stay_In_Range = True
Objectives[45]Task_Wander_Range = 10
Objectives[45]Task_Scenario = NONE
Objectives[45]Task_TalkingAnimation = mic_chatter
Objectives[45]Task_Time = 1
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = 2406,761
Objectives[46]positionY = 4465,712
Objectives[46]positionZ = 29,20974
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = True
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = False
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = True
Objectives[46]Int_Task = 99
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = False
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = mic_chatter
Objectives[46]Task_Time = 1
Objectives[46]TaskListCount = 4
Objectives[46]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[46]Task_List[0]positionX = 2404,297
Objectives[46]Task_List[0]positionY = 4467,323
Objectives[46]Task_List[0]positionZ = 29,68401
Objectives[46]Task_List[0]Block = True
Objectives[46]Task_List[1]Type = EnterVehicle
Objectives[46]Task_List[1]PositionX = 2404,297
Objectives[46]Task_List[1]PositionY = 4467,323
Objectives[46]Task_List[1]PositionZ = 29,68401
Objectives[46]Task_List[1]Speed = 1
Objectives[46]Task_List[1]SeatIndex = -1
Objectives[46]Task_List[1]TaskIndex = 1
Objectives[46]Task_List[1]Warp = False
Objectives[46]Task_List[2]Type = Drive
Objectives[46]Task_List[2]PositionX = 1911,378
Objectives[46]Task_List[2]PositionY = 4219,426
Objectives[46]Task_List[2]PositionZ = 30,1335
Objectives[46]Task_List[2]Speed = 50
Objectives[46]Task_List[2]StopBeforeVehicles = False
Objectives[46]Task_List[2]StopBeforeActors = False
Objectives[46]Task_List[2]AvoidVehicles = True
Objectives[46]Task_List[2]AvoidEmptyVehicles = True
Objectives[46]Task_List[2]AvoidActors = True
Objectives[46]Task_List[2]AvoidObjects = True
Objectives[46]Task_List[2]StopAtLights = False
Objectives[46]Task_List[2]UseBlinkers = True
Objectives[46]Task_List[2]AllowGoingWrongWay = True
Objectives[46]Task_List[2]Reverse = False
Objectives[46]Task_List[2]TakeShortestPath = False
Objectives[46]Task_List[2]IgnoreRoads = False
Objectives[46]Task_List[2]IgnoreAllPathing = False
Objectives[46]Task_List[2]AvoidHighWays = False
Objectives[46]Task_List[3]Type = Drive
Objectives[46]Task_List[3]PositionX = 1909,402
Objectives[46]Task_List[3]PositionY = 4217,704
Objectives[46]Task_List[3]PositionZ = 31,12957
Objectives[46]Task_List[3]Speed = 100
Objectives[46]Task_List[3]StopBeforeVehicles = False
Objectives[46]Task_List[3]StopBeforeActors = False
Objectives[46]Task_List[3]AvoidVehicles = True
Objectives[46]Task_List[3]AvoidEmptyVehicles = True
Objectives[46]Task_List[3]AvoidActors = True
Objectives[46]Task_List[3]AvoidObjects = True
Objectives[46]Task_List[3]StopAtLights = False
Objectives[46]Task_List[3]UseBlinkers = True
Objectives[46]Task_List[3]AllowGoingWrongWay = True
Objectives[46]Task_List[3]Reverse = False
Objectives[46]Task_List[3]TakeShortestPath = True
Objectives[46]Task_List[3]IgnoreRoads = True
Objectives[46]Task_List[3]IgnoreAllPathing = True
Objectives[46]Task_List[3]AvoidHighWays = True
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = Get the boat
Objectives[47]FaildText = 
Objectives[47]Type = Enter_Vehicle
Objectives[47]positionX = 2413,604
Objectives[47]positionY = 4464,239
Objectives[47]positionZ = 29,9998
Objectives[47]EnterVehicle_AsPassenger = False
Objectives[47]EnterVehicle_CanExit = True
Objectives[47]EnterVehicle_SetIsWanted = False
Objectives[47]EnterVehicle_SeatIndex = 0
Objectives[47]mission_ActorsCount = 7
Objectives[47]mission_Actors[0]Survive_Number = 0
Objectives[47]mission_Actors[0]Failed_Text = 
Objectives[47]mission_Actors[0]Remove_After = 0
Objectives[47]mission_Actors[0]positionX = 1910,907
Objectives[47]mission_Actors[0]positionY = 4219,052
Objectives[47]mission_Actors[0]positionZ = 32,62143
Objectives[47]mission_Actors[0]Heading = 348,7359
Objectives[47]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[47]mission_Actors[0]Relationship_Group = Friend
Objectives[47]mission_Actors[0]AddBlip = False
Objectives[47]mission_Actors[0]ShowCone = False
Objectives[47]mission_Actors[0]Invincible = False
Objectives[47]mission_Actors[0]SetHealth = 100
Objectives[47]mission_Actors[0]DieFromHeadShot = True
Objectives[47]mission_Actors[0]CanExitVehicle = True
Objectives[47]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[0]AlwaysFight = True
Objectives[47]mission_Actors[0]Seeing_Range = 30
Objectives[47]mission_Actors[0]Hearing_Range = 30
Objectives[47]mission_Actors[0]CombatMovement = Offensive
Objectives[47]mission_Actors[0]weapon = Pistol
Objectives[47]mission_Actors[0]Variation = Custom
Objectives[47]mission_Actors[0]Task = 0
Objectives[47]mission_Actors[0]Task_Guard_Range = 5
Objectives[47]mission_Actors[0]Task_Stay_In_Range = True
Objectives[47]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[0]Task_Scenario = NONE
Objectives[47]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 18
Objectives[47]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[47]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 69
Objectives[47]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[47]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 4
Objectives[47]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[47]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[47]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[47]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[47]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[47]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[47]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[47]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 62
Objectives[47]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[47]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[47]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[47]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[47]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[47]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[47]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[47]mission_Actors[1]Survive_Number = 0
Objectives[47]mission_Actors[1]Failed_Text = 
Objectives[47]mission_Actors[1]Remove_After = 0
Objectives[47]mission_Actors[1]positionX = 1912,5
Objectives[47]mission_Actors[1]positionY = 4221,681
Objectives[47]mission_Actors[1]positionZ = 33,15963
Objectives[47]mission_Actors[1]Heading = 330,7502
Objectives[47]mission_Actors[1]String_Name = mp_f_freemode_01
Objectives[47]mission_Actors[1]Relationship_Group = Neutral
Objectives[47]mission_Actors[1]AddBlip = False
Objectives[47]mission_Actors[1]ShowCone = False
Objectives[47]mission_Actors[1]Invincible = False
Objectives[47]mission_Actors[1]SetHealth = 100
Objectives[47]mission_Actors[1]DieFromHeadShot = True
Objectives[47]mission_Actors[1]CanExitVehicle = True
Objectives[47]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[1]AlwaysFight = True
Objectives[47]mission_Actors[1]Seeing_Range = 30
Objectives[47]mission_Actors[1]Hearing_Range = 30
Objectives[47]mission_Actors[1]CombatMovement = Offensive
Objectives[47]mission_Actors[1]weapon = Unarmed
Objectives[47]mission_Actors[1]Variation = Custom
Objectives[47]mission_Actors[1]Task = 99
Objectives[47]mission_Actors[1]Task_Guard_Range = 5
Objectives[47]mission_Actors[1]Task_Stay_In_Range = True
Objectives[47]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[1]Task_Scenario = NONE
Objectives[47]mission_Actors[1]Task_List_Count = 10
Objectives[47]mission_Actors[1]Task_Repeat = False
Objectives[47]mission_Actors[1]Task_List[0]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[0]PositionX = 1910,365
Objectives[47]mission_Actors[1]Task_List[0]PositionY = 4228,868
Objectives[47]mission_Actors[1]Task_List[0]PositionZ = 30,89029
Objectives[47]mission_Actors[1]Task_List[0]time = 59
Objectives[47]mission_Actors[1]Task_List[0]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[1]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[1]PositionX = 1910,359
Objectives[47]mission_Actors[1]Task_List[1]PositionY = 4228,875
Objectives[47]mission_Actors[1]Task_List[1]PositionZ = 30,74307
Objectives[47]mission_Actors[1]Task_List[1]time = 59
Objectives[47]mission_Actors[1]Task_List[1]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[2]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[2]PositionX = 1910,362
Objectives[47]mission_Actors[1]Task_List[2]PositionY = 4228,883
Objectives[47]mission_Actors[1]Task_List[2]PositionZ = 30,75381
Objectives[47]mission_Actors[1]Task_List[2]time = 59
Objectives[47]mission_Actors[1]Task_List[2]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[3]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[3]PositionX = 1910,37
Objectives[47]mission_Actors[1]Task_List[3]PositionY = 4228,885
Objectives[47]mission_Actors[1]Task_List[3]PositionZ = 30,78719
Objectives[47]mission_Actors[1]Task_List[3]time = 59
Objectives[47]mission_Actors[1]Task_List[3]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[4]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[4]PositionX = 1910,386
Objectives[47]mission_Actors[1]Task_List[4]PositionY = 4228,882
Objectives[47]mission_Actors[1]Task_List[4]PositionZ = 30,76781
Objectives[47]mission_Actors[1]Task_List[4]time = 59
Objectives[47]mission_Actors[1]Task_List[4]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[5]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[5]PositionX = 1910,409
Objectives[47]mission_Actors[1]Task_List[5]PositionY = 4228,878
Objectives[47]mission_Actors[1]Task_List[5]PositionZ = 30,70185
Objectives[47]mission_Actors[1]Task_List[5]time = 59
Objectives[47]mission_Actors[1]Task_List[5]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[6]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[6]PositionX = 1910,424
Objectives[47]mission_Actors[1]Task_List[6]PositionY = 4228,877
Objectives[47]mission_Actors[1]Task_List[6]PositionZ = 30,6305
Objectives[47]mission_Actors[1]Task_List[6]time = 59
Objectives[47]mission_Actors[1]Task_List[6]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[7]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[7]PositionX = 1910,448
Objectives[47]mission_Actors[1]Task_List[7]PositionY = 4228,88
Objectives[47]mission_Actors[1]Task_List[7]PositionZ = 30,56141
Objectives[47]mission_Actors[1]Task_List[7]time = 59
Objectives[47]mission_Actors[1]Task_List[7]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[8]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[8]PositionX = 1910,464
Objectives[47]mission_Actors[1]Task_List[8]PositionY = 4228,882
Objectives[47]mission_Actors[1]Task_List[8]PositionZ = 30,52236
Objectives[47]mission_Actors[1]Task_List[8]time = 59
Objectives[47]mission_Actors[1]Task_List[8]FacePlayer = False
Objectives[47]mission_Actors[1]Task_List[9]Type = HandsUp
Objectives[47]mission_Actors[1]Task_List[9]PositionX = 1910,472
Objectives[47]mission_Actors[1]Task_List[9]PositionY = 4228,882
Objectives[47]mission_Actors[1]Task_List[9]PositionZ = 30,52704
Objectives[47]mission_Actors[1]Task_List[9]time = 59
Objectives[47]mission_Actors[1]Task_List[9]FacePlayer = False
Objectives[47]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 10
Objectives[47]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[47]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 15
Objectives[47]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 5
Objectives[47]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 15
Objectives[47]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 28
Objectives[47]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[47]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 14
Objectives[47]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[47]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[47]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[47]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[47]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[47]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 33
Objectives[47]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 1
Objectives[47]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[47]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[47]mission_Actors[1]PROP_GLASSES_INDEX = 1
Objectives[47]mission_Actors[1]PROP_GLASSES_TEXTURE = 4
Objectives[47]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[47]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[47]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[47]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 54
Objectives[47]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 51
Objectives[47]mission_Actors[1]NeededForObjectiveCutsceneCount = 5
Objectives[47]mission_Actors[1]NeededForObjectiveCutscene[0] = 53
Objectives[47]mission_Actors[1]NeededForObjectiveCutscene[1] = 55
Objectives[47]mission_Actors[1]NeededForObjectiveCutscene[2] = 50
Objectives[47]mission_Actors[1]NeededForObjectiveCutscene[3] = 52
Objectives[47]mission_Actors[1]NeededForObjectiveCutscene[4] = 49
Objectives[47]mission_Actors[2]Survive_Number = 0
Objectives[47]mission_Actors[2]Failed_Text = 
Objectives[47]mission_Actors[2]Remove_After = 0
Objectives[47]mission_Actors[2]positionX = 1908,007
Objectives[47]mission_Actors[2]positionY = 4217,105
Objectives[47]mission_Actors[2]positionZ = 32,34933
Objectives[47]mission_Actors[2]Heading = 307,4602
Objectives[47]mission_Actors[2]String_Name = a_m_y_vinewood_04
Objectives[47]mission_Actors[2]Relationship_Group = Neutral
Objectives[47]mission_Actors[2]AddBlip = False
Objectives[47]mission_Actors[2]ShowCone = False
Objectives[47]mission_Actors[2]Invincible = False
Objectives[47]mission_Actors[2]SetHealth = 100
Objectives[47]mission_Actors[2]DieFromHeadShot = True
Objectives[47]mission_Actors[2]CanExitVehicle = True
Objectives[47]mission_Actors[2]CanFightArmedPedsWhenNotArmed = False
Objectives[47]mission_Actors[2]AlwaysFight = False
Objectives[47]mission_Actors[2]Seeing_Range = 30
Objectives[47]mission_Actors[2]Hearing_Range = 30
Objectives[47]mission_Actors[2]CombatMovement = Offensive
Objectives[47]mission_Actors[2]weapon = 966099553
Objectives[47]mission_Actors[2]Variation = Random
Objectives[47]mission_Actors[2]Task = 3
Objectives[47]mission_Actors[2]Task_Guard_Range = 5
Objectives[47]mission_Actors[2]Task_Stay_In_Range = True
Objectives[47]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[2]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[47]mission_Actors[3]Survive_Number = 0
Objectives[47]mission_Actors[3]Failed_Text = 
Objectives[47]mission_Actors[3]Remove_After = 0
Objectives[47]mission_Actors[3]positionX = 1912,485
Objectives[47]mission_Actors[3]positionY = 4236,251
Objectives[47]mission_Actors[3]positionZ = 10,18737
Objectives[47]mission_Actors[3]Heading = 94,69598
Objectives[47]mission_Actors[3]String_Name = a_m_y_vinewood_03
Objectives[47]mission_Actors[3]Relationship_Group = Neutral
Objectives[47]mission_Actors[3]AddBlip = False
Objectives[47]mission_Actors[3]ShowCone = False
Objectives[47]mission_Actors[3]Invincible = False
Objectives[47]mission_Actors[3]SetHealth = 100
Objectives[47]mission_Actors[3]DieFromHeadShot = True
Objectives[47]mission_Actors[3]CanExitVehicle = True
Objectives[47]mission_Actors[3]CanFightArmedPedsWhenNotArmed = False
Objectives[47]mission_Actors[3]AlwaysFight = False
Objectives[47]mission_Actors[3]Seeing_Range = 30
Objectives[47]mission_Actors[3]Hearing_Range = 30
Objectives[47]mission_Actors[3]CombatMovement = Offensive
Objectives[47]mission_Actors[3]weapon = Unarmed
Objectives[47]mission_Actors[3]Variation = Random
Objectives[47]mission_Actors[3]Task = 3
Objectives[47]mission_Actors[3]Task_Guard_Range = 5
Objectives[47]mission_Actors[3]Task_Stay_In_Range = True
Objectives[47]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[3]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[47]mission_Actors[4]Survive_Number = 0
Objectives[47]mission_Actors[4]Failed_Text = 
Objectives[47]mission_Actors[4]Remove_After = 0
Objectives[47]mission_Actors[4]positionX = 1910,962
Objectives[47]mission_Actors[4]positionY = 4214,708
Objectives[47]mission_Actors[4]positionZ = 32,29136
Objectives[47]mission_Actors[4]Heading = 9,688964
Objectives[47]mission_Actors[4]String_Name = u_m_m_filmdirector
Objectives[47]mission_Actors[4]Relationship_Group = Neutral
Objectives[47]mission_Actors[4]AddBlip = False
Objectives[47]mission_Actors[4]ShowCone = False
Objectives[47]mission_Actors[4]Invincible = False
Objectives[47]mission_Actors[4]SetHealth = 100
Objectives[47]mission_Actors[4]DieFromHeadShot = True
Objectives[47]mission_Actors[4]CanExitVehicle = True
Objectives[47]mission_Actors[4]CanFightArmedPedsWhenNotArmed = False
Objectives[47]mission_Actors[4]AlwaysFight = False
Objectives[47]mission_Actors[4]Seeing_Range = 30
Objectives[47]mission_Actors[4]Hearing_Range = 30
Objectives[47]mission_Actors[4]CombatMovement = Offensive
Objectives[47]mission_Actors[4]weapon = Unarmed
Objectives[47]mission_Actors[4]Variation = Random
Objectives[47]mission_Actors[4]Task = 3
Objectives[47]mission_Actors[4]Task_Guard_Range = 5
Objectives[47]mission_Actors[4]Task_Stay_In_Range = True
Objectives[47]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[4]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[47]mission_Actors[5]Survive_Number = 0
Objectives[47]mission_Actors[5]Failed_Text = 
Objectives[47]mission_Actors[5]Remove_After = 0
Objectives[47]mission_Actors[5]positionX = 1911,746
Objectives[47]mission_Actors[5]positionY = 4214,806
Objectives[47]mission_Actors[5]positionZ = 32,31712
Objectives[47]mission_Actors[5]Heading = 37,68942
Objectives[47]mission_Actors[5]String_Name = csb_bryony
Objectives[47]mission_Actors[5]Relationship_Group = Neutral
Objectives[47]mission_Actors[5]AddBlip = False
Objectives[47]mission_Actors[5]ShowCone = False
Objectives[47]mission_Actors[5]Invincible = False
Objectives[47]mission_Actors[5]SetHealth = 100
Objectives[47]mission_Actors[5]DieFromHeadShot = True
Objectives[47]mission_Actors[5]CanExitVehicle = True
Objectives[47]mission_Actors[5]CanFightArmedPedsWhenNotArmed = False
Objectives[47]mission_Actors[5]AlwaysFight = False
Objectives[47]mission_Actors[5]Seeing_Range = 30
Objectives[47]mission_Actors[5]Hearing_Range = 30
Objectives[47]mission_Actors[5]CombatMovement = Offensive
Objectives[47]mission_Actors[5]weapon = Unarmed
Objectives[47]mission_Actors[5]Variation = Random
Objectives[47]mission_Actors[5]Task = 3
Objectives[47]mission_Actors[5]Task_Guard_Range = 5
Objectives[47]mission_Actors[5]Task_Stay_In_Range = True
Objectives[47]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[5]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[47]mission_Actors[6]Survive_Number = 0
Objectives[47]mission_Actors[6]Failed_Text = 
Objectives[47]mission_Actors[6]Remove_After = 0
Objectives[47]mission_Actors[6]positionX = 1911,104
Objectives[47]mission_Actors[6]positionY = 4213,035
Objectives[47]mission_Actors[6]positionZ = 34,92678
Objectives[47]mission_Actors[6]Heading = 342,4741
Objectives[47]mission_Actors[6]String_Name = a_m_y_vinewood_04
Objectives[47]mission_Actors[6]Relationship_Group = Neutral
Objectives[47]mission_Actors[6]AddBlip = False
Objectives[47]mission_Actors[6]ShowCone = False
Objectives[47]mission_Actors[6]Invincible = False
Objectives[47]mission_Actors[6]SetHealth = 100
Objectives[47]mission_Actors[6]DieFromHeadShot = True
Objectives[47]mission_Actors[6]CanExitVehicle = True
Objectives[47]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[6]AlwaysFight = True
Objectives[47]mission_Actors[6]Seeing_Range = 30
Objectives[47]mission_Actors[6]Hearing_Range = 30
Objectives[47]mission_Actors[6]CombatMovement = Offensive
Objectives[47]mission_Actors[6]weapon = 966099553
Objectives[47]mission_Actors[6]Variation = Random
Objectives[47]mission_Actors[6]Task = 3
Objectives[47]mission_Actors[6]Task_Guard_Range = 5
Objectives[47]mission_Actors[6]Task_Stay_In_Range = True
Objectives[47]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[6]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 5
Objectives[47]ObjectiveMessages[0]positionX = 485,1906
Objectives[47]ObjectiveMessages[0]positionY = 5125,995
Objectives[47]ObjectiveMessages[0]positionZ = 430,7106
Objectives[47]ObjectiveMessages[0]Message = ~o~Ok, let's hurry.
Objectives[47]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = White
Objectives[47]ObjectiveMessages[0]PlayFromStart = False
Objectives[47]ObjectiveMessages[0]Delay = True
Objectives[47]ObjectiveMessages[0]DelayTime = 1
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = True
Objectives[47]ObjectiveMessages[0]TypeTextMesage = False
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = 486,3413
Objectives[47]ObjectiveMessages[1]positionY = 5121,928
Objectives[47]ObjectiveMessages[1]positionZ = 425,5335
Objectives[47]ObjectiveMessages[1]Message = ~b~Yes... but always try not to get noticed.
Objectives[47]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[1]Sender = 
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = White
Objectives[47]ObjectiveMessages[1]PlayFromStart = False
Objectives[47]ObjectiveMessages[1]Delay = True
Objectives[47]ObjectiveMessages[1]DelayTime = 3
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = True
Objectives[47]ObjectiveMessages[1]TypeTextMesage = False
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[2]positionX = 487,9452
Objectives[47]ObjectiveMessages[2]positionY = 5112,254
Objectives[47]ObjectiveMessages[2]positionZ = 413,6223
Objectives[47]ObjectiveMessages[2]Message = ~o~Oh shit, but can't we just kill him?
Objectives[47]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[2]Sender = 
Objectives[47]ObjectiveMessages[2]Subject = 
Objectives[47]ObjectiveMessages[2]MessageColor = White
Objectives[47]ObjectiveMessages[2]PlayFromStart = False
Objectives[47]ObjectiveMessages[2]Delay = True
Objectives[47]ObjectiveMessages[2]DelayTime = 7
Objectives[47]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[2]TypeSubtitle = True
Objectives[47]ObjectiveMessages[2]TypeTextMesage = False
Objectives[47]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[3]positionX = 487,5837
Objectives[47]ObjectiveMessages[3]positionY = 5103,365
Objectives[47]ObjectiveMessages[3]positionZ = 403,0518
Objectives[47]ObjectiveMessages[3]Message = ~b~No, not now, I want ot understand where he goes and if he meets any of my other actors.
Objectives[47]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[3]Sender = 
Objectives[47]ObjectiveMessages[3]Subject = 
Objectives[47]ObjectiveMessages[3]MessageColor = White
Objectives[47]ObjectiveMessages[3]PlayFromStart = False
Objectives[47]ObjectiveMessages[3]Delay = True
Objectives[47]ObjectiveMessages[3]DelayTime = 11
Objectives[47]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[3]TypeSubtitle = True
Objectives[47]ObjectiveMessages[3]TypeTextMesage = False
Objectives[47]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[4]positionX = 486,1674
Objectives[47]ObjectiveMessages[4]positionY = 5099,361
Objectives[47]ObjectiveMessages[4]positionZ = 397,7223
Objectives[47]ObjectiveMessages[4]Message = ~o~Balls.
Objectives[47]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[4]Sender = 
Objectives[47]ObjectiveMessages[4]Subject = 
Objectives[47]ObjectiveMessages[4]MessageColor = White
Objectives[47]ObjectiveMessages[4]PlayFromStart = False
Objectives[47]ObjectiveMessages[4]Delay = True
Objectives[47]ObjectiveMessages[4]DelayTime = 16
Objectives[47]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[4]TypeSubtitle = True
Objectives[47]ObjectiveMessages[4]TypeTextMesage = False
Objectives[47]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[48]Type = Follow_Actor
Objectives[48]Text = 
Objectives[48]Failed_Text = 
Objectives[48]Follow_Actor_Trigger_Distance = 150
Objectives[48]positionX = 1899,317
Objectives[48]positionY = 4220,367
Objectives[48]positionZ = 29,5979
Objectives[48]Follow_Actor_Wait_For_Player = False
Objectives[48]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[48]Follow_Actor_Min_Distance = 25
Objectives[48]Follow_Actor_Use_SpookOMeter = True
Objectives[48]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[48]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[48]Follow_Actor_Use_Max_Distance = True
Objectives[48]Follow_Actor_Max_Distance_Warning_Text = You're losign them
Objectives[48]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[48]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[48]Follow_Actor_Max_Distance = 37,5
Objectives[48]Follow_Actor_Max_Warning_Distance = 100
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 2
Objectives[48]ObjectiveMessages[0]positionX = 480,6288
Objectives[48]ObjectiveMessages[0]positionY = 5086,296
Objectives[48]ObjectiveMessages[0]positionZ = 380,7721
Objectives[48]ObjectiveMessages[0]Message = ~b~Come on, move, let's follow him, but don't get noticed.
Objectives[48]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = White
Objectives[48]ObjectiveMessages[0]PlayFromStart = False
Objectives[48]ObjectiveMessages[0]Delay = True
Objectives[48]ObjectiveMessages[0]DelayTime = 1
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = True
Objectives[48]ObjectiveMessages[0]TypeTextMesage = False
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[1]positionX = 478,2997
Objectives[48]ObjectiveMessages[1]positionY = 5081,662
Objectives[48]ObjectiveMessages[1]positionZ = 375,7245
Objectives[48]ObjectiveMessages[1]Message = ~o~Okay, okay.
Objectives[48]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[1]Sender = 
Objectives[48]ObjectiveMessages[1]Subject = 
Objectives[48]ObjectiveMessages[1]MessageColor = White
Objectives[48]ObjectiveMessages[1]PlayFromStart = False
Objectives[48]ObjectiveMessages[1]Delay = True
Objectives[48]ObjectiveMessages[1]DelayTime = 6
Objectives[48]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[1]TypeSubtitle = True
Objectives[48]ObjectiveMessages[1]TypeTextMesage = False
Objectives[48]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[49]Type = Cutscenes_Objective
Objectives[49]Text = 
Objectives[49]positionX = 1911,008
Objectives[49]positionY = 4234,36
Objectives[49]positionZ = -9,173046
Objectives[49]Cutscenes_Time = 0
Objectives[49]Cutscenes_Trans_Time = 5
Objectives[49]Cutscenes_FOV = 60
Objectives[49]Cutscenes_Shake = Hand
Objectives[49]Cutscenes_Amplitude = 0
Objectives[49]Cutscenes_FadeOut = False
Objectives[49]Cutscenes_FadeIn = False
Objectives[49]Cutscenes_End = False
Objectives[49]Cutscenes_Point_At_Position = False
Objectives[49]Cutscenes_Point_At_Player = False
Objectives[49]Cutscenes_Point_At_Actor = False
Objectives[49]Cutscenes_Point_At_Vehicle = False
Objectives[49]Cutscenes_Follow_Player = False
Objectives[49]Cutscenes_Follow_Actor = True
Objectives[49]Cutscenes_Follow_Vehicle = False
Objectives[49]Cutscenes_Follow_Distancee = 10
Objectives[49]Cutscenes_Follow_Hieght = 1
Objectives[49]Cutscenes_Follow_Angle = 195
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 1
Objectives[49]ObjectiveMessages[0]positionX = 482,7393
Objectives[49]ObjectiveMessages[0]positionY = 5077,233
Objectives[49]ObjectiveMessages[0]positionZ = 373,0733
Objectives[49]ObjectiveMessages[0]Message = ~b~Slow down, they seem to stop near that boat.
Objectives[49]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = White
Objectives[49]ObjectiveMessages[0]PlayFromStart = False
Objectives[49]ObjectiveMessages[0]Delay = True
Objectives[49]ObjectiveMessages[0]DelayTime = 1
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = True
Objectives[49]ObjectiveMessages[0]TypeTextMesage = False
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[50]Type = Cutscenes_Objective
Objectives[50]Text = 
Objectives[50]positionX = 1932,037
Objectives[50]positionY = 4222,583
Objectives[50]positionZ = -11,09955
Objectives[50]Cutscenes_Time = 0
Objectives[50]Cutscenes_Trans_Time = 5
Objectives[50]Cutscenes_FOV = 60
Objectives[50]Cutscenes_Shake = Hand
Objectives[50]Cutscenes_Amplitude = 0
Objectives[50]Cutscenes_FadeOut = False
Objectives[50]Cutscenes_FadeIn = False
Objectives[50]Cutscenes_End = False
Objectives[50]Cutscenes_Point_At_Position = False
Objectives[50]Cutscenes_Point_At_Player = False
Objectives[50]Cutscenes_Point_At_Actor = False
Objectives[50]Cutscenes_Point_At_Vehicle = False
Objectives[50]Cutscenes_Follow_Player = False
Objectives[50]Cutscenes_Follow_Actor = True
Objectives[50]Cutscenes_Follow_Vehicle = False
Objectives[50]Cutscenes_Follow_Distancee = 9
Objectives[50]Cutscenes_Follow_Hieght = 2
Objectives[50]Cutscenes_Follow_Angle = 310
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 1
Objectives[50]ObjectiveMessages[0]positionX = 478,8025
Objectives[50]ObjectiveMessages[0]positionY = 5068,214
Objectives[50]ObjectiveMessages[0]positionZ = 365,3794
Objectives[50]ObjectiveMessages[0]Message = ~o~What happens there? But... is that girl again?
Objectives[50]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = White
Objectives[50]ObjectiveMessages[0]PlayFromStart = False
Objectives[50]ObjectiveMessages[0]Delay = True
Objectives[50]ObjectiveMessages[0]DelayTime = 1
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = True
Objectives[50]ObjectiveMessages[0]TypeTextMesage = False
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = 1918,731
Objectives[51]positionY = 4228,153
Objectives[51]positionZ = -10,3826
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = True
Objectives[51]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = False
Objectives[51]Int_Task = 0
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Cutscenes_Objective
Objectives[52]Text = 
Objectives[52]positionX = 1907,022
Objectives[52]positionY = 4221,605
Objectives[52]positionZ = 30,43957
Objectives[52]Cutscenes_Time = 2
Objectives[52]Cutscenes_Trans_Time = 6
Objectives[52]Cutscenes_FOV = 60
Objectives[52]Cutscenes_Shake = Hand
Objectives[52]Cutscenes_Amplitude = 0
Objectives[52]Cutscenes_FadeOut = False
Objectives[52]Cutscenes_FadeIn = False
Objectives[52]Cutscenes_End = False
Objectives[52]Cutscenes_Point_At_Position = False
Objectives[52]Cutscenes_Point_At_Player = False
Objectives[52]Cutscenes_Point_At_Actor = True
Objectives[52]Cutscenes_Point_At_Vehicle = False
Objectives[52]Cutscenes_Follow_Player = False
Objectives[52]Cutscenes_Follow_Actor = False
Objectives[52]Cutscenes_Follow_Vehicle = False
Objectives[52]Cutscenes_Follow_Distancee = 0,1
Objectives[52]Cutscenes_Follow_Hieght = 4
Objectives[52]Cutscenes_Follow_Angle = 25
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 2
Objectives[52]ObjectiveMessages[0]positionX = 479,5452
Objectives[52]ObjectiveMessages[0]positionY = 5057,791
Objectives[52]ObjectiveMessages[0]positionZ = 359,1871
Objectives[52]ObjectiveMessages[0]Message = ~o~And... what the fuck? Will they kill her another time?
Objectives[52]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = White
Objectives[52]ObjectiveMessages[0]PlayFromStart = False
Objectives[52]ObjectiveMessages[0]Delay = True
Objectives[52]ObjectiveMessages[0]DelayTime = 1
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = True
Objectives[52]ObjectiveMessages[0]TypeTextMesage = False
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = 479,9337
Objectives[52]ObjectiveMessages[1]positionY = 5051,669
Objectives[52]ObjectiveMessages[1]positionZ = 356,431
Objectives[52]ObjectiveMessages[1]Message = ~o~What a fucking movie is that?
Objectives[52]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = White
Objectives[52]ObjectiveMessages[1]PlayFromStart = False
Objectives[52]ObjectiveMessages[1]Delay = True
Objectives[52]ObjectiveMessages[1]DelayTime = 5
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = True
Objectives[52]ObjectiveMessages[1]TypeTextMesage = False
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[53]Type = Set_Player_Actor_Objective
Objectives[53]Text = 
Objectives[53]positionX = 2379,917
Objectives[53]positionY = 4462,531
Objectives[53]positionZ = 29,9998
Objectives[53]SetPlayerActor_Use_Player = False
Objectives[53]SetPlayerActor_Player_Controllable = True
Objectives[53]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[53]SetPlayerActor_Use_Actor = True
Objectives[53]SetPlayerActor_RelationshipGroup_Change = True
Objectives[53]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[53]SetPlayerActor_Invincible_Change = False
Objectives[53]SetPlayerActor_Invincible = False
Objectives[53]SetPlayerActor_NewTask = True
Objectives[53]Int_Task = 99
Objectives[53]Task_Repeat = True
Objectives[53]Task_Timeout = False
Objectives[53]Task_Guard_Range = 10
Objectives[53]Task_Stay_In_Range = True
Objectives[53]Task_Wander_Range = 10
Objectives[53]Task_Scenario = NONE
Objectives[53]Task_TalkingAnimation = mic_chatter
Objectives[53]Task_Time = 1
Objectives[53]TaskListCount = 12
Objectives[53]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[53]Task_List[0]positionX = 2379,833
Objectives[53]Task_List[0]positionY = 4462,609
Objectives[53]Task_List[0]positionZ = 30,4998
Objectives[53]Task_List[0]Block = True
Objectives[53]Task_List[1]Type = EnterVehicle
Objectives[53]Task_List[1]PositionX = 2378,325
Objectives[53]Task_List[1]PositionY = 4466,246
Objectives[53]Task_List[1]PositionZ = 30,4998
Objectives[53]Task_List[1]Speed = 3
Objectives[53]Task_List[1]SeatIndex = 0
Objectives[53]Task_List[1]TaskIndex = 1
Objectives[53]Task_List[1]Warp = False
Objectives[53]Task_List[2]Type = Drive
Objectives[53]Task_List[2]PositionX = 1448,572
Objectives[53]Task_List[2]PositionY = 3950,085
Objectives[53]Task_List[2]PositionZ = 30,64151
Objectives[53]Task_List[2]Speed = 60
Objectives[53]Task_List[2]StopBeforeVehicles = False
Objectives[53]Task_List[2]StopBeforeActors = False
Objectives[53]Task_List[2]AvoidVehicles = True
Objectives[53]Task_List[2]AvoidEmptyVehicles = True
Objectives[53]Task_List[2]AvoidActors = True
Objectives[53]Task_List[2]AvoidObjects = True
Objectives[53]Task_List[2]StopAtLights = False
Objectives[53]Task_List[2]UseBlinkers = True
Objectives[53]Task_List[2]AllowGoingWrongWay = True
Objectives[53]Task_List[2]Reverse = False
Objectives[53]Task_List[2]TakeShortestPath = True
Objectives[53]Task_List[2]IgnoreRoads = True
Objectives[53]Task_List[2]IgnoreAllPathing = True
Objectives[53]Task_List[2]AvoidHighWays = True
Objectives[53]Task_List[3]Type = Drive
Objectives[53]Task_List[3]PositionX = 53,82005
Objectives[53]Task_List[3]PositionY = 3953,659
Objectives[53]Task_List[3]PositionZ = 30,7355
Objectives[53]Task_List[3]Speed = 60
Objectives[53]Task_List[3]StopBeforeVehicles = False
Objectives[53]Task_List[3]StopBeforeActors = False
Objectives[53]Task_List[3]AvoidVehicles = True
Objectives[53]Task_List[3]AvoidEmptyVehicles = True
Objectives[53]Task_List[3]AvoidActors = True
Objectives[53]Task_List[3]AvoidObjects = True
Objectives[53]Task_List[3]StopAtLights = False
Objectives[53]Task_List[3]UseBlinkers = True
Objectives[53]Task_List[3]AllowGoingWrongWay = True
Objectives[53]Task_List[3]Reverse = False
Objectives[53]Task_List[3]TakeShortestPath = True
Objectives[53]Task_List[3]IgnoreRoads = True
Objectives[53]Task_List[3]IgnoreAllPathing = True
Objectives[53]Task_List[3]AvoidHighWays = True
Objectives[53]Task_List[4]Type = Drive
Objectives[53]Task_List[4]PositionX = -25,74056
Objectives[53]Task_List[4]PositionY = 4169,622
Objectives[53]Task_List[4]PositionZ = 31,41434
Objectives[53]Task_List[4]Speed = 60
Objectives[53]Task_List[4]StopBeforeVehicles = False
Objectives[53]Task_List[4]StopBeforeActors = False
Objectives[53]Task_List[4]AvoidVehicles = True
Objectives[53]Task_List[4]AvoidEmptyVehicles = True
Objectives[53]Task_List[4]AvoidActors = True
Objectives[53]Task_List[4]AvoidObjects = True
Objectives[53]Task_List[4]StopAtLights = False
Objectives[53]Task_List[4]UseBlinkers = True
Objectives[53]Task_List[4]AllowGoingWrongWay = True
Objectives[53]Task_List[4]Reverse = False
Objectives[53]Task_List[4]TakeShortestPath = True
Objectives[53]Task_List[4]IgnoreRoads = True
Objectives[53]Task_List[4]IgnoreAllPathing = True
Objectives[53]Task_List[4]AvoidHighWays = True
Objectives[53]Task_List[5]Type = Drive
Objectives[53]Task_List[5]PositionX = 706,5936
Objectives[53]Task_List[5]PositionY = 4057,306
Objectives[53]Task_List[5]PositionZ = 31,17768
Objectives[53]Task_List[5]Speed = 60
Objectives[53]Task_List[5]StopBeforeVehicles = False
Objectives[53]Task_List[5]StopBeforeActors = False
Objectives[53]Task_List[5]AvoidVehicles = True
Objectives[53]Task_List[5]AvoidEmptyVehicles = True
Objectives[53]Task_List[5]AvoidActors = True
Objectives[53]Task_List[5]AvoidObjects = True
Objectives[53]Task_List[5]StopAtLights = False
Objectives[53]Task_List[5]UseBlinkers = True
Objectives[53]Task_List[5]AllowGoingWrongWay = True
Objectives[53]Task_List[5]Reverse = False
Objectives[53]Task_List[5]TakeShortestPath = True
Objectives[53]Task_List[5]IgnoreRoads = True
Objectives[53]Task_List[5]IgnoreAllPathing = True
Objectives[53]Task_List[5]AvoidHighWays = True
Objectives[53]Task_List[6]Type = Drive
Objectives[53]Task_List[6]PositionX = 1889,022
Objectives[53]Task_List[6]PositionY = 4182,744
Objectives[53]Task_List[6]PositionZ = 30,71935
Objectives[53]Task_List[6]Speed = 60
Objectives[53]Task_List[6]StopBeforeVehicles = False
Objectives[53]Task_List[6]StopBeforeActors = False
Objectives[53]Task_List[6]AvoidVehicles = True
Objectives[53]Task_List[6]AvoidEmptyVehicles = True
Objectives[53]Task_List[6]AvoidActors = True
Objectives[53]Task_List[6]AvoidObjects = True
Objectives[53]Task_List[6]StopAtLights = False
Objectives[53]Task_List[6]UseBlinkers = True
Objectives[53]Task_List[6]AllowGoingWrongWay = True
Objectives[53]Task_List[6]Reverse = False
Objectives[53]Task_List[6]TakeShortestPath = True
Objectives[53]Task_List[6]IgnoreRoads = True
Objectives[53]Task_List[6]IgnoreAllPathing = True
Objectives[53]Task_List[6]AvoidHighWays = True
Objectives[53]Task_List[7]Type = Drive
Objectives[53]Task_List[7]PositionX = 2186,949
Objectives[53]Task_List[7]PositionY = 4179,874
Objectives[53]Task_List[7]PositionZ = 30,07845
Objectives[53]Task_List[7]Speed = 60
Objectives[53]Task_List[7]StopBeforeVehicles = False
Objectives[53]Task_List[7]StopBeforeActors = False
Objectives[53]Task_List[7]AvoidVehicles = True
Objectives[53]Task_List[7]AvoidEmptyVehicles = True
Objectives[53]Task_List[7]AvoidActors = True
Objectives[53]Task_List[7]AvoidObjects = True
Objectives[53]Task_List[7]StopAtLights = False
Objectives[53]Task_List[7]UseBlinkers = True
Objectives[53]Task_List[7]AllowGoingWrongWay = True
Objectives[53]Task_List[7]Reverse = False
Objectives[53]Task_List[7]TakeShortestPath = True
Objectives[53]Task_List[7]IgnoreRoads = True
Objectives[53]Task_List[7]IgnoreAllPathing = True
Objectives[53]Task_List[7]AvoidHighWays = True
Objectives[53]Task_List[8]Type = Drive
Objectives[53]Task_List[8]PositionX = 2222,989
Objectives[53]Task_List[8]PositionY = 4477,693
Objectives[53]Task_List[8]PositionZ = 29,81363
Objectives[53]Task_List[8]Speed = 60
Objectives[53]Task_List[8]StopBeforeVehicles = False
Objectives[53]Task_List[8]StopBeforeActors = False
Objectives[53]Task_List[8]AvoidVehicles = True
Objectives[53]Task_List[8]AvoidEmptyVehicles = True
Objectives[53]Task_List[8]AvoidActors = True
Objectives[53]Task_List[8]AvoidObjects = True
Objectives[53]Task_List[8]StopAtLights = False
Objectives[53]Task_List[8]UseBlinkers = True
Objectives[53]Task_List[8]AllowGoingWrongWay = True
Objectives[53]Task_List[8]Reverse = False
Objectives[53]Task_List[8]TakeShortestPath = True
Objectives[53]Task_List[8]IgnoreRoads = True
Objectives[53]Task_List[8]IgnoreAllPathing = True
Objectives[53]Task_List[8]AvoidHighWays = True
Objectives[53]Task_List[9]Type = Drive
Objectives[53]Task_List[9]PositionX = 2094,345
Objectives[53]Task_List[9]PositionY = 4489,907
Objectives[53]Task_List[9]PositionZ = 30,52171
Objectives[53]Task_List[9]Speed = 60
Objectives[53]Task_List[9]StopBeforeVehicles = False
Objectives[53]Task_List[9]StopBeforeActors = False
Objectives[53]Task_List[9]AvoidVehicles = True
Objectives[53]Task_List[9]AvoidEmptyVehicles = True
Objectives[53]Task_List[9]AvoidActors = True
Objectives[53]Task_List[9]AvoidObjects = True
Objectives[53]Task_List[9]StopAtLights = False
Objectives[53]Task_List[9]UseBlinkers = True
Objectives[53]Task_List[9]AllowGoingWrongWay = True
Objectives[53]Task_List[9]Reverse = False
Objectives[53]Task_List[9]TakeShortestPath = True
Objectives[53]Task_List[9]IgnoreRoads = True
Objectives[53]Task_List[9]IgnoreAllPathing = True
Objectives[53]Task_List[9]AvoidHighWays = True
Objectives[53]Task_List[10]Type = Drive
Objectives[53]Task_List[10]PositionX = 1917,081
Objectives[53]Task_List[10]PositionY = 4188,556
Objectives[53]Task_List[10]PositionZ = 29,96657
Objectives[53]Task_List[10]Speed = 60
Objectives[53]Task_List[10]StopBeforeVehicles = False
Objectives[53]Task_List[10]StopBeforeActors = False
Objectives[53]Task_List[10]AvoidVehicles = True
Objectives[53]Task_List[10]AvoidEmptyVehicles = True
Objectives[53]Task_List[10]AvoidActors = True
Objectives[53]Task_List[10]AvoidObjects = True
Objectives[53]Task_List[10]StopAtLights = False
Objectives[53]Task_List[10]UseBlinkers = True
Objectives[53]Task_List[10]AllowGoingWrongWay = True
Objectives[53]Task_List[10]Reverse = False
Objectives[53]Task_List[10]TakeShortestPath = True
Objectives[53]Task_List[10]IgnoreRoads = True
Objectives[53]Task_List[10]IgnoreAllPathing = True
Objectives[53]Task_List[10]AvoidHighWays = True
Objectives[53]Task_List[11]Type = Drive
Objectives[53]Task_List[11]PositionX = 1441,848
Objectives[53]Task_List[11]PositionY = 4233,189
Objectives[53]Task_List[11]PositionZ = 30,8962
Objectives[53]Task_List[11]Speed = 60
Objectives[53]Task_List[11]StopBeforeVehicles = False
Objectives[53]Task_List[11]StopBeforeActors = False
Objectives[53]Task_List[11]AvoidVehicles = True
Objectives[53]Task_List[11]AvoidEmptyVehicles = True
Objectives[53]Task_List[11]AvoidActors = True
Objectives[53]Task_List[11]AvoidObjects = True
Objectives[53]Task_List[11]StopAtLights = False
Objectives[53]Task_List[11]UseBlinkers = True
Objectives[53]Task_List[11]AllowGoingWrongWay = True
Objectives[53]Task_List[11]Reverse = False
Objectives[53]Task_List[11]TakeShortestPath = True
Objectives[53]Task_List[11]IgnoreRoads = True
Objectives[53]Task_List[11]IgnoreAllPathing = True
Objectives[53]Task_List[11]AvoidHighWays = True
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Cutscenes_Objective
Objectives[54]Text = 
Objectives[54]positionX = 2383,814
Objectives[54]positionY = 4462,479
Objectives[54]positionZ = 29,9998
Objectives[54]Cutscenes_Time = 5
Objectives[54]Cutscenes_Trans_Time = 5
Objectives[54]Cutscenes_FOV = 60
Objectives[54]Cutscenes_Shake = Hand
Objectives[54]Cutscenes_Amplitude = 0
Objectives[54]Cutscenes_FadeOut = False
Objectives[54]Cutscenes_FadeIn = False
Objectives[54]Cutscenes_End = False
Objectives[54]Cutscenes_Point_At_Position = False
Objectives[54]Cutscenes_Point_At_Player = False
Objectives[54]Cutscenes_Point_At_Actor = False
Objectives[54]Cutscenes_Point_At_Vehicle = False
Objectives[54]Cutscenes_Follow_Player = False
Objectives[54]Cutscenes_Follow_Actor = False
Objectives[54]Cutscenes_Follow_Vehicle = True
Objectives[54]Cutscenes_Follow_Distancee = 7
Objectives[54]Cutscenes_Follow_Hieght = 1
Objectives[54]Cutscenes_Follow_Angle = 310
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 3
Objectives[54]ObjectiveMessages[0]positionX = 481,9379
Objectives[54]ObjectiveMessages[0]positionY = 5045,111
Objectives[54]ObjectiveMessages[0]positionZ = 353,1793
Objectives[54]ObjectiveMessages[0]Message = ~b~Don't think about the movie, look, he's leaving again.
Objectives[54]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[0]Sender = 
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = White
Objectives[54]ObjectiveMessages[0]PlayFromStart = False
Objectives[54]ObjectiveMessages[0]Delay = True
Objectives[54]ObjectiveMessages[0]DelayTime = 1
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = True
Objectives[54]ObjectiveMessages[0]TypeTextMesage = False
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[1]positionX = 484,9649
Objectives[54]ObjectiveMessages[1]positionY = 5042,344
Objectives[54]ObjectiveMessages[1]positionZ = 351,7552
Objectives[54]ObjectiveMessages[1]Message = ~o~Oh fuck... that man is really too busy.
Objectives[54]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[1]Sender = 
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = White
Objectives[54]ObjectiveMessages[1]PlayFromStart = False
Objectives[54]ObjectiveMessages[1]Delay = True
Objectives[54]ObjectiveMessages[1]DelayTime = 4
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[1]TypeSubtitle = True
Objectives[54]ObjectiveMessages[1]TypeTextMesage = False
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[2]positionX = 490,3926
Objectives[54]ObjectiveMessages[2]positionY = 5036,959
Objectives[54]ObjectiveMessages[2]positionZ = 347,1318
Objectives[54]ObjectiveMessages[2]Message = ~b~Yes... but now he has broken my balls.
Objectives[54]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[2]Sender = 
Objectives[54]ObjectiveMessages[2]Subject = 
Objectives[54]ObjectiveMessages[2]MessageColor = White
Objectives[54]ObjectiveMessages[2]PlayFromStart = False
Objectives[54]ObjectiveMessages[2]Delay = True
Objectives[54]ObjectiveMessages[2]DelayTime = 7
Objectives[54]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[2]TypeSubtitle = True
Objectives[54]ObjectiveMessages[2]TypeTextMesage = False
Objectives[54]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[55]Type = Cutscenes_Objective
Objectives[55]Text = 
Objectives[55]positionX = 2377,902
Objectives[55]positionY = 4472,275
Objectives[55]positionZ = 30,40138
Objectives[55]Cutscenes_Time = 0
Objectives[55]Cutscenes_Trans_Time = 0
Objectives[55]Cutscenes_FOV = 30
Objectives[55]Cutscenes_Shake = Hand
Objectives[55]Cutscenes_Amplitude = 0
Objectives[55]Cutscenes_FadeOut = False
Objectives[55]Cutscenes_FadeIn = False
Objectives[55]Cutscenes_End = True
Objectives[55]Cutscenes_Point_At_Position = False
Objectives[55]Cutscenes_Point_At_Player = False
Objectives[55]Cutscenes_Point_At_Actor = False
Objectives[55]Cutscenes_Point_At_Vehicle = False
Objectives[55]Cutscenes_Follow_Player = False
Objectives[55]Cutscenes_Follow_Actor = False
Objectives[55]Cutscenes_Follow_Vehicle = False
Objectives[55]Cutscenes_Follow_Distancee = 10
Objectives[55]Cutscenes_Follow_Hieght = 1
Objectives[55]Cutscenes_Follow_Angle = 0
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Text = 
Objectives[56]Text2 = 
Objectives[56]Type = Kill_Actors
Objectives[56]positionX = 2379,93
Objectives[56]positionY = 4474,311
Objectives[56]positionZ = 29,9998
Objectives[56]KillAll1 = True
Objectives[56]KillAll2 = False
Objectives[56]Kill_Actors_Add_Blips = True
Objectives[56]Kill_Actors_Add_Markers = False
Objectives[56]DropPickups = False
Objectives[56]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 13
Objectives[56]ObjectiveMessages[0]positionX = 861,6469
Objectives[56]ObjectiveMessages[0]positionY = 5068,013
Objectives[56]ObjectiveMessages[0]positionZ = 362,8798
Objectives[56]ObjectiveMessages[0]Message = ~b~Now I have enough, let's kill him. Do you have weapons?
Objectives[56]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = White
Objectives[56]ObjectiveMessages[0]PlayFromStart = False
Objectives[56]ObjectiveMessages[0]Delay = True
Objectives[56]ObjectiveMessages[0]DelayTime = 1
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = True
Objectives[56]ObjectiveMessages[0]TypeTextMesage = False
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 864,8643
Objectives[56]ObjectiveMessages[1]positionY = 5064,447
Objectives[56]ObjectiveMessages[1]positionZ = 357,5749
Objectives[56]ObjectiveMessages[1]Message = ~o~Emh... where? I'm only wearing your daughter's swimsuit.
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Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = White
Objectives[56]ObjectiveMessages[1]PlayFromStart = False
Objectives[56]ObjectiveMessages[1]Delay = True
Objectives[56]ObjectiveMessages[1]DelayTime = 6
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = True
Objectives[56]ObjectiveMessages[1]TypeTextMesage = False
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
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Objectives[56]ObjectiveMessages[2]positionY = 5061,299
Objectives[56]ObjectiveMessages[2]positionZ = 354,7714
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Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = White
Objectives[56]ObjectiveMessages[2]PlayFromStart = False
Objectives[56]ObjectiveMessages[2]Delay = True
Objectives[56]ObjectiveMessages[2]DelayTime = 11
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = True
Objectives[56]ObjectiveMessages[2]TypeTextMesage = False
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
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Objectives[56]ObjectiveMessages[3]positionY = 5055,945
Objectives[56]ObjectiveMessages[3]positionZ = 351,3562
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Objectives[56]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[3]Sender = 
Objectives[56]ObjectiveMessages[3]Subject = 
Objectives[56]ObjectiveMessages[3]MessageColor = White
Objectives[56]ObjectiveMessages[3]PlayFromStart = False
Objectives[56]ObjectiveMessages[3]Delay = True
Objectives[56]ObjectiveMessages[3]DelayTime = 13
Objectives[56]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[3]TypeSubtitle = True
Objectives[56]ObjectiveMessages[3]TypeTextMesage = False
Objectives[56]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
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Objectives[56]ObjectiveMessages[4]Subject = 
Objectives[56]ObjectiveMessages[4]MessageColor = White
Objectives[56]ObjectiveMessages[4]PlayFromStart = False
Objectives[56]ObjectiveMessages[4]Delay = True
Objectives[56]ObjectiveMessages[4]DelayTime = 17
Objectives[56]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[4]TypeSubtitle = True
Objectives[56]ObjectiveMessages[4]TypeTextMesage = False
Objectives[56]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
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Objectives[56]ObjectiveMessages[5]positionY = 5040,509
Objectives[56]ObjectiveMessages[5]positionZ = 340,0724
Objectives[56]ObjectiveMessages[5]Message = ~o~So? Found something?
Objectives[56]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[5]Sender = 
Objectives[56]ObjectiveMessages[5]Subject = 
Objectives[56]ObjectiveMessages[5]MessageColor = White
Objectives[56]ObjectiveMessages[5]PlayFromStart = False
Objectives[56]ObjectiveMessages[5]Delay = True
Objectives[56]ObjectiveMessages[5]DelayTime = 25
Objectives[56]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[5]TypeSubtitle = True
Objectives[56]ObjectiveMessages[5]TypeTextMesage = False
Objectives[56]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[6]positionX = 867,033
Objectives[56]ObjectiveMessages[6]positionY = 5034,53
Objectives[56]ObjectiveMessages[6]positionZ = 335,4767
Objectives[56]ObjectiveMessages[6]Message = ~b~Only emergency flare guns.
Objectives[56]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[6]Sender = 
Objectives[56]ObjectiveMessages[6]Subject = 
Objectives[56]ObjectiveMessages[6]MessageColor = White
Objectives[56]ObjectiveMessages[6]PlayFromStart = False
Objectives[56]ObjectiveMessages[6]Delay = True
Objectives[56]ObjectiveMessages[6]DelayTime = 28
Objectives[56]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[6]TypeSubtitle = True
Objectives[56]ObjectiveMessages[6]TypeTextMesage = False
Objectives[56]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
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Objectives[56]ObjectiveMessages[7]positionY = 5030,19
Objectives[56]ObjectiveMessages[7]positionZ = 332,0412
Objectives[56]ObjectiveMessages[7]Message = ~o~Well, that things hurts, once we shot Wade for fun, and...
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Objectives[56]ObjectiveMessages[7]Sender = 
Objectives[56]ObjectiveMessages[7]Subject = 
Objectives[56]ObjectiveMessages[7]MessageColor = White
Objectives[56]ObjectiveMessages[7]PlayFromStart = False
Objectives[56]ObjectiveMessages[7]Delay = True
Objectives[56]ObjectiveMessages[7]DelayTime = 32
Objectives[56]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[7]TypeSubtitle = True
Objectives[56]ObjectiveMessages[7]TypeTextMesage = False
Objectives[56]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[8]positionX = 867,1199
Objectives[56]ObjectiveMessages[8]positionY = 5025,964
Objectives[56]ObjectiveMessages[8]positionZ = 328,076
Objectives[56]ObjectiveMessages[8]Message = ~b~Yes, ok, I don't want to hear The amazing Sandy shore stories.
Objectives[56]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[8]Sender = 
Objectives[56]ObjectiveMessages[8]Subject = 
Objectives[56]ObjectiveMessages[8]MessageColor = White
Objectives[56]ObjectiveMessages[8]PlayFromStart = False
Objectives[56]ObjectiveMessages[8]Delay = True
Objectives[56]ObjectiveMessages[8]DelayTime = 37
Objectives[56]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[8]TypeSubtitle = True
Objectives[56]ObjectiveMessages[8]TypeTextMesage = False
Objectives[56]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
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Objectives[56]ObjectiveMessages[9]positionY = 5021,748
Objectives[56]ObjectiveMessages[9]positionZ = 323,3729
Objectives[56]ObjectiveMessages[9]Message = ~b~Wait... I also found explosives.
Objectives[56]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[9]Sender = 
Objectives[56]ObjectiveMessages[9]Subject = 
Objectives[56]ObjectiveMessages[9]MessageColor = White
Objectives[56]ObjectiveMessages[9]PlayFromStart = False
Objectives[56]ObjectiveMessages[9]Delay = True
Objectives[56]ObjectiveMessages[9]DelayTime = 42
Objectives[56]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[9]TypeSubtitle = True
Objectives[56]ObjectiveMessages[9]TypeTextMesage = False
Objectives[56]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[10]positionX = 866,5545
Objectives[56]ObjectiveMessages[10]positionY = 5013,293
Objectives[56]ObjectiveMessages[10]positionZ = 313,3251
Objectives[56]ObjectiveMessages[10]Message = ~o~Well, they probably were for the movie, but we can definitely use it in another way.
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Objectives[56]ObjectiveMessages[10]Sender = 
Objectives[56]ObjectiveMessages[10]Subject = 
Objectives[56]ObjectiveMessages[10]MessageColor = White
Objectives[56]ObjectiveMessages[10]PlayFromStart = False
Objectives[56]ObjectiveMessages[10]Delay = True
Objectives[56]ObjectiveMessages[10]DelayTime = 48
Objectives[56]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[10]TypeSubtitle = True
Objectives[56]ObjectiveMessages[10]TypeTextMesage = False
Objectives[56]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[11]positionX = 866,2167
Objectives[56]ObjectiveMessages[11]positionY = 5008,096
Objectives[56]ObjectiveMessages[11]positionZ = 308,489
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Objectives[56]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[11]Sender = 
Objectives[56]ObjectiveMessages[11]Subject = 
Objectives[56]ObjectiveMessages[11]MessageColor = White
Objectives[56]ObjectiveMessages[11]PlayFromStart = False
Objectives[56]ObjectiveMessages[11]Delay = True
Objectives[56]ObjectiveMessages[11]DelayTime = 53
Objectives[56]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[11]TypeSubtitle = True
Objectives[56]ObjectiveMessages[11]TypeTextMesage = False
Objectives[56]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[12]positionX = 868,0053
Objectives[56]ObjectiveMessages[12]positionY = 5001,079
Objectives[56]ObjectiveMessages[12]positionZ = 304,4284
Objectives[56]ObjectiveMessages[12]Message = ~o~Ok.
Objectives[56]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[12]Sender = 
Objectives[56]ObjectiveMessages[12]Subject = 
Objectives[56]ObjectiveMessages[12]MessageColor = White
Objectives[56]ObjectiveMessages[12]PlayFromStart = False
Objectives[56]ObjectiveMessages[12]Delay = True
Objectives[56]ObjectiveMessages[12]DelayTime = 57
Objectives[56]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[12]TypeSubtitle = True
Objectives[56]ObjectiveMessages[12]TypeTextMesage = False
Objectives[56]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[12]PhoneMessageDisplayTime = 15

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Objectives[57]Text2 = 
Objectives[57]Text3 = 
Objectives[57]Failed_Text = 
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Objectives[57]Checkpoint_Type = 45
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Objectives[57]ColorG = 255
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Objectives[57]ColorA = 255
Objectives[57]IconColorR = 255
Objectives[57]IconColorG = 255
Objectives[57]IconColorB = 0
Objectives[57]IconColorA = 255
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Objectives[57]positionY = 5258,126
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Objectives[57]Diameter = 5
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Objectives[57]TriggerDistance = 15
Objectives[57]PlaySound = False
Objectives[57]LoseWanted = False
Objectives[57]Stop_Vehicle = False
Objectives[57]DeliverVehicleOnly = False
Objectives[57]DeliverTrailor = False
Objectives[57]DeliverTowTruck = False
Objectives[57]DeliverVehicleCargobob = False
Objectives[57]DeliverPropCargobob = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
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Objectives[57]ObjectiveMessages[0]positionY = 4992,454
Objectives[57]ObjectiveMessages[0]positionZ = 298,196
Objectives[57]ObjectiveMessages[0]Message = ~o~YES... you finally stopped... you bad bastard.
Objectives[57]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[0]Sender = 
Objectives[57]ObjectiveMessages[0]Subject = 
Objectives[57]ObjectiveMessages[0]MessageColor = White
Objectives[57]ObjectiveMessages[0]PlayFromStart = False
Objectives[57]ObjectiveMessages[0]Delay = True
Objectives[57]ObjectiveMessages[0]DelayTime = 1
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Objectives[57]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[0]TypeSubtitle = True
Objectives[57]ObjectiveMessages[0]TypeTextMesage = False
Objectives[57]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
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Objectives[57]ObjectiveMessages[1]positionY = 4986,65
Objectives[57]ObjectiveMessages[1]positionZ = 293,7003
Objectives[57]ObjectiveMessages[1]Message = ~b~Ok, good job, but now let's get out of here, let's go back to my boat and go back to LS.
Objectives[57]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[1]Sender = 
Objectives[57]ObjectiveMessages[1]Subject = 
Objectives[57]ObjectiveMessages[1]MessageColor = White
Objectives[57]ObjectiveMessages[1]PlayFromStart = False
Objectives[57]ObjectiveMessages[1]Delay = True
Objectives[57]ObjectiveMessages[1]DelayTime = 5
Objectives[57]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[1]TypeSubtitle = True
Objectives[57]ObjectiveMessages[1]TypeTextMesage = False
Objectives[57]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
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Objectives[57]ObjectiveMessages[2]positionY = 4982,469
Objectives[57]ObjectiveMessages[2]positionZ = 290,749
Objectives[57]ObjectiveMessages[2]Message = ~o~Okay... how do we get back to your boat?
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Objectives[57]ObjectiveMessages[2]Sender = 
Objectives[57]ObjectiveMessages[2]Subject = 
Objectives[57]ObjectiveMessages[2]MessageColor = White
Objectives[57]ObjectiveMessages[2]PlayFromStart = False
Objectives[57]ObjectiveMessages[2]Delay = True
Objectives[57]ObjectiveMessages[2]DelayTime = 10
Objectives[57]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[2]TypeSubtitle = True
Objectives[57]ObjectiveMessages[2]TypeTextMesage = False
Objectives[57]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[3]positionX = 868,8745
Objectives[57]ObjectiveMessages[3]positionY = 4976,988
Objectives[57]ObjectiveMessages[3]positionZ = 286,9914
Objectives[57]ObjectiveMessages[3]Message = ~b~By boat... by car... by helicopter... you choose.
Objectives[57]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[3]Sender = 
Objectives[57]ObjectiveMessages[3]Subject = 
Objectives[57]ObjectiveMessages[3]MessageColor = White
Objectives[57]ObjectiveMessages[3]PlayFromStart = False
Objectives[57]ObjectiveMessages[3]Delay = True
Objectives[57]ObjectiveMessages[3]DelayTime = 13
Objectives[57]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[3]TypeSubtitle = True
Objectives[57]ObjectiveMessages[3]TypeTextMesage = False
Objectives[57]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
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Objectives[57]ObjectiveMessages[4]positionY = 4972,311
Objectives[57]ObjectiveMessages[4]positionZ = 283,914
Objectives[57]ObjectiveMessages[4]Message = ~o~Okay...
Objectives[57]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[4]Sender = 
Objectives[57]ObjectiveMessages[4]Subject = 
Objectives[57]ObjectiveMessages[4]MessageColor = White
Objectives[57]ObjectiveMessages[4]PlayFromStart = False
Objectives[57]ObjectiveMessages[4]Delay = True
Objectives[57]ObjectiveMessages[4]DelayTime = 16
Objectives[57]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[4]TypeSubtitle = True
Objectives[57]ObjectiveMessages[4]TypeTextMesage = False
Objectives[57]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[5]positionX = 869,0681
Objectives[57]ObjectiveMessages[5]positionY = 4959,835
Objectives[57]ObjectiveMessages[5]positionZ = 276,7886
Objectives[57]ObjectiveMessages[5]Message = ~b~Come on, hurry up, I can't wait to go home, and try not to take the police with us.
Objectives[57]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[5]Sender = 
Objectives[57]ObjectiveMessages[5]Subject = 
Objectives[57]ObjectiveMessages[5]MessageColor = White
Objectives[57]ObjectiveMessages[5]PlayFromStart = False
Objectives[57]ObjectiveMessages[5]Delay = True
Objectives[57]ObjectiveMessages[5]DelayTime = 30
Objectives[57]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[5]TypeSubtitle = True
Objectives[57]ObjectiveMessages[5]TypeTextMesage = False
Objectives[57]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[6]positionX = 867,9999
Objectives[57]ObjectiveMessages[6]positionY = 4953,902
Objectives[57]ObjectiveMessages[6]positionZ = 272,5216
Objectives[57]ObjectiveMessages[6]Message = ~o~Okay.
Objectives[57]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[6]Sender = 
Objectives[57]ObjectiveMessages[6]Subject = 
Objectives[57]ObjectiveMessages[6]MessageColor = White
Objectives[57]ObjectiveMessages[6]PlayFromStart = False
Objectives[57]ObjectiveMessages[6]Delay = True
Objectives[57]ObjectiveMessages[6]DelayTime = 35
Objectives[57]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[6]TypeSubtitle = True
Objectives[57]ObjectiveMessages[6]TypeTextMesage = False
Objectives[57]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[7]positionX = 867,6533
Objectives[57]ObjectiveMessages[7]positionY = 4948,532
Objectives[57]ObjectiveMessages[7]positionZ = 268,9683
Objectives[57]ObjectiveMessages[7]Message = ~o~Do you know? I'm still thinking about that movie... it didn't look bad...
Objectives[57]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[7]Sender = 
Objectives[57]ObjectiveMessages[7]Subject = 
Objectives[57]ObjectiveMessages[7]MessageColor = White
Objectives[57]ObjectiveMessages[7]PlayFromStart = False
Objectives[57]ObjectiveMessages[7]Delay = True
Objectives[57]ObjectiveMessages[7]DelayTime = 36
Objectives[57]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[7]TypeSubtitle = True
Objectives[57]ObjectiveMessages[7]TypeTextMesage = False
Objectives[57]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[8]positionX = 867,2431
Objectives[57]ObjectiveMessages[8]positionY = 4942,985
Objectives[57]ObjectiveMessages[8]positionZ = 266,4127
Objectives[57]ObjectiveMessages[8]Message = ~o~Who know why they kept killing that girl, I could even go to see it.
Objectives[57]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[8]Sender = 
Objectives[57]ObjectiveMessages[8]Subject = 
Objectives[57]ObjectiveMessages[8]MessageColor = White
Objectives[57]ObjectiveMessages[8]PlayFromStart = False
Objectives[57]ObjectiveMessages[8]Delay = True
Objectives[57]ObjectiveMessages[8]DelayTime = 40
Objectives[57]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[8]TypeSubtitle = True
Objectives[57]ObjectiveMessages[8]TypeTextMesage = False
Objectives[57]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[9]positionX = 869,0764
Objectives[57]ObjectiveMessages[9]positionY = 4937,547
Objectives[57]ObjectiveMessages[9]positionZ = 265,1294
Objectives[57]ObjectiveMessages[9]Message = ~o~Do you want to come too?
Objectives[57]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[9]Sender = 
Objectives[57]ObjectiveMessages[9]Subject = 
Objectives[57]ObjectiveMessages[9]MessageColor = White
Objectives[57]ObjectiveMessages[9]PlayFromStart = False
Objectives[57]ObjectiveMessages[9]Delay = True
Objectives[57]ObjectiveMessages[9]DelayTime = 45
Objectives[57]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[9]TypeSubtitle = True
Objectives[57]ObjectiveMessages[9]TypeTextMesage = False
Objectives[57]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[10]positionX = 868,3864
Objectives[57]ObjectiveMessages[10]positionY = 4932,156
Objectives[57]ObjectiveMessages[10]positionZ = 263,3047
Objectives[57]ObjectiveMessages[10]Message = ~b~NO! And if you try to go see a movie of my competitors, I'll kill you.
Objectives[57]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[10]Sender = 
Objectives[57]ObjectiveMessages[10]Subject = 
Objectives[57]ObjectiveMessages[10]MessageColor = White
Objectives[57]ObjectiveMessages[10]PlayFromStart = False
Objectives[57]ObjectiveMessages[10]Delay = True
Objectives[57]ObjectiveMessages[10]DelayTime = 48
Objectives[57]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[10]TypeSubtitle = True
Objectives[57]ObjectiveMessages[10]TypeTextMesage = False
Objectives[57]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[11]positionX = 866,1334
Objectives[57]ObjectiveMessages[11]positionY = 4927,192
Objectives[57]ObjectiveMessages[11]positionZ = 259,681
Objectives[57]ObjectiveMessages[11]Message = ~o~Okay, okay... don't get pissed... if you don't wanna come, don't come.
Objectives[57]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[11]Sender = 
Objectives[57]ObjectiveMessages[11]Subject = 
Objectives[57]ObjectiveMessages[11]MessageColor = White
Objectives[57]ObjectiveMessages[11]PlayFromStart = False
Objectives[57]ObjectiveMessages[11]Delay = True
Objectives[57]ObjectiveMessages[11]DelayTime = 53
Objectives[57]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[11]TypeSubtitle = True
Objectives[57]ObjectiveMessages[11]TypeTextMesage = False
Objectives[57]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[12]positionX = 865,9125
Objectives[57]ObjectiveMessages[12]positionY = 4922,325
Objectives[57]ObjectiveMessages[12]positionZ = 256,8029
Objectives[57]ObjectiveMessages[12]Message = ~b~Screw you.
Objectives[57]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[12]Sender = 
Objectives[57]ObjectiveMessages[12]Subject = 
Objectives[57]ObjectiveMessages[12]MessageColor = White
Objectives[57]ObjectiveMessages[12]PlayFromStart = False
Objectives[57]ObjectiveMessages[12]Delay = True
Objectives[57]ObjectiveMessages[12]DelayTime = 58
Objectives[57]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[12]TypeSubtitle = True
Objectives[57]ObjectiveMessages[12]TypeTextMesage = False
Objectives[57]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[12]PhoneMessageDisplayTime = 15

Objectives[58]Type = Mission_Settings_Objective
Objectives[58]positionX = -1625,867
Objectives[58]positionY = 5246,694
Objectives[58]positionZ = -2,920162
Objectives[58]MissionSettings_TimesOfDay = Current
Objectives[58]MissionSettings_Weather = Current
Objectives[58]MissionSettings_WantedLevel = Current
Objectives[58]MissionSettings_SetWantedLevelNow = 0
Objectives[58]MissionSettings_StartNightvision = False
Objectives[58]MissionSettings_StopNightvision = False
Objectives[58]MissionSettings_StartSeethrough = False
Objectives[58]MissionSettings_StopSeethrough = False
Objectives[58]MissionSettings_StartMusic = False
Objectives[58]MissionSettings_StopMusic = False
Objectives[58]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = 2338,944
Objectives[59]positionY = 4928,545
Objectives[59]positionZ = 40,996
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = True
Objectives[59]SetPlayerActor_RelationshipGroup = Friend
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 2
Objectives[59]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[59]Task_List[0]positionX = -1651,732
Objectives[59]Task_List[0]positionY = 6079,631
Objectives[59]Task_List[0]positionZ = 2,698442
Objectives[59]Task_List[0]Block = True
Objectives[59]Task_List[1]Type = EnterVehicle
Objectives[59]Task_List[1]PositionX = -1651,732
Objectives[59]Task_List[1]PositionY = 6079,631
Objectives[59]Task_List[1]PositionZ = 0,305344
Objectives[59]Task_List[1]Speed = 4
Objectives[59]Task_List[1]SeatIndex = -1
Objectives[59]Task_List[1]TaskIndex = 1
Objectives[59]Task_List[1]Warp = True
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Text = Back to Mikey's boat
Objectives[60]FaildText = 
Objectives[60]Type = Enter_Vehicle
Objectives[60]positionX = -1651,732
Objectives[60]positionY = 6079,631
Objectives[60]positionZ = 0,8455609
Objectives[60]EnterVehicle_AsPassenger = True
Objectives[60]EnterVehicle_CanExit = True
Objectives[60]EnterVehicle_SetIsWanted = False
Objectives[60]EnterVehicle_SeatIndex = 2
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 4
Objectives[60]ObjectiveMessages[0]positionX = 856,9386
Objectives[60]ObjectiveMessages[0]positionY = 4905,572
Objectives[60]ObjectiveMessages[0]positionZ = 250,7836
Objectives[60]ObjectiveMessages[0]Message = ~b~Come on T, move, I want to go home.
Objectives[60]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[0]Sender = 
Objectives[60]ObjectiveMessages[0]Subject = 
Objectives[60]ObjectiveMessages[0]MessageColor = White
Objectives[60]ObjectiveMessages[0]PlayFromStart = False
Objectives[60]ObjectiveMessages[0]Delay = True
Objectives[60]ObjectiveMessages[0]DelayTime = 1
Objectives[60]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[0]TypeSubtitle = True
Objectives[60]ObjectiveMessages[0]TypeTextMesage = False
Objectives[60]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[1]positionX = 851,9487
Objectives[60]ObjectiveMessages[1]positionY = 4900,993
Objectives[60]ObjectiveMessages[1]positionZ = 244,3495
Objectives[60]ObjectiveMessages[1]Message = ~o~I'm coming.
Objectives[60]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[1]Sender = 
Objectives[60]ObjectiveMessages[1]Subject = 
Objectives[60]ObjectiveMessages[1]MessageColor = White
Objectives[60]ObjectiveMessages[1]PlayFromStart = False
Objectives[60]ObjectiveMessages[1]Delay = True
Objectives[60]ObjectiveMessages[1]DelayTime = 4
Objectives[60]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[1]TypeSubtitle = True
Objectives[60]ObjectiveMessages[1]TypeTextMesage = False
Objectives[60]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[2]positionX = 848,5891
Objectives[60]ObjectiveMessages[2]positionY = 4895,881
Objectives[60]ObjectiveMessages[2]positionZ = 239,6598
Objectives[60]ObjectiveMessages[2]Message = ~b~Hurry up, and sit up while I maneuver otherwise you block my view.
Objectives[60]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[2]Sender = 
Objectives[60]ObjectiveMessages[2]Subject = 
Objectives[60]ObjectiveMessages[2]MessageColor = White
Objectives[60]ObjectiveMessages[2]PlayFromStart = False
Objectives[60]ObjectiveMessages[2]Delay = True
Objectives[60]ObjectiveMessages[2]DelayTime = 6
Objectives[60]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[2]TypeSubtitle = True
Objectives[60]ObjectiveMessages[2]TypeTextMesage = False
Objectives[60]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[3]positionX = 845,983
Objectives[60]ObjectiveMessages[3]positionY = 4888,879
Objectives[60]ObjectiveMessages[3]positionZ = 234,5735
Objectives[60]ObjectiveMessages[3]Message = ~o~Okay.
Objectives[60]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[3]Sender = 
Objectives[60]ObjectiveMessages[3]Subject = 
Objectives[60]ObjectiveMessages[3]MessageColor = White
Objectives[60]ObjectiveMessages[3]PlayFromStart = False
Objectives[60]ObjectiveMessages[3]Delay = True
Objectives[60]ObjectiveMessages[3]DelayTime = 11
Objectives[60]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[3]TypeSubtitle = True
Objectives[60]ObjectiveMessages[3]TypeTextMesage = False
Objectives[60]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[61]Type = Set_Player_Actor_Objective
Objectives[61]Text = 
Objectives[61]positionX = 2341,969
Objectives[61]positionY = 4919,712
Objectives[61]positionZ = 41,28775
Objectives[61]SetPlayerActor_Use_Player = False
Objectives[61]SetPlayerActor_Player_Controllable = True
Objectives[61]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[61]SetPlayerActor_Use_Actor = True
Objectives[61]SetPlayerActor_RelationshipGroup_Change = False
Objectives[61]SetPlayerActor_RelationshipGroup = Neutral
Objectives[61]SetPlayerActor_Invincible_Change = False
Objectives[61]SetPlayerActor_Invincible = False
Objectives[61]SetPlayerActor_NewTask = True
Objectives[61]Int_Task = 99
Objectives[61]Task_Repeat = False
Objectives[61]Task_Timeout = False
Objectives[61]Task_Guard_Range = 10
Objectives[61]Task_Stay_In_Range = True
Objectives[61]Task_Wander_Range = 10
Objectives[61]Task_Scenario = NONE
Objectives[61]Task_TalkingAnimation = mic_chatter
Objectives[61]Task_Time = 1
Objectives[61]TaskListCount = 11
Objectives[61]Task_List[0]Type = EnterVehicle
Objectives[61]Task_List[0]PositionX = -1644,226
Objectives[61]Task_List[0]PositionY = 6082,441
Objectives[61]Task_List[0]PositionZ = 1,045364
Objectives[61]Task_List[0]Speed = 4
Objectives[61]Task_List[0]SeatIndex = -1
Objectives[61]Task_List[0]TaskIndex = 0
Objectives[61]Task_List[0]Warp = False
Objectives[61]Task_List[1]Type = Drive
Objectives[61]Task_List[1]PositionX = -1569,255
Objectives[61]Task_List[1]PositionY = 5325,011
Objectives[61]Task_List[1]PositionZ = 0,6690027
Objectives[61]Task_List[1]Speed = 15
Objectives[61]Task_List[1]StopBeforeVehicles = False
Objectives[61]Task_List[1]StopBeforeActors = False
Objectives[61]Task_List[1]AvoidVehicles = True
Objectives[61]Task_List[1]AvoidEmptyVehicles = True
Objectives[61]Task_List[1]AvoidActors = True
Objectives[61]Task_List[1]AvoidObjects = True
Objectives[61]Task_List[1]StopAtLights = False
Objectives[61]Task_List[1]UseBlinkers = True
Objectives[61]Task_List[1]AllowGoingWrongWay = True
Objectives[61]Task_List[1]Reverse = False
Objectives[61]Task_List[1]TakeShortestPath = True
Objectives[61]Task_List[1]IgnoreRoads = True
Objectives[61]Task_List[1]IgnoreAllPathing = True
Objectives[61]Task_List[1]AvoidHighWays = True
Objectives[61]Task_List[2]Type = Drive
Objectives[61]Task_List[2]PositionX = -1902,434
Objectives[61]Task_List[2]PositionY = 5123,301
Objectives[61]Task_List[2]PositionZ = 0,7286565
Objectives[61]Task_List[2]Speed = 15
Objectives[61]Task_List[2]StopBeforeVehicles = False
Objectives[61]Task_List[2]StopBeforeActors = False
Objectives[61]Task_List[2]AvoidVehicles = True
Objectives[61]Task_List[2]AvoidEmptyVehicles = True
Objectives[61]Task_List[2]AvoidActors = True
Objectives[61]Task_List[2]AvoidObjects = True
Objectives[61]Task_List[2]StopAtLights = False
Objectives[61]Task_List[2]UseBlinkers = True
Objectives[61]Task_List[2]AllowGoingWrongWay = True
Objectives[61]Task_List[2]Reverse = False
Objectives[61]Task_List[2]TakeShortestPath = True
Objectives[61]Task_List[2]IgnoreRoads = True
Objectives[61]Task_List[2]IgnoreAllPathing = True
Objectives[61]Task_List[2]AvoidHighWays = True
Objectives[61]Task_List[3]Type = Drive
Objectives[61]Task_List[3]PositionX = -1960,729
Objectives[61]Task_List[3]PositionY = 5029,306
Objectives[61]Task_List[3]PositionZ = 0,7216897
Objectives[61]Task_List[3]Speed = 15
Objectives[61]Task_List[3]StopBeforeVehicles = False
Objectives[61]Task_List[3]StopBeforeActors = False
Objectives[61]Task_List[3]AvoidVehicles = True
Objectives[61]Task_List[3]AvoidEmptyVehicles = True
Objectives[61]Task_List[3]AvoidActors = True
Objectives[61]Task_List[3]AvoidObjects = True
Objectives[61]Task_List[3]StopAtLights = False
Objectives[61]Task_List[3]UseBlinkers = True
Objectives[61]Task_List[3]AllowGoingWrongWay = True
Objectives[61]Task_List[3]Reverse = False
Objectives[61]Task_List[3]TakeShortestPath = True
Objectives[61]Task_List[3]IgnoreRoads = True
Objectives[61]Task_List[3]IgnoreAllPathing = True
Objectives[61]Task_List[3]AvoidHighWays = True
Objectives[61]Task_List[4]Type = Drive
Objectives[61]Task_List[4]PositionX = -2654,166
Objectives[61]Task_List[4]PositionY = 4687,217
Objectives[61]Task_List[4]PositionZ = 1,786245
Objectives[61]Task_List[4]Speed = 15
Objectives[61]Task_List[4]StopBeforeVehicles = False
Objectives[61]Task_List[4]StopBeforeActors = False
Objectives[61]Task_List[4]AvoidVehicles = True
Objectives[61]Task_List[4]AvoidEmptyVehicles = True
Objectives[61]Task_List[4]AvoidActors = True
Objectives[61]Task_List[4]AvoidObjects = True
Objectives[61]Task_List[4]StopAtLights = False
Objectives[61]Task_List[4]UseBlinkers = True
Objectives[61]Task_List[4]AllowGoingWrongWay = True
Objectives[61]Task_List[4]Reverse = False
Objectives[61]Task_List[4]TakeShortestPath = True
Objectives[61]Task_List[4]IgnoreRoads = True
Objectives[61]Task_List[4]IgnoreAllPathing = True
Objectives[61]Task_List[4]AvoidHighWays = True
Objectives[61]Task_List[5]Type = Drive
Objectives[61]Task_List[5]PositionX = -2951,489
Objectives[61]Task_List[5]PositionY = 4062,372
Objectives[61]Task_List[5]PositionZ = 2,447491
Objectives[61]Task_List[5]Speed = 15
Objectives[61]Task_List[5]StopBeforeVehicles = False
Objectives[61]Task_List[5]StopBeforeActors = False
Objectives[61]Task_List[5]AvoidVehicles = True
Objectives[61]Task_List[5]AvoidEmptyVehicles = True
Objectives[61]Task_List[5]AvoidActors = True
Objectives[61]Task_List[5]AvoidObjects = True
Objectives[61]Task_List[5]StopAtLights = False
Objectives[61]Task_List[5]UseBlinkers = True
Objectives[61]Task_List[5]AllowGoingWrongWay = True
Objectives[61]Task_List[5]Reverse = False
Objectives[61]Task_List[5]TakeShortestPath = True
Objectives[61]Task_List[5]IgnoreRoads = True
Objectives[61]Task_List[5]IgnoreAllPathing = True
Objectives[61]Task_List[5]AvoidHighWays = True
Objectives[61]Task_List[6]Type = Drive
Objectives[61]Task_List[6]PositionX = -3291,126
Objectives[61]Task_List[6]PositionY = 3322,297
Objectives[61]Task_List[6]PositionZ = 2,231272
Objectives[61]Task_List[6]Speed = 15
Objectives[61]Task_List[6]StopBeforeVehicles = False
Objectives[61]Task_List[6]StopBeforeActors = False
Objectives[61]Task_List[6]AvoidVehicles = True
Objectives[61]Task_List[6]AvoidEmptyVehicles = True
Objectives[61]Task_List[6]AvoidActors = True
Objectives[61]Task_List[6]AvoidObjects = True
Objectives[61]Task_List[6]StopAtLights = False
Objectives[61]Task_List[6]UseBlinkers = True
Objectives[61]Task_List[6]AllowGoingWrongWay = True
Objectives[61]Task_List[6]Reverse = False
Objectives[61]Task_List[6]TakeShortestPath = True
Objectives[61]Task_List[6]IgnoreRoads = True
Objectives[61]Task_List[6]IgnoreAllPathing = True
Objectives[61]Task_List[6]AvoidHighWays = True
Objectives[61]Task_List[7]Type = Drive
Objectives[61]Task_List[7]PositionX = -3386,707
Objectives[61]Task_List[7]PositionY = 2150,499
Objectives[61]Task_List[7]PositionZ = 0,6691359
Objectives[61]Task_List[7]Speed = 15
Objectives[61]Task_List[7]StopBeforeVehicles = False
Objectives[61]Task_List[7]StopBeforeActors = False
Objectives[61]Task_List[7]AvoidVehicles = True
Objectives[61]Task_List[7]AvoidEmptyVehicles = True
Objectives[61]Task_List[7]AvoidActors = True
Objectives[61]Task_List[7]AvoidObjects = True
Objectives[61]Task_List[7]StopAtLights = False
Objectives[61]Task_List[7]UseBlinkers = True
Objectives[61]Task_List[7]AllowGoingWrongWay = True
Objectives[61]Task_List[7]Reverse = False
Objectives[61]Task_List[7]TakeShortestPath = True
Objectives[61]Task_List[7]IgnoreRoads = True
Objectives[61]Task_List[7]IgnoreAllPathing = True
Objectives[61]Task_List[7]AvoidHighWays = True
Objectives[61]Task_List[8]Type = Drive
Objectives[61]Task_List[8]PositionX = -3493,207
Objectives[61]Task_List[8]PositionY = 1093,227
Objectives[61]Task_List[8]PositionZ = 0,9683941
Objectives[61]Task_List[8]Speed = 15
Objectives[61]Task_List[8]StopBeforeVehicles = False
Objectives[61]Task_List[8]StopBeforeActors = False
Objectives[61]Task_List[8]AvoidVehicles = True
Objectives[61]Task_List[8]AvoidEmptyVehicles = True
Objectives[61]Task_List[8]AvoidActors = True
Objectives[61]Task_List[8]AvoidObjects = True
Objectives[61]Task_List[8]StopAtLights = False
Objectives[61]Task_List[8]UseBlinkers = True
Objectives[61]Task_List[8]AllowGoingWrongWay = True
Objectives[61]Task_List[8]Reverse = False
Objectives[61]Task_List[8]TakeShortestPath = True
Objectives[61]Task_List[8]IgnoreRoads = True
Objectives[61]Task_List[8]IgnoreAllPathing = True
Objectives[61]Task_List[8]AvoidHighWays = True
Objectives[61]Task_List[9]Type = Drive
Objectives[61]Task_List[9]PositionX = -3429,627
Objectives[61]Task_List[9]PositionY = 981,3375
Objectives[61]Task_List[9]PositionZ = 1,168957
Objectives[61]Task_List[9]Speed = 10
Objectives[61]Task_List[9]StopBeforeVehicles = False
Objectives[61]Task_List[9]StopBeforeActors = False
Objectives[61]Task_List[9]AvoidVehicles = True
Objectives[61]Task_List[9]AvoidEmptyVehicles = True
Objectives[61]Task_List[9]AvoidActors = True
Objectives[61]Task_List[9]AvoidObjects = True
Objectives[61]Task_List[9]StopAtLights = False
Objectives[61]Task_List[9]UseBlinkers = True
Objectives[61]Task_List[9]AllowGoingWrongWay = True
Objectives[61]Task_List[9]Reverse = False
Objectives[61]Task_List[9]TakeShortestPath = True
Objectives[61]Task_List[9]IgnoreRoads = True
Objectives[61]Task_List[9]IgnoreAllPathing = True
Objectives[61]Task_List[9]AvoidHighWays = True
Objectives[61]Task_List[10]Type = Drive
Objectives[61]Task_List[10]PositionX = -3430,322
Objectives[61]Task_List[10]PositionY = 951,8118
Objectives[61]Task_List[10]PositionZ = 1,449559
Objectives[61]Task_List[10]Speed = 5
Objectives[61]Task_List[10]StopBeforeVehicles = False
Objectives[61]Task_List[10]StopBeforeActors = False
Objectives[61]Task_List[10]AvoidVehicles = True
Objectives[61]Task_List[10]AvoidEmptyVehicles = True
Objectives[61]Task_List[10]AvoidActors = True
Objectives[61]Task_List[10]AvoidObjects = True
Objectives[61]Task_List[10]StopAtLights = False
Objectives[61]Task_List[10]UseBlinkers = True
Objectives[61]Task_List[10]AllowGoingWrongWay = True
Objectives[61]Task_List[10]Reverse = False
Objectives[61]Task_List[10]TakeShortestPath = True
Objectives[61]Task_List[10]IgnoreRoads = True
Objectives[61]Task_List[10]IgnoreAllPathing = True
Objectives[61]Task_List[10]AvoidHighWays = True
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
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Objectives[63]ObjectiveMessages[5]TypePhoneMesage = False
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Objectives[63]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
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Objectives[63]ObjectiveMessages[8]Subject = 
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Objectives[63]ObjectiveMessages[9]Sender = 
Objectives[63]ObjectiveMessages[9]Subject = 
Objectives[63]ObjectiveMessages[9]MessageColor = White
Objectives[63]ObjectiveMessages[9]PlayFromStart = False
Objectives[63]ObjectiveMessages[9]Delay = True
Objectives[63]ObjectiveMessages[9]DelayTime = 41
Objectives[63]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[9]TypeSubtitle = True
Objectives[63]ObjectiveMessages[9]TypeTextMesage = False
Objectives[63]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[63]ObjectiveMessages[10]positionX = 772,6569
Objectives[63]ObjectiveMessages[10]positionY = 4780,974
Objectives[63]ObjectiveMessages[10]positionZ = 161,2005
Objectives[63]ObjectiveMessages[10]Message = ~b~Fuck, we may not have killed him.
Objectives[63]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[63]ObjectiveMessages[10]Sender = 
Objectives[63]ObjectiveMessages[10]Subject = 
Objectives[63]ObjectiveMessages[10]MessageColor = White
Objectives[63]ObjectiveMessages[10]PlayFromStart = False
Objectives[63]ObjectiveMessages[10]Delay = True
Objectives[63]ObjectiveMessages[10]DelayTime = 46
Objectives[63]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[10]TypeSubtitle = True
Objectives[63]ObjectiveMessages[10]TypeTextMesage = False
Objectives[63]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[63]ObjectiveMessages[11]positionX = 768,9471
Objectives[63]ObjectiveMessages[11]positionY = 4777,293
Objectives[63]ObjectiveMessages[11]positionZ = 158,8838
Objectives[63]ObjectiveMessages[11]Message = ~o~Oh well, I guess if that's the case, we'll found out soon.
Objectives[63]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[63]ObjectiveMessages[11]Sender = 
Objectives[63]ObjectiveMessages[11]Subject = 
Objectives[63]ObjectiveMessages[11]MessageColor = White
Objectives[63]ObjectiveMessages[11]PlayFromStart = False
Objectives[63]ObjectiveMessages[11]Delay = True
Objectives[63]ObjectiveMessages[11]DelayTime = 50
Objectives[63]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[11]TypeSubtitle = True
Objectives[63]ObjectiveMessages[11]TypeTextMesage = False
Objectives[63]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[63]ObjectiveMessages[12]positionX = 765,991
Objectives[63]ObjectiveMessages[12]positionY = 4773,721
Objectives[63]ObjectiveMessages[12]positionZ = 156,9606
Objectives[63]ObjectiveMessages[12]Message = ~b~Yes... I'm afraid too...
Objectives[63]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[63]ObjectiveMessages[12]Sender = 
Objectives[63]ObjectiveMessages[12]Subject = 
Objectives[63]ObjectiveMessages[12]MessageColor = White
Objectives[63]ObjectiveMessages[12]PlayFromStart = False
Objectives[63]ObjectiveMessages[12]Delay = True
Objectives[63]ObjectiveMessages[12]DelayTime = 55
Objectives[63]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[12]TypeSubtitle = True
Objectives[63]ObjectiveMessages[12]TypeTextMesage = False
Objectives[63]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[12]PhoneMessageDisplayTime = 15

Objectives[64]Type = Cutscenes_Objective
Objectives[64]Text = 
Objectives[64]positionX = -1592,908
Objectives[64]positionY = 5266,545
Objectives[64]positionZ = 0,0375907
Objectives[64]Cutscenes_Time = 2
Objectives[64]Cutscenes_Trans_Time = 7
Objectives[64]Cutscenes_FOV = 60
Objectives[64]Cutscenes_Shake = Hand
Objectives[64]Cutscenes_Amplitude = 0
Objectives[64]Cutscenes_FadeOut = False
Objectives[64]Cutscenes_FadeIn = False
Objectives[64]Cutscenes_End = False
Objectives[64]Cutscenes_Point_At_Position = False
Objectives[64]Cutscenes_Point_At_Player = False
Objectives[64]Cutscenes_Point_At_Actor = False
Objectives[64]Cutscenes_Point_At_Vehicle = False
Objectives[64]Cutscenes_Follow_Player = True
Objectives[64]Cutscenes_Follow_Actor = False
Objectives[64]Cutscenes_Follow_Vehicle = False
Objectives[64]Cutscenes_Follow_Distancee = 3
Objectives[64]Cutscenes_Follow_Hieght = 2
Objectives[64]Cutscenes_Follow_Angle = 0
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 2
Objectives[64]ObjectiveMessages[0]positionX = 759,5842
Objectives[64]ObjectiveMessages[0]positionY = 4759,618
Objectives[64]ObjectiveMessages[0]positionZ = 150,5333
Objectives[64]ObjectiveMessages[0]Message = ~b~Fuck, you really suck with that swimsuit.
Objectives[64]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[0]Sender = 
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = White
Objectives[64]ObjectiveMessages[0]PlayFromStart = False
Objectives[64]ObjectiveMessages[0]Delay = True
Objectives[64]ObjectiveMessages[0]DelayTime = 1
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = True
Objectives[64]ObjectiveMessages[0]TypeTextMesage = False
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = 757,423
Objectives[64]ObjectiveMessages[1]positionY = 4756,253
Objectives[64]ObjectiveMessages[1]positionZ = 149,228
Objectives[64]ObjectiveMessages[1]Message = ~o~And you do not imagine how tight on the balls...
Objectives[64]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[1]Sender = 
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = White
Objectives[64]ObjectiveMessages[1]PlayFromStart = False
Objectives[64]ObjectiveMessages[1]Delay = True
Objectives[64]ObjectiveMessages[1]DelayTime = 5
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = True
Objectives[64]ObjectiveMessages[1]TypeTextMesage = False
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[65]Type = Cutscenes_Objective
Objectives[65]Text = 
Objectives[65]positionX = -1592,472
Objectives[65]positionY = 5261,94
Objectives[65]positionZ = 0
Objectives[65]Cutscenes_Time = 4
Objectives[65]Cutscenes_Trans_Time = 11
Objectives[65]Cutscenes_FOV = 60
Objectives[65]Cutscenes_Shake = Hand
Objectives[65]Cutscenes_Amplitude = 0
Objectives[65]Cutscenes_FadeOut = False
Objectives[65]Cutscenes_FadeIn = False
Objectives[65]Cutscenes_End = False
Objectives[65]Cutscenes_Point_At_Position = False
Objectives[65]Cutscenes_Point_At_Player = False
Objectives[65]Cutscenes_Point_At_Actor = False
Objectives[65]Cutscenes_Point_At_Vehicle = False
Objectives[65]Cutscenes_Follow_Player = False
Objectives[65]Cutscenes_Follow_Actor = False
Objectives[65]Cutscenes_Follow_Vehicle = True
Objectives[65]Cutscenes_Follow_Distancee = 8
Objectives[65]Cutscenes_Follow_Hieght = 2
Objectives[65]Cutscenes_Follow_Angle = 180
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 3
Objectives[65]ObjectiveMessages[0]positionX = 755,221
Objectives[65]ObjectiveMessages[0]positionY = 4752,6
Objectives[65]ObjectiveMessages[0]positionZ = 147,9117
Objectives[65]ObjectiveMessages[0]Message = ~b~So, why don't you take it off yet?
Objectives[65]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[0]Sender = 
Objectives[65]ObjectiveMessages[0]Subject = 
Objectives[65]ObjectiveMessages[0]MessageColor = White
Objectives[65]ObjectiveMessages[0]PlayFromStart = False
Objectives[65]ObjectiveMessages[0]Delay = True
Objectives[65]ObjectiveMessages[0]DelayTime = 1
Objectives[65]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[0]TypeSubtitle = True
Objectives[65]ObjectiveMessages[0]TypeTextMesage = False
Objectives[65]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[1]positionX = 752,5955
Objectives[65]ObjectiveMessages[1]positionY = 4748,345
Objectives[65]ObjectiveMessages[1]positionZ = 146,7645
Objectives[65]ObjectiveMessages[1]Message = ~o~Because I know how much it bothers you to know that I'm wearing your daughter's swimsuit.
Objectives[65]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[1]Sender = 
Objectives[65]ObjectiveMessages[1]Subject = 
Objectives[65]ObjectiveMessages[1]MessageColor = White
Objectives[65]ObjectiveMessages[1]PlayFromStart = False
Objectives[65]ObjectiveMessages[1]Delay = True
Objectives[65]ObjectiveMessages[1]DelayTime = 4
Objectives[65]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[1]TypeSubtitle = True
Objectives[65]ObjectiveMessages[1]TypeTextMesage = False
Objectives[65]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[2]positionX = 750,1611
Objectives[65]ObjectiveMessages[2]positionY = 4744,473
Objectives[65]ObjectiveMessages[2]positionZ = 145,6391
Objectives[65]ObjectiveMessages[2]Message = ~b~Asshole.
Objectives[65]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[2]Sender = 
Objectives[65]ObjectiveMessages[2]Subject = 
Objectives[65]ObjectiveMessages[2]MessageColor = White
Objectives[65]ObjectiveMessages[2]PlayFromStart = False
Objectives[65]ObjectiveMessages[2]Delay = True
Objectives[65]ObjectiveMessages[2]DelayTime = 9
Objectives[65]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[2]TypeSubtitle = True
Objectives[65]ObjectiveMessages[2]TypeTextMesage = False
Objectives[65]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[66]Type = Cutscenes_Objective
Objectives[66]Text = 
Objectives[66]positionX = -1581,53
Objectives[66]positionY = 5265,632
Objectives[66]positionZ = 0
Objectives[66]Cutscenes_Time = 0
Objectives[66]Cutscenes_Trans_Time = 0
Objectives[66]Cutscenes_FOV = 30
Objectives[66]Cutscenes_Shake = Hand
Objectives[66]Cutscenes_Amplitude = 0
Objectives[66]Cutscenes_FadeOut = False
Objectives[66]Cutscenes_FadeIn = False
Objectives[66]Cutscenes_End = True
Objectives[66]Cutscenes_Point_At_Position = False
Objectives[66]Cutscenes_Point_At_Player = False
Objectives[66]Cutscenes_Point_At_Actor = False
Objectives[66]Cutscenes_Point_At_Vehicle = False
Objectives[66]Cutscenes_Follow_Player = False
Objectives[66]Cutscenes_Follow_Actor = False
Objectives[66]Cutscenes_Follow_Vehicle = False
Objectives[66]Cutscenes_Follow_Distancee = 10
Objectives[66]Cutscenes_Follow_Hieght = 1
Objectives[66]Cutscenes_Follow_Angle = 0
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

